Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HaZinski
Khepri
Level 135
God Stats
2W - 0L
1,766 SR
Queue Stats
45W - 41L
1,532 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,506 Elo+

VS

Team Averages
Level 106
1,404 SR
1,558 Elo+
Nike
Nike
JlmmyMcGee
Nike
Level 66
God Stats
2W - 5L
1,215 SR
Queue Stats
152W - 125L
1,524 Elo+
Solo
Fenrir
Fenrir
KILLERFEY99
Fenrir
Level 183
God Stats
2W - 4L
1,269 SR
Queue Stats
510W - 526L
1,532 Elo+
Solo
Eset
Eset
Lopez_Flash90
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,518 Elo+
Solo
Rama
Rama
elbrins
Rama
Level 158
God Stats
3W - 3L
1,303 SR
Queue Stats
781W - 177L
1,754 Elo+
Solo
Jormungandr
Jormungandr
schwendi
Jormungandr
Level 106
God Stats
1W - 1L
1,732 SR
Queue Stats
100W - 114L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 3 / 11
9,094
909
10,822
10,012
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
 
Izanami
15
9 / 0 / 9
8,833
883
11,077
8,330
4,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
16
3 / 0 / 15
8,638
864
9,816
7,697
3,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
14
4 / 1 / 13
8,220
822
8,606
7,276
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
HaZinski
Khepri
12
0 / 3 / 16
7,200
720
4,062
12,019
10,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
7,735
774
9,517
14,153
10,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
14
5 / 3 / 2
8,254
825
10,538
8,167
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 9 / 3
6,036
604
2,929
9,419
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
elbrins
Rama
16
1 / 1 / 6
8,024
802
9,462
6,994
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
schwendi
Jormungandr
11
0 / 5 / 3
6,840
684
9,911
12,052
14,536
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
21
Kills
7
7
Deaths
21
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
3
11
3.5
W
Izanami
 
Izanami
9
0
9
13.5
W
Chronos
 
Chronos
3
0
15
10.5
W
Baron Samedi
 
Baron Samedi
4
1
13
10.5
W
Khepri
HaZinski
Khepri
0
3
16
2.67
L
1
3
6
1.33
L
Fenrir
5
3
2
2
L
0
9
3
0.17
L
Rama
elbrins
Rama
1
1
6
4
L
Jormungandr
schwendi
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
42,357
45,334
Taken
50,785
29,537
Mitigated
38,052
17,592
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,822
5,010
2,741
1,497
10,012
5,250
403
2,640
7,032
0
27,584
W
Izanami
 
Izanami
11,077
4,172
1,546
1,477
8,330
4,622
458
1,205
6,775
0
25,947
W
Chronos
 
Chronos
9,816
4,318
1,196
1,396
7,697
3,735
507
2,821
4,547
15,645
708
W
Baron Samedi
 
Baron Samedi
8,606
1,068
5,076
1,696
7,276
5,122
245
1,388
5,628
16,794
123
W
Khepri
HaZinski
Khepri
4,062
470
255
712
12,019
10,808
0
3,296
8,242
5,754
578
L
9,517
147
920
2,692
14,153
10,445
0
6,580
7,573
0
22,478
L
Fenrir
10,538
1,540
544
1,475
8,167
5,257
0
3,036
5,131
0
13,153
L
2,929
645
71
170
9,419
4,212
0
3,881
5,538
4,623
0
L
Rama
elbrins
Rama
9,462
7,607
1,097
2,529
6,994
3,602
23
2,270
4,724
0
26,883
L
Jormungandr
schwendi
Jormungandr
9,911
1,950
871
1,249
12,052
14,536
0
6,211
5,841
17,912
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
36,889
114
Minions Killed
103
0
Camps Cleared
0
863,852
Distance Traveled
878,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,094
909
42
4
0
158,716
0
W
Izanami
8,833
883
28
3
0
187,423
0
W
Chronos
8,638
864
17
2
0
187,940
0
W
Baron Samedi
8,220
822
24
2
0
152,292
0
W
Khepri
7,200
720
3
0
0
177,481
0
L
Nike
7,735
774
29
3
0
200,620
0
L
Fenrir
8,254
825
10
1
0
195,997
0
L
Eset
6,036
604
4
0
0
132,338
0
L
Rama
8,024
802
38
4
0
172,379
0
L
Jormungandr
6,840
684
22
2
0
177,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role