Player Matchup

Yemoja
Yemoja
BigBoyBenMan
Yemoja
Level 47
God Stats
7W - 4L
1,673 SR
Queue Stats
115W - 108L
1,495 Elo+
Solo
Fenrir
Fenrir
FearedTitanium
Fenrir
Level 123
God Stats
9W - 12L
1,500 SR
Queue Stats
560W - 552L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
RazuLG2014
Baron Samedi
Level 136
God Stats
18W - 15L
1,568 SR
Queue Stats
137W - 128L
1,474 Elo+
Solo
Charybdis
Charybdis
Zombievictim181
Charybdis
Level 140
God Stats
3W - 4L
1,926 SR
Queue Stats
465W - 440L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
brikybrik
Ao Kuang
Level 43
God Stats
3W - 5L
1,547 SR
Queue Stats
190W - 201L
1,467 Elo+
Solo
Team Averages
Level 98
1,643 SR
1,465 Elo+

VS

Team Averages
Level 94
1,479 SR
1,467 Elo+
Hachiman
Hachiman
BlackieChan1999
Hachiman
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
EndoDaku
Sun Wukong
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 68L
1,409 Elo+
Party 2
Arachne
Arachne
Mmelnik1983
Arachne
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 111L
1,458 Elo+
Party 2
Vulcan
Vulcan
Yanluz01
Vulcan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 154L
1,592 Elo+
Solo
Athena
Athena
gavarhino
Athena
Level 76
God Stats
1W - 1L
1,394 SR
Queue Stats
72W - 76L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 0 / 2
3,747
625
2,481
3,874
2,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 3 / 1
4,089
682
2,748
6,716
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
RazuLG2014
Baron Samedi
8
1 / 2 / 0
4,224
704
1,440
4,361
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Zombievictim181
Charybdis
1
0 / 0 / 0
1,274
212
0
0
0
Ao Kuang
brikybrik
Ao Kuang
7
0 / 3 / 0
3,541
590
760
5,933
1,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 1 / 0
3,956
659
1,337
3,179
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
EndoDaku
Sun Wukong
9
2 / 0 / 1
5,124
854
3,306
3,340
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Mmelnik1983
Arachne
7
3 / 0 / 0
4,252
709
2,345
6,208
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Yanluz01
Vulcan
8
2 / 1 / 0
4,475
746
3,793
2,759
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
gavarhino
Athena
7
0 / 1 / 1
4,035
673
610
4,860
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
7
8
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
2
1
W
Hachiman
0
1
0
0
W
Sun Wukong
EndoDaku
Sun Wukong
2
0
1
2.5
L
2
3
1
0.83
W
Arachne
Mmelnik1983
Arachne
3
0
0
3
L
Baron Samedi
RazuLG2014
Baron Samedi
1
2
0
0.5
W
Vulcan
Yanluz01
Vulcan
2
1
0
2
L
Charybdis
Zombievictim181
Charybdis
0
0
0
0
L
Ao Kuang
brikybrik
Ao Kuang
0
3
0
0
W
Athena
gavarhino
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,429
Damage
11,391
20,884
Taken
20,346
7,848
Mitigated
7,983
5,107
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,481
839
141
843
3,874
2,171
0
610
3,264
12,197
0
W
Hachiman
1,337
915
0
643
3,179
1,089
0
1,353
1,826
0
20,688
W
Sun Wukong
EndoDaku
Sun Wukong
3,306
421
0
984
3,340
1,371
0
877
2,463
0
30,462
L
2,748
1,023
0
1,371
6,716
2,439
0
1,581
5,135
0
19,934
W
Arachne
Mmelnik1983
Arachne
2,345
1,329
0
2,826
6,208
1,830
0
335
5,873
0
21,854
L
Baron Samedi
RazuLG2014
Baron Samedi
1,440
47
0
1,057
4,361
1,637
0
2,212
2,149
22,677
461
W
Vulcan
Yanluz01
Vulcan
3,793
214
0
250
2,759
998
168
1,115
1,644
22,906
0
L
Charybdis
Zombievictim181
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
brikybrik
Ao Kuang
760
382
0
1,695
5,933
1,601
0
0
5,933
15,172
0
W
Athena
gavarhino
Athena
610
101
0
1,350
4,860
2,695
0
1,128
3,732
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
21,842
129
Minions Killed
192
0
Camps Cleared
0
480,943
Distance Traveled
665,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,747
625
12
2
0
105,409
0
W
Hachiman
3,956
659
36
6
0
109,169
1
W
Sun Wukong
5,124
854
49
8
0
136,537
0
L
Fenrir
4,089
682
42
7
0
130,659
0
W
Arachne
4,252
709
36
6
0
155,949
2
L
Baron Samedi
4,224
704
53
9
0
108,537
0
W
Vulcan
4,475
746
41
7
0
126,109
0
L
Charybdis
1,274
212
0
0
0
0
0
L
Ao Kuang
3,541
590
22
4
0
136,338
0
W
Athena
4,035
673
30
5
0
137,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role