Player Matchup

Zhong Kui
Zhong Kui
Boper_MN
Zhong Kui
Level 87
God Stats
8W - 2L
2,020 SR
Queue Stats
46W - 35L
1,552 Elo+
Party 1
Mercury
Mercury
BrunoKelfs
Mercury
Level 122
God Stats
3W - 4L
1,152 SR
Queue Stats
324W - 302L
1,470 Elo+
Solo
Artemis
Artemis
SalouroS
Artemis
Level 144
God Stats
4W - 2L
1,689 SR
Queue Stats
76W - 61L
1,511 Elo+
Solo
Achilles
Achilles
Squidinatank
Achilles
Level 144
God Stats
6W - 7L
1,791 SR
Queue Stats
152W - 168L
1,454 Elo+
Solo
Xing Tian
Xing Tian
andrew41914
Xing Tian
Level 121
God Stats
0W - 2L
1,661 SR
Queue Stats
59W - 45L
1,537 Elo+
Party 1
Team Averages
Level 124
1,663 SR
1,505 Elo+

VS

Team Averages
Level 112
1,619 SR
1,536 Elo+
Tyr
Tyr
Ignitusdragon464
Tyr
Level 44
God Stats
5W - 0L
1,898 SR
Queue Stats
11W - 3L
1,701 Elo+
Solo
Nemesis
Nemesis
Spolerface
Nemesis
Level 155
God Stats
5W - 4L
1,544 SR
Queue Stats
219W - 214L
1,479 Elo+
Solo
Nu Wa
Nu Wa
bad6ones
Nu Wa
Level 108
God Stats
9W - 8L
1,516 SR
Queue Stats
104W - 92L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
fulldarkflame21
Zhong Kui
Level 129
God Stats
16W - 15L
1,517 SR
Queue Stats
64W - 46L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
假装在努力
Xbalanque
Level 124
God Stats
7W - 8L
1,619 SR
Queue Stats
431W - 422L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boper_MN
Zhong Kui
12
2 / 1 / 0
7,272
485
6,982
14,103
10,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
BrunoKelfs
Mercury
14
1 / 4 / 2
7,171
478
2,110
14,081
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
SalouroS
Artemis
13
1 / 3 / 1
6,811
454
6,033
10,527
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Squidinatank
Achilles
14
2 / 0 / 0
7,788
519
11,022
18,467
16,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
andrew41914
Xing Tian
11
0 / 2 / 3
6,533
436
5,573
16,774
13,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,615
574
13,564
14,907
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Spolerface
Nemesis
14
3 / 1 / 1
7,907
527
5,579
11,363
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
bad6ones
Nu Wa
13
1 / 1 / 3
7,888
526
12,354
4,742
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
fulldarkflame21
Zhong Kui
13
1 / 0 / 1
7,598
507
9,374
11,065
9,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
假装在努力
Xbalanque
15
3 / 2 / 2
8,491
566
9,293
13,701
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Boper_MN
Zhong Kui
2
1
0
2
L
Mercury
BrunoKelfs
Mercury
1
4
2
0.5
W
2
2
0
1
L
Artemis
SalouroS
Artemis
1
3
1
0.5
W
Nemesis
Spolerface
Nemesis
3
1
1
3.5
L
Achilles
Squidinatank
Achilles
2
0
0
2
L
Xing Tian
andrew41914
Xing Tian
0
2
3
0.75
W
Nu Wa
bad6ones
Nu Wa
1
1
3
2.5
W
Zhong Kui
fulldarkflame21
Zhong Kui
1
0
1
1.5
W
Xbalanque
假装在努力
Xbalanque
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
50,164
73,952
Taken
55,778
51,405
Mitigated
39,407
17,620
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Boper_MN
Zhong Kui
6,982
604
61
5,748
14,103
10,358
0
8,271
5,165
58,436
0
L
Mercury
BrunoKelfs
Mercury
2,110
796
0
510
14,081
6,251
0
2,100
11,713
0
72,103
W
13,564
1,861
0
6,736
14,907
17,140
288
0
14,907
0
65,923
L
Artemis
SalouroS
Artemis
6,033
1,910
0
2,929
10,527
4,360
0
2,213
8,206
0
50,945
W
Nemesis
Spolerface
Nemesis
5,579
2,444
0
1,259
11,363
5,447
991
2,661
8,702
0
67,191
L
Achilles
Squidinatank
Achilles
11,022
2,209
0
6,916
18,467
16,977
0
585
16,433
0
64,376
L
Xing Tian
andrew41914
Xing Tian
5,573
686
0
1,456
16,774
13,459
0
6,921
9,448
20,295
0
W
Nu Wa
bad6ones
Nu Wa
12,354
3,688
0
1,460
4,742
1,853
311
3,156
1,586
49,889
2,461
W
Zhong Kui
fulldarkflame21
Zhong Kui
9,374
1,209
197
8,157
11,065
9,115
0
4,394
6,671
56,892
0
W
Xbalanque
假装在努力
Xbalanque
9,293
5,666
0
5,834
13,701
5,852
595
2,344
11,357
0
69,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
40,499
418
Minions Killed
496
0
Camps Cleared
0
1,458,143
Distance Traveled
1,400,362
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,272
485
90
6
0
282,338
2
L
Mercury
7,171
478
111
7
0
334,487
0
W
Tyr
8,615
574
103
7
0
280,961
2
L
Artemis
6,811
454
85
6
0
250,913
2
W
Nemesis
7,907
527
109
7
0
359,363
0
L
Achilles
7,788
519
106
7
0
282,572
0
L
Xing Tian
6,533
436
26
2
0
307,833
3
W
Nu Wa
7,888
526
82
5
0
255,656
0
W
Zhong Kui
7,598
507
100
7
0
255,823
5
W
Xbalanque
8,491
566
102
7
0
248,559
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role