Player Matchup

Merlin
Merlin
Drengr_Merc
Merlin
Level 126
God Stats
1W - 5L
1,517 SR
Queue Stats
24W - 34L
1,458 Elo+
Solo
Atlas
Atlas
Legendarypurt15
Atlas
Level 123
God Stats
7W - 9L
1,635 SR
Queue Stats
83W - 72L
1,505 Elo+
Solo
Neith
Neith
TyeZ
Neith
Level 102
God Stats
4W - 6L
1,586 SR
Queue Stats
60W - 72L
1,412 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,458 Elo+

VS

Team Averages
Level 112
1,622 SR
1,462 Elo+
Ah Puch
Ah Puch
DEVIL DE MUERTE
Ah Puch
Level 135
God Stats
11W - 7L
1,717 SR
Queue Stats
144W - 167L
1,523 Elo+
Solo
Surtr
Surtr
Mar Jeffery
Surtr
Level 109
God Stats
17W - 6L
1,605 SR
Queue Stats
78W - 75L
1,439 Elo+
Solo
Medusa
Medusa
Vortex404
Medusa
Level 92
God Stats
26W - 21L
1,543 SR
Queue Stats
368W - 353L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 1
6,890
689
6,524
6,063
1,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 1
6,561
656
7,140
11,530
6,098
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
TyeZ
Neith
11
0 / 2 / 1
6,539
654
4,298
6,555
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,146
815
7,489
5,708
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 6
6,896
690
3,053
9,323
6,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Vortex404
Medusa
12
5 / 1 / 3
8,066
807
9,059
7,421
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Merlin
1
2
1
0.75
L
1
5
1
0.3
W
0
1
6
3
L
Neith
TyeZ
Neith
0
2
1
0.25
W
Medusa
Vortex404
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
19,601
24,148
Taken
22,452
9,958
Mitigated
11,783
3,149
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,489
72
0
1,531
5,708
2,202
0
4,212
1,496
34,289
0
L
Merlin
6,524
179
0
1,598
6,063
1,845
0
2,268
3,784
31,474
0
L
7,140
2,273
0
388
11,530
6,098
0
3,510
7,992
16,910
2,207
W
3,053
829
0
2,126
9,323
6,751
0
5,489
3,794
693
10,476
L
Neith
TyeZ
Neith
4,298
1,077
0
1,163
6,555
2,015
0
2,014
4,502
0
23,289
W
Medusa
Vortex404
Medusa
9,059
3,148
0
2,841
7,421
2,830
325
3,409
4,002
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,990
Gold Earned
23,108
144
Minions Killed
123
0
Camps Cleared
0
505,010
Distance Traveled
545,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,146
815
74
7
0
185,282
0
L
Merlin
6,890
689
64
6
0
155,770
2
L
Atlas
6,561
656
31
3
0
172,851
0
W
Surtr
6,896
690
18
2
0
196,515
0
L
Neith
6,539
654
49
5
0
176,389
0
W
Medusa
8,066
807
31
3
0
163,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role