Player Matchup

Cliodhna
Cliodhna
AverageJoe865
Cliodhna
Level 67
God Stats
4W - 5L
1,277 SR
Queue Stats
21W - 32L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
RoyalePanda1810
Kukulkan
Level 62
God Stats
9W - 10L
1,725 SR
Queue Stats
60W - 77L
1,496 Elo+
Party 2
Chaac
Chaac
iiTwiz Royal
Chaac
Level 141
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 2
Team Averages
Level 90
1,539 SR
1,428 Elo+

VS

Team Averages
Level 114
1,559 SR
1,419 Elo+
Kukulkan
Kukulkan
Devil2-6pl
Kukulkan
Level 113
God Stats
84W - 52L
1,637 SR
Queue Stats
209W - 248L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Veiinus
Gilgamesh
Level 139
God Stats
1W - 0L
1,390 SR
Queue Stats
28W - 29L
1,442 Elo+
Solo
Artemis
Artemis
cjmax19902002
Artemis
Level 89
God Stats
79W - 56L
1,652 SR
Queue Stats
166W - 168L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AverageJoe865
Cliodhna
12
3 / 5 / 4
9,037
646
8,072
12,759
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
3 / 1 / 4
10,510
751
6,845
6,291
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 5
9,722
694
13,348
19,048
17,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devil2-6pl
Kukulkan
15
2 / 5 / 2
9,910
708
8,725
10,563
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Veiinus
Gilgamesh
15
1 / 1 / 6
9,466
676
7,338
14,435
15,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
15
6 / 3 / 2
10,724
766
12,971
9,589
4,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
9
10
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AverageJoe865
Cliodhna
3
5
4
1
W
Kukulkan
Devil2-6pl
Kukulkan
2
5
2
0.6
L
Kukulkan
3
1
4
5
W
Gilgamesh
Veiinus
Gilgamesh
1
1
6
4
W
Artemis
6
3
2
2.33
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,265
Damage
29,034
38,098
Taken
34,587
25,816
Mitigated
24,238
4,908
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AverageJoe865
Cliodhna
8,072
904
0
710
12,759
5,828
0
1,888
10,705
0
14,969
W
Kukulkan
Devil2-6pl
Kukulkan
8,725
713
111
461
10,563
4,768
798
1,398
8,953
48,598
0
L
Kukulkan
6,845
643
0
569
6,291
2,589
0
1,977
4,183
51,814
1,144
W
Gilgamesh
Veiinus
Gilgamesh
7,338
2,322
0
583
14,435
15,095
330
3,134
10,966
0
27,243
W
Artemis
12,971
5,163
185
1,327
9,589
4,375
1,673
2,003
7,429
0
35,489
L
13,348
2,338
0
3,629
19,048
17,399
0
4,086
14,405
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
30,100
158
Minions Killed
163
0
Camps Cleared
0
729,244
Distance Traveled
758,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,037
646
16
1
0
224,714
0
W
Kukulkan
9,910
708
82
6
0
243,926
0
L
Kukulkan
10,510
751
97
7
0
250,508
0
W
Gilgamesh
9,466
676
30
2
0
277,936
0
W
Artemis
10,724
766
51
4
0
236,290
0
L
Chaac
9,722
694
45
3
0
254,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role