Player Matchup

Persephone
Persephone
Joebama2012
Persephone
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 294L
1,541 Elo+
Party 2
Ishtar
Ishtar
JrobDaEnigma
Ishtar
Level 159
God Stats
49W - 43L
1,676 SR
Queue Stats
210W - 205L
1,522 Elo+
Solo
Freya
Freya
JudgeXDredd
Freya
Level 63
God Stats
2W - 1L
1,513 SR
Queue Stats
61W - 68L
1,372 Elo+
Solo
Hercules
Hercules
alexp36
Hercules
Level 97
God Stats
12W - 15L
1,544 SR
Queue Stats
175W - 167L
1,547 Elo+
Party 2
Olorun
Olorun
gera_84_07
Olorun
Level 157
God Stats
2W - 0L
1,300 SR
Queue Stats
181W - 184L
1,506 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,498 Elo+

VS

Team Averages
Level 70
1,576 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Alesstone
Erlang Shen
Level 64
God Stats
14W - 14L
1,725 SR
Queue Stats
165W - 175L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
B0rjita
Kukulkan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,411 Elo+
Party 1
Nut
Nut
GohanAMP
Nut
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,521 Elo+
Party 1
Bacchus
Bacchus
NarumiAsaka
Bacchus
Level 84
God Stats
10W - 2L
1,780 SR
Queue Stats
477W - 476L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
jettleex
Sun Wukong
Level 37
God Stats
1W - 1L
1,373 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Joebama2012
Persephone
14
1 / 0 / 3
8,774
627
6,639
10,168
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
17
4 / 2 / 3
9,853
704
7,617
11,586
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 5 / 4
7,684
549
7,588
10,033
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
alexp36
Hercules
14
6 / 2 / 1
8,630
616
9,016
13,524
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
gera_84_07
Olorun
15
0 / 1 / 4
8,537
610
6,079
10,886
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alesstone
Erlang Shen
8
0 / 3 / 2
6,129
438
6,930
12,657
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
B0rjita
Kukulkan
12
4 / 2 / 1
7,399
529
7,601
5,493
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 5 / 1
6,061
433
3,973
8,438
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NarumiAsaka
Bacchus
9
1 / 3 / 4
6,261
447
6,502
13,104
12,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sun Wukong
jettleex
Sun Wukong
11
3 / 2 / 2
6,907
493
5,152
12,027
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
9
10
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alesstone
Erlang Shen
0
3
2
0.33
L
Kukulkan
B0rjita
Kukulkan
4
2
1
2.25
L
1
5
1
0.3
W
Persephone
Joebama2012
Persephone
1
0
3
2.5
W
Ishtar
4
2
3
2.75
W
4
5
4
1.2
L
Bacchus
NarumiAsaka
Bacchus
1
3
4
1
W
Hercules
alexp36
Hercules
6
2
1
3.25
W
Olorun
gera_84_07
Olorun
0
1
4
2
L
Sun Wukong
jettleex
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
30,158
56,197
Taken
51,719
29,714
Mitigated
32,048
21,357
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alesstone
Erlang Shen
6,930
4,453
0
5,816
12,657
6,316
0
3,646
9,011
0
34,455
L
Kukulkan
B0rjita
Kukulkan
7,601
913
0
0
5,493
2,433
0
2,802
2,515
53,542
1,366
L
3,973
2,126
0
532
8,438
2,778
92
1,051
7,281
0
33,523
W
Persephone
Joebama2012
Persephone
6,639
578
0
5,409
10,168
6,611
225
1,053
8,985
60,766
0
W
Ishtar
7,617
4,110
0
4,385
11,586
5,600
1,528
1,206
10,340
0
89,461
W
7,588
2,197
278
1,983
10,033
4,216
804
5,592
4,138
26,982
77
L
Bacchus
NarumiAsaka
Bacchus
6,502
258
0
1,608
13,104
12,492
0
7,299
5,362
16,772
0
W
Hercules
alexp36
Hercules
9,016
5,765
0
4,327
13,524
8,503
0
1,045
12,223
0
54,388
W
Olorun
gera_84_07
Olorun
6,079
2,887
408
4,567
10,886
4,784
1,572
4,508
5,878
74,439
1,387
L
Sun Wukong
jettleex
Sun Wukong
5,152
895
0
2,109
12,027
8,029
0
4,493
7,426
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
32,757
479
Minions Killed
249
0
Camps Cleared
0
1,274,365
Distance Traveled
1,244,928
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,129
438
43
3
0
184,735
0
L
Kukulkan
7,399
529
109
8
0
239,435
0
L
Nut
6,061
433
48
3
0
220,928
0
W
Persephone
8,774
627
90
6
0
254,666
0
W
Ishtar
9,853
704
140
10
0
229,070
0
W
Freya
7,684
549
41
3
0
250,901
2
L
Bacchus
6,261
447
10
1
0
287,893
5
W
Hercules
8,630
616
79
6
0
288,098
0
W
Olorun
8,537
610
129
9
0
251,630
0
L
Sun Wukong
6,907
493
39
3
0
311,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role