Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Curttheplug
Cerberus
Level 80
God Stats
8W - 7L
1,472 SR
Queue Stats
147W - 150L
1,417 Elo+
Solo
Raijin
Raijin
RandyMarsh43
Raijin
Level 68
God Stats
7W - 9L
1,444 SR
Queue Stats
15W - 16L
1,402 Elo+
Solo
Awilix
Awilix
dcnnybcy
Awilix
Level 119
God Stats
22W - 22L
1,548 SR
Queue Stats
589W - 601L
1,407 Elo+
Solo
Rama
Rama
politeBro23
Rama
Level 53
God Stats
1W - 1L
1,247 SR
Queue Stats
235W - 273L
1,447 Elo+
Party 2
Team Averages
Level 87
1,442 SR
1,435 Elo+

VS

Team Averages
Level 84
1,548 SR
1,433 Elo+
Hades
Hades
MR animal NL
Hades
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 216L
1,478 Elo+
Party 1
Surtr
Surtr
MarneeNL
Surtr
Level 83
God Stats
63W - 50L
1,648 SR
Queue Stats
339W - 325L
1,517 Elo+
Party 1
Thor
Thor
Xe--Xo--
Thor
Level 176
God Stats
2W - 1L
1,714 SR
Queue Stats
15W - 9L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
jotajota1408
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,196 Elo+
Solo
Heimdallr
Heimdallr
yucampinmystyle
Heimdallr
Level 62
God Stats
14W - 27L
1,379 SR
Queue Stats
269W - 281L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 1
7,504
682
10,222
12,744
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
Curttheplug
Cerberus
9
2 / 0 / 0
5,713
519
3,759
8,861
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
3 / 0 / 0
6,784
617
6,562
6,292
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
dcnnybcy
Awilix
11
1 / 1 / 0
5,456
496
2,157
8,128
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,960
451
3,830
8,331
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,291
481
5,557
9,841
4,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
MarneeNL
Surtr
11
0 / 3 / 0
5,824
529
7,710
12,192
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
11
2 / 1 / 1
5,613
510
4,759
8,687
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
jotajota1408
Kuzenbo
9
1 / 0 / 0
5,576
507
3,258
6,656
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
yucampinmystyle
Heimdallr
8
0 / 2 / 1
4,770
434
4,531
6,299
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
9
Kills
3
3
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Cerberus
Curttheplug
Cerberus
2
0
0
2
L
0
3
0
0
L
Surtr
MarneeNL
Surtr
0
3
0
0
W
Raijin
3
0
0
3
L
Thor
2
1
1
2.5
W
Awilix
dcnnybcy
Awilix
1
1
0
1
L
Kuzenbo
jotajota1408
Kuzenbo
1
0
0
1
W
0
2
1
0.25
L
Heimdallr
yucampinmystyle
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
25,815
44,356
Taken
43,675
25,935
Mitigated
23,030
15,359
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,222
3,590
0
5,716
12,744
10,343
0
453
12,291
0
62,301
W
Cerberus
Curttheplug
Cerberus
3,759
477
80
2,718
8,861
6,783
0
1,603
7,258
24,120
0
L
5,557
418
227
4,022
9,841
4,502
0
5,483
3,681
34,957
575
L
Surtr
MarneeNL
Surtr
7,710
3,608
0
5,027
12,192
6,128
0
0
12,192
925
46,199
W
Raijin
6,562
477
0
2,579
6,292
2,297
325
4,662
1,630
46,795
1,171
L
Thor
4,759
909
0
1,796
8,687
3,934
0
707
7,894
0
42,473
W
Awilix
dcnnybcy
Awilix
2,157
732
0
1,776
8,128
3,561
0
1,143
6,985
0
42,861
L
Kuzenbo
jotajota1408
Kuzenbo
3,258
1,509
0
1,485
6,656
6,118
0
1,541
5,115
17,844
1,121
W
3,830
3,054
0
2,490
8,331
2,951
0
1,311
7,020
0
43,469
L
Heimdallr
yucampinmystyle
Heimdallr
4,531
1,900
0
172
6,299
2,348
0
1,698
4,601
0
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
27,074
378
Minions Killed
283
0
Camps Cleared
0
1,089,521
Distance Traveled
1,063,534
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,504
682
116
11
0
213,119
0
W
Cerberus
5,713
519
67
6
0
227,723
0
L
Hades
5,291
481
53
5
0
202,669
0
L
Surtr
5,824
529
79
7
0
203,087
0
W
Raijin
6,784
617
79
7
0
201,069
5
L
Thor
5,613
510
63
6
0
230,789
0
W
Awilix
5,456
496
60
5
0
268,971
4
L
Kuzenbo
5,576
507
29
3
0
229,578
0
W
Rama
4,960
451
56
5
0
178,639
0
L
Heimdallr
4,770
434
59
5
0
197,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role