Player Matchup

Kukulkan
Kukulkan
DrSqu1d
Kukulkan
Level 141
God Stats
1W - 5L
1,302 SR
Queue Stats
256W - 240L
1,555 Elo+
Solo
Cupid
Cupid
ElRatchet
Cupid
Level 166
God Stats
5W - 7L
1,462 SR
Queue Stats
155W - 128L
1,571 Elo+
Solo
Thanatos
Thanatos
Roxoviolet
Thanatos
Level 128
God Stats
13W - 15L
1,442 SR
Queue Stats
295W - 292L
1,540 Elo+
Solo
Serqet
Serqet
Ymir2Brazy
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,552 Elo+
Solo
Cabrakan
Cabrakan
YoungKirko
Cabrakan
Level 62
God Stats
2W - 3L
1,574 SR
Queue Stats
65W - 51L
1,559 Elo+
Solo
Team Averages
Level 129
1,456 SR
1,555 Elo+

VS

Team Averages
Level 120
1,585 SR
1,550 Elo+
Gilgamesh
Gilgamesh
DsxDennis
Gilgamesh
Level 178
God Stats
13W - 17L
1,605 SR
Queue Stats
187W - 167L
1,645 Elo+
Solo
Charybdis
Charybdis
FrenchDippin4700
Charybdis
Level 144
God Stats
7W - 3L
1,771 SR
Queue Stats
292W - 263L
1,536 Elo+
Solo
Zeus
Zeus
Studsi
Zeus
Level 125
God Stats
14W - 7L
1,725 SR
Queue Stats
211W - 206L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hammatimme
Tsukuyomi
Level 89
God Stats
12W - 10L
1,584 SR
Queue Stats
169W - 202L
1,534 Elo+
Solo
Jormungandr
Jormungandr
xPecks
Jormungandr
Level 65
God Stats
1W - 2L
1,240 SR
Queue Stats
112W - 117L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSqu1d
Kukulkan
15
0 / 1 / 3
8,733
514
6,795
7,129
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cupid
ElRatchet
Cupid
16
2 / 3 / 1
9,567
563
8,058
12,942
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Roxoviolet
Thanatos
14
1 / 3 / 0
7,846
462
10,928
18,306
11,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Ymir2Brazy
Serqet
13
3 / 2 / 3
8,043
473
7,575
16,959
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
YoungKirko
Cabrakan
11
0 / 5 / 5
7,621
448
4,972
16,585
18,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DsxDennis
Gilgamesh
15
7 / 3 / 4
9,443
555
11,364
20,236
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
17
1 / 1 / 3
10,469
616
6,097
9,791
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Studsi
Zeus
16
3 / 0 / 2
9,731
572
13,596
9,531
3,162
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
hammatimme
Tsukuyomi
16
3 / 2 / 5
9,101
535
7,015
12,705
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xPecks
Jormungandr
16
0 / 0 / 4
10,244
603
11,863
15,993
15,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
14
14
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrSqu1d
Kukulkan
0
1
3
1.5
W
Gilgamesh
DsxDennis
Gilgamesh
7
3
4
3
L
Cupid
ElRatchet
Cupid
2
3
1
0.83
W
Charybdis
1
1
3
2.5
L
Thanatos
Roxoviolet
Thanatos
1
3
0
0.33
W
Zeus
Studsi
Zeus
3
0
2
4
L
Serqet
Ymir2Brazy
Serqet
3
2
3
2.25
L
Cabrakan
YoungKirko
Cabrakan
0
5
5
0.5
W
Tsukuyomi
hammatimme
Tsukuyomi
3
2
5
2.75
W
Jormungandr
xPecks
Jormungandr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
49,935
71,921
Taken
68,256
45,823
Mitigated
44,475
25,854
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrSqu1d
Kukulkan
6,795
883
0
823
7,129
3,053
0
2,391
4,530
74,858
379
W
Gilgamesh
DsxDennis
Gilgamesh
11,364
2,675
0
5,747
20,236
16,593
180
7,115
13,085
12,095
53,149
L
Cupid
ElRatchet
Cupid
8,058
4,328
86
6,852
12,942
5,373
887
453
12,257
0
90,568
W
Charybdis
6,097
3,876
0
4,620
9,791
3,754
0
843
8,702
0
105,240
L
Thanatos
Roxoviolet
Thanatos
10,928
3,334
0
13,913
18,306
11,431
0
11,001
7,163
0
58,027
W
Zeus
Studsi
Zeus
13,596
1,057
0
3,083
9,531
3,162
540
2,042
6,422
103,774
0
L
Serqet
Ymir2Brazy
Serqet
7,575
939
0
2,733
16,959
7,184
0
6,477
10,231
0
57,523
L
Cabrakan
YoungKirko
Cabrakan
4,972
795
0
1,447
16,585
18,782
0
5,035
10,964
19,795
0
W
Tsukuyomi
hammatimme
Tsukuyomi
7,015
2,467
0
5,443
12,705
5,126
485
2,666
9,920
0
62,103
W
Jormungandr
xPecks
Jormungandr
11,863
4,553
0
1,711
15,993
15,840
0
156
15,837
78,633
11,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
48,988
521
Minions Killed
654
0
Camps Cleared
0
1,800,067
Distance Traveled
1,819,071
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,733
514
161
9
0
344,672
5
W
Gilgamesh
9,443
555
84
5
0
385,083
0
L
Cupid
9,567
563
158
9
0
333,212
0
W
Charybdis
10,469
616
169
10
0
343,731
0
L
Thanatos
7,846
462
82
5
0
362,206
0
W
Zeus
9,731
572
149
9
0
352,448
2
L
Serqet
8,043
473
88
5
0
432,037
0
L
Cabrakan
7,621
448
32
2
0
327,940
3
W
Tsukuyomi
9,101
535
95
6
0
407,416
0
W
Jormungandr
10,244
603
157
9
0
330,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role