Player Matchup

Cupid
Cupid
AverageJoe865
Cupid
Level 67
God Stats
9W - 14L
1,610 SR
Queue Stats
21W - 32L
1,472 Elo+
Party 1
Bacchus
Bacchus
RoyalePanda1810
Bacchus
Level 62
God Stats
8W - 10L
1,566 SR
Queue Stats
60W - 77L
1,590 Elo+
Party 1
Janus
Janus
iiTwiz Royal
Janus
Level 141
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 6L
1,568 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,543 Elo+

VS

Team Averages
Level 114
1,491 SR
1,416 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DSSbr
Neith
Level 44
God Stats
27W - 29L
1,504 SR
Queue Stats
112W - 114L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WeltyGamer
Cu Chulainn
Level 149
God Stats
1W - 0L
1,469 SR
Queue Stats
8W - 6L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,474
498
88
2,110
675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 2 / 4
8,927
687
6,945
14,250
19,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 3
9,963
766
11,851
9,828
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 4 / 4
9,945
765
8,489
7,991
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
DSSbr
Neith
14
2 / 2 / 3
9,661
743
4,228
9,626
3,289
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
WeltyGamer
Cu Chulainn
14
2 / 3 / 3
9,461
728
8,965
16,230
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
7
7
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
4
1.25
L
0
2
1
0.25
W
Neith
DSSbr
Neith
2
2
3
1.75
L
3
2
4
2.5
W
Cu Chulainn
WeltyGamer
Cu Chulainn
2
3
3
1.17
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
21,682
26,188
Taken
33,847
24,684
Mitigated
17,983
3,246
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,489
991
1,114
1,146
7,991
3,246
1,242
4,626
3,066
38,461
0
L
88
36
81
150
2,110
675
0
621
1,415
0
1,922
W
Neith
DSSbr
Neith
4,228
1,407
0
3,763
9,626
3,289
1,759
6,580
2,761
0
23,867
L
6,945
482
143
2,482
14,250
19,775
0
4,372
8,984
17,703
2,430
W
Cu Chulainn
WeltyGamer
Cu Chulainn
8,965
2,560
0
5,284
16,230
11,448
91
5,412
10,422
0
49,923
L
11,851
663
0
390
9,828
4,234
86
3,191
6,315
49,531
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
29,067
107
Minions Killed
181
0
Camps Cleared
0
494,529
Distance Traveled
611,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,945
765
69
5
0
205,026
0
L
Cupid
6,474
498
5
0
0
25,853
0
W
Neith
9,661
743
42
3
0
194,181
0
L
Bacchus
8,927
687
13
1
0
244,892
0
W
Cu Chulainn
9,461
728
70
5
0
212,012
0
L
Janus
9,963
766
89
7
0
223,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role