Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BatBoikoBG
Morgan Le Fay
Level 105
God Stats
71W - 82L
1,383 SR
Queue Stats
453W - 490L
1,424 Elo+
Solo
Xbalanque
Xbalanque
El_Rockta
Xbalanque
Level 21
God Stats
9W - 4L
1,736 SR
Queue Stats
27W - 32L
1,399 Elo+
Party 2
Bakasura
Bakasura
darkblaster155
Bakasura
Level 88
God Stats
6W - 6L
1,508 SR
Queue Stats
443W - 485L
1,498 Elo+
Solo
Jormungandr
Jormungandr
grizllys35
Jormungandr
Level 54
God Stats
24W - 26L
1,462 SR
Queue Stats
39W - 47L
1,399 Elo+
Party 2
Team Averages
Level 71
1,518 SR
1,444 Elo+

VS

Team Averages
Level 59
1,426 SR
1,358 Elo+
Rama
Rama
DoubleWhammie
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,372 Elo+
Party 1
Arachne
Arachne
EvieRW15
Arachne
Level 5
God Stats
0W - 3L
1,103 SR
Queue Stats
0W - 8L
1,050 Elo+
Party 1
Artemis
Artemis
Icedragon414
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Solo
Sol
Sol
IsaJ_3012
Sol
Level 76
God Stats
3W - 2L
1,595 SR
Queue Stats
40W - 47L
1,430 Elo+
Solo
Ymir
Ymir
SlashArtoni
Ymir
Level 66
God Stats
4W - 4L
1,434 SR
Queue Stats
441W - 451L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 6
5,718
1,144
5,180
3,669
1,483
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
BatBoikoBG
Morgan Le Fay
10
4 / 1 / 2
6,618
1,324
3,435
2,340
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
El_Rockta
Xbalanque
11
1 / 0 / 5
5,922
1,184
4,652
3,502
1,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
11
0 / 0 / 3
5,915
1,183
3,482
5,044
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
grizllys35
Jormungandr
11
2 / 0 / 4
6,109
1,222
3,307
7,090
5,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Team 1 Tickets

402

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,648
1,130
6,191
6,869
2,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
EvieRW15
Arachne
9
0 / 1 / 0
5,044
1,009
493
1,555
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Icedragon414
Artemis
11
0 / 0 / 2
5,861
1,172
6,291
4,578
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,885
1,177
4,301
5,509
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,028
1,006
1,589
3,133
2,285
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
7
Kills
2
2
Deaths
7
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
6
3
W
Morgan Le Fay
BatBoikoBG
Morgan Le Fay
4
1
2
5
L
1
2
0
0.5
W
Xbalanque
El_Rockta
Xbalanque
1
0
5
3.5
L
Arachne
EvieRW15
Arachne
0
1
0
0
L
Artemis
Icedragon414
Artemis
0
0
2
1
L
1
2
1
0.75
L
0
2
1
0.25
W
Bakasura
0
0
3
1.5
W
Jormungandr
grizllys35
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
18,865
21,645
Taken
21,644
11,640
Mitigated
8,854
4,335
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,180
233
0
0
3,669
1,483
0
1,368
2,301
17,665
0
W
Morgan Le Fay
BatBoikoBG
Morgan Le Fay
3,435
525
0
156
2,340
998
0
1,145
1,195
7,404
0
L
6,191
5,057
0
1,368
6,869
2,386
0
2,421
3,982
0
11,457
W
Xbalanque
El_Rockta
Xbalanque
4,652
2,605
0
169
3,502
1,377
0
812
2,690
0
10,840
L
Arachne
EvieRW15
Arachne
493
453
0
22
1,555
662
0
289
1,160
0
1,304
L
Artemis
Icedragon414
Artemis
6,291
2,144
0
950
4,578
1,548
0
3,463
1,008
0
20,524
L
4,301
713
0
841
5,509
1,973
0
3,736
1,705
17,174
1,239
L
1,589
100
0
8
3,133
2,285
0
1,670
1,271
1,958
0
W
Bakasura
3,482
2,351
0
2,305
5,044
2,630
0
974
4,070
0
11,998
W
Jormungandr
grizllys35
Jormungandr
3,307
656
105
1,600
7,090
5,152
0
1,481
5,609
8,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
27,466
100
Minions Killed
76
6
Camps Cleared
3
485,087
Distance Traveled
329,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,718
1,144
30
6
0
95,620
0
W
Morgan Le Fay
6,618
1,324
21
4
1
84,598
0
L
Rama
5,648
1,130
8
2
1
101,022
0
W
Xbalanque
5,922
1,184
18
4
0
91,677
0
L
Arachne
5,044
1,009
2
0
1
33,860
0
L
Artemis
5,861
1,172
42
8
1
92,184
0
L
Sol
5,885
1,177
24
5
0
87,530
0
L
Ymir
5,028
1,006
0
0
0
14,916
0
W
Bakasura
5,915
1,183
27
5
4
108,313
0
W
Jormungandr
6,109
1,222
4
1
1
104,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role