Player Matchup

Nu Wa
Nu Wa
Masters
CinSlays
Nu Wa
Masters
Level 155
God Stats
2W - 2L
1,480 SR
Queue Stats
173W - 84L
2,281 MMR
Party 1
Fafnir
Fafnir
Masters
PENRAY
Fafnir
Masters
Level 162
God Stats
169W - 86L
1,831 SR
Queue Stats
680W - 439L
2,515 MMR
Party 1
Vamana
Vamana
Masters
Vikcvinegar
Vamana
Masters
Level 146
God Stats
11W - 2L
1,936 SR
Queue Stats
282W - 163L
2,693 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,749 SR
2,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,535 SR
1,608 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Gertoo
Vulcan
Platinum IV
Level 134
God Stats
11W - 12L
1,686 SR
Queue Stats
193W - 213L
1,869 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
davedog8802
Gilgamesh
Silver II
Level 39
God Stats
6W - 7L
1,419 SR
Queue Stats
86W - 113L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CinSlays
Nu Wa
15
4 / 0 / 7
10,157
846
11,911
4,763
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
PENRAY
Fafnir
14
2 / 1 / 11
9,738
812
9,072
12,944
14,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
16
8 / 0 / 3
10,781
898
17,611
13,747
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAgniNe ZhaAwilixThoth

VS

Bans
JanusShivaScyllaHorusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 7 / 0
7,744
645
3,954
15,971
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Gertoo
Vulcan
13
0 / 5 / 0
7,688
641
8,727
9,410
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
davedog8802
Gilgamesh
13
0 / 2 / 1
7,623
635
5,315
18,947
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
W
Nu Wa
CinSlays
Nu Wa
4
0
7
7.5
L
Vulcan
Gertoo
Vulcan
0
5
0
0
W
Fafnir
PENRAY
Fafnir
2
1
11
7.5
W
Vamana
8
0
3
9.5
L
Gilgamesh
davedog8802
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
17,996
31,454
Taken
44,328
30,681
Mitigated
22,584
7,569
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,954
737
0
3,595
15,971
5,284
0
7,720
7,154
0
24,270
W
Nu Wa
CinSlays
Nu Wa
11,911
4,537
0
1,762
4,763
1,842
1,367
1,191
3,561
48,605
656
L
Vulcan
Gertoo
Vulcan
8,727
0
0
23
9,410
4,146
0
3,040
5,767
49,328
0
W
Fafnir
PENRAY
Fafnir
9,072
3,206
0
2,729
12,944
14,222
508
4,187
8,727
26,816
548
W
Vamana
17,611
8,051
0
3,078
13,747
14,617
756
3,355
10,355
0
58,793
L
Gilgamesh
davedog8802
Gilgamesh
5,315
1,424
0
2,004
18,947
13,154
0
8,853
9,063
0
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
23,055
192
Minions Killed
159
0
Camps Cleared
0
764,668
Distance Traveled
741,100
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,744
645
32
3
0
258,706
0
W
Nu Wa
10,157
846
88
7
0
242,543
2
L
Vulcan
7,688
641
85
7
0
233,909
0
W
Fafnir
9,738
812
31
3
0
247,610
2
W
Vamana
10,781
898
73
6
0
274,515
0
L
Gilgamesh
7,623
635
42
4
0
248,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role