Player Matchup

Discordia
Discordia
Bronze III
DavePie
Discordia
Bronze III
Level 89
God Stats
2W - 2L
1,412 SR
Queue Stats
3W - 4L
1,417 MMR
Solo
Artemis
Artemis
Gold IV
Flo_Bese
Artemis
Gold IV
Level 123
God Stats
13W - 3L
1,695 SR
Queue Stats
157W - 163L
1,387 MMR
Solo
Xing Tian
Xing Tian
Gold IV
SKLL_Alan22
Xing Tian
Gold IV
Level 143
God Stats
15W - 20L
1,516 SR
Queue Stats
169W - 169L
1,381 MMR
Solo
Pele
Pele
Silver I
jackcole
Pele
Silver I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,552 MMR
Party 1
Shiva
Shiva
Silver I
pr4yf0rpl4gues
Shiva
Silver I
Level 236
God Stats
21W - 9L
1,867 SR
Queue Stats
179W - 197L
1,259 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,598 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,505 SR
1,422 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Dulce Azula
Hera
Gold IV
Level 165
God Stats
3W - 3L
1,622 SR
Queue Stats
88W - 97L
1,417 MMR
Solo
Neith
Neith
Bronze III
TheHuskyKai
Neith
Bronze III
Level 37
God Stats
0W - 1L
1,262 SR
Queue Stats
7W - 27L
1,400 MMR
Solo
Cthulhu
Cthulhu
Gold V
syobo_0305
Cthulhu
Gold V
Level 121
God Stats
2W - 3L
1,566 SR
Queue Stats
50W - 60L
1,376 MMR
Solo
Cliodhna
Cliodhna
Gold IV
thirstyforfame14
Cliodhna
Gold IV
Level 158
God Stats
70W - 58L
1,576 SR
Queue Stats
168W - 168L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DavePie
Discordia
17
4 / 0 / 5
10,326
574
11,524
6,853
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Flo_Bese
Artemis
17
6 / 2 / 4
10,994
611
12,710
10,290
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SKLL_Alan22
Xing Tian
15
0 / 2 / 3
9,693
539
5,960
16,566
10,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
11 / 5 / 5
10,504
584
12,949
19,140
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 11
9,924
551
10,893
20,336
19,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinBacchusJormungandrThoth

VS

Bans
LancelotAresBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 6 / 7
8,699
483
4,128
19,864
19,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 5 / 5
8,779
488
8,254
12,104
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 3
9,088
505
5,533
13,720
5,671
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
syobo_0305
Cthulhu
16
1 / 0 / 4
9,406
523
10,375
11,915
7,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 6 / 5
9,946
553
13,223
17,946
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
24
Kills
14
14
Deaths
24
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
7
0.75
W
Discordia
DavePie
Discordia
4
0
5
6.5
L
1
5
5
0.7
W
Artemis
Flo_Bese
Artemis
6
2
4
4
W
Xing Tian
SKLL_Alan22
Xing Tian
0
2
3
0.75
L
4
7
3
0.79
W
Pele
11
5
5
2.7
W
3
5
11
1.7
L
Cthulhu
syobo_0305
Cthulhu
1
0
4
3
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
41,513
73,185
Taken
75,549
45,305
Mitigated
44,751
12,789
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,128
548
0
1,936
19,864
19,189
0
5,547
14,165
26,921
0
W
Discordia
DavePie
Discordia
11,524
1,710
0
1,069
6,853
2,742
0
2,755
4,098
91,805
2,918
L
8,254
1,736
0
2,480
12,104
4,660
226
4,737
7,327
66,515
1,650
W
Artemis
Flo_Bese
Artemis
12,710
6,440
0
3,926
10,290
4,454
1,483
851
9,439
0
86,575
W
Xing Tian
SKLL_Alan22
Xing Tian
5,960
342
0
1,250
16,566
10,949
0
7,906
7,516
55,693
2,818
L
5,533
2,463
0
2,919
13,720
5,671
0
1,091
12,629
0
44,722
W
Pele
12,949
2,654
0
4,714
19,140
7,926
0
3,720
15,256
0
80,700
W
10,893
983
0
1,830
20,336
19,234
0
6,030
14,182
6,905
29,898
L
Cthulhu
syobo_0305
Cthulhu
10,375
546
115
1,126
11,915
7,921
0
4,154
6,979
64,828
1,974
L
13,223
1,139
0
6,018
17,946
7,310
0
2,604
15,342
0
77,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
45,918
557
Minions Killed
457
0
Camps Cleared
0
1,766,980
Distance Traveled
1,711,488
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,699
483
17
1
0
341,943
5
W
Discordia
10,326
574
161
9
0
368,344
1
L
Hera
8,779
488
144
8
0
315,720
5
W
Artemis
10,994
611
132
7
0
312,807
2
W
Xing Tian
9,693
539
126
7
0
337,737
5
L
Neith
9,088
505
81
5
0
318,530
0
W
Pele
10,504
584
102
6
0
360,660
0
W
Shiva
9,924
551
36
2
0
387,432
4
L
Cthulhu
9,406
523
123
7
0
341,216
0
L
Cliodhna
9,946
553
92
5
0
394,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role