Player Matchup

Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 67
God Stats
207W - 196L
1,503 SR
Queue Stats
429W - 422L
1,484 Elo+
Solo
Thanatos
Thanatos
Itachuin
Thanatos
Level 73
God Stats
12W - 6L
1,697 SR
Queue Stats
20W - 10L
1,597 Elo+
Solo
Vulcan
Vulcan
mardata
Vulcan
Level 105
God Stats
1W - 1L
1,716 SR
Queue Stats
30W - 33L
1,453 Elo+
Solo
Charybdis
Charybdis
unholyavenger
Charybdis
Level 147
God Stats
11W - 8L
1,615 SR
Queue Stats
129W - 118L
1,503 Elo+
Solo
Team Averages
Level 88
1,606 SR
1,508 Elo+

VS

Team Averages
Level 80
1,399 SR
1,449 Elo+
Neith
Neith
EHWALL
Neith
Level 148
God Stats
2W - 3L
1,307 SR
Queue Stats
102W - 117L
1,417 Elo+
Solo
Mulan
Mulan
L2crybaby
Mulan
Level 55
God Stats
11W - 8L
1,353 SR
Queue Stats
185W - 221L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
NUKEBOSS23
Zhong Kui
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 86L
1,487 Elo+
Solo
Arachne
Arachne
YuckyYucky
Arachne
Level 44
God Stats
6W - 2L
1,680 SR
Queue Stats
73W - 84L
1,446 Elo+
Party 1
Charon
Charon
spaz_dopplegang
Charon
Level 49
God Stats
1W - 7L
1,156 SR
Queue Stats
199W - 233L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 2
7,057
470
4,308
11,515
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ClownPrinceBucky
Sun Wukong
12
2 / 3 / 1
7,498
500
11,590
15,319
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Itachuin
Thanatos
1
0 / 0 / 0
4,344
290
0
782
231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
mardata
Vulcan
13
0 / 2 / 0
7,279
485
6,389
5,904
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
unholyavenger
Charybdis
13
2 / 1 / 0
6,999
467
14,814
16,780
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EHWALL
Neith
12
0 / 1 / 0
6,713
448
12,751
11,610
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
L2crybaby
Mulan
13
1 / 2 / 2
7,769
518
9,496
16,185
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
NUKEBOSS23
Zhong Kui
16
1 / 0 / 1
9,160
611
3,230
9,157
7,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
YuckyYucky
Arachne
16
4 / 1 / 1
8,584
572
5,542
14,066
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
7,285
486
5,421
12,954
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
2
1
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
2
3
1
0.83
W
Neith
EHWALL
Neith
0
1
0
0
L
Thanatos
Itachuin
Thanatos
0
0
0
0
W
Mulan
L2crybaby
Mulan
1
2
2
1
W
Zhong Kui
NUKEBOSS23
Zhong Kui
1
0
1
1.5
W
Arachne
YuckyYucky
Arachne
4
1
1
4.5
L
Vulcan
mardata
Vulcan
0
2
0
0
W
0
1
1
0.5
L
Charybdis
unholyavenger
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
36,440
50,300
Taken
63,972
39,116
Mitigated
37,420
16,728
Healing
29,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,308
176
2,296
2,286
11,515
11,766
0
1,837
9,678
16,293
0
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
11,590
2,014
0
2,291
15,319
15,736
0
0
14,177
0
51,810
W
Neith
EHWALL
Neith
12,751
4,376
0
3,300
11,610
4,200
737
1,029
10,581
0
73,431
L
Thanatos
Itachuin
Thanatos
0
0
0
81
782
231
0
0
782
0
1,246
W
Mulan
L2crybaby
Mulan
9,496
2,441
0
4,760
16,185
9,457
0
0
15,153
0
51,945
W
Zhong Kui
NUKEBOSS23
Zhong Kui
3,230
273
0
7,708
9,157
7,983
0
5,746
3,411
88,400
3,048
W
Arachne
YuckyYucky
Arachne
5,542
3,990
0
8,191
14,066
7,192
0
1,061
12,916
0
82,045
L
Vulcan
mardata
Vulcan
6,389
67
0
872
5,904
2,367
0
3,230
2,674
62,368
1,181
W
5,421
1,537
1,769
4,265
12,954
8,588
267
2,674
10,280
23,826
0
L
Charybdis
unholyavenger
Charybdis
14,814
9,391
0
8,902
16,780
9,016
0
3,584
13,196
0
91,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
39,511
357
Minions Killed
513
0
Camps Cleared
0
1,124,181
Distance Traveled
1,419,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,057
470
23
2
0
299,884
1
L
Sun Wukong
7,498
500
74
5
0
282,989
0
W
Neith
6,713
448
105
7
0
257,292
0
L
Thanatos
4,344
290
3
0
0
13,215
0
W
Mulan
7,769
518
82
5
0
257,059
0
W
Zhong Kui
9,160
611
170
11
0
263,330
0
W
Arachne
8,584
572
125
8
0
364,087
0
L
Vulcan
7,279
485
109
7
0
268,609
0
W
Charon
7,285
486
31
2
0
277,587
4
L
Charybdis
6,999
467
148
10
0
259,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role