Player Matchup

Xing Tian
Xing Tian
GodlyUnicorn
Xing Tian
Level 157
God Stats
24W - 9L
1,781 SR
Queue Stats
212W - 210L
1,439 Elo+
Solo
Osiris
Osiris
IcyIIl
Osiris
Level 107
God Stats
8W - 6L
1,525 SR
Queue Stats
366W - 338L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Kmart634567
Heimdallr
Level 115
God Stats
16W - 10L
1,500 SR
Queue Stats
276W - 273L
1,355 Elo+
Solo
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 53
God Stats
39W - 37L
1,527 SR
Queue Stats
124W - 122L
1,501 Elo+
Party 1
Agni
Agni
sinistoric06
Agni
Level 129
God Stats
7W - 2L
1,752 SR
Queue Stats
53W - 43L
1,523 Elo+
Solo
Team Averages
Level 112
1,617 SR
1,466 Elo+

VS

Team Averages
Level 117
1,473 SR
1,488 Elo+
Charon
Charon
FerretGames9614
Charon
Level 95
God Stats
7W - 7L
1,265 SR
Queue Stats
365W - 358L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordZombiie0
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,716 SR
Queue Stats
232W - 224L
1,558 Elo+
Solo
Bellona
Bellona
MagnaCarterr
Bellona
Level 106
God Stats
12W - 13L
1,549 SR
Queue Stats
31W - 35L
1,487 Elo+
Solo
Zeus
Zeus
MrYOSHI98
Zeus
Level 67
God Stats
8W - 10L
1,517 SR
Queue Stats
102W - 115L
1,417 Elo+
Solo
Fenrir
Fenrir
ÅżèÍfŅèóş
Fenrir
Level 199
God Stats
2W - 5L
1,317 SR
Queue Stats
311W - 311L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodlyUnicorn
Xing Tian
10
1 / 0 / 5
6,382
580
4,191
10,423
6,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
IcyIIl
Osiris
11
2 / 2 / 1
6,587
599
9,029
12,101
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kmart634567
Heimdallr
11
2 / 0 / 2
5,954
541
5,484
5,564
2,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
7,127
648
940
4,949
2,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 0 / 2
6,582
598
7,095
4,136
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,118
465
3,636
9,070
6,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
LordZombiie0
Ah Muzen Cab
9
0 / 4 / 0
4,694
427
3,636
7,668
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MagnaCarterr
Bellona
11
2 / 1 / 0
6,638
603
7,775
12,708
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
0 / 2 / 1
4,718
429
1,741
3,068
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 2
5,854
532
2,410
8,271
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Xing Tian
GodlyUnicorn
Xing Tian
1
0
5
3.5
W
Osiris
IcyIIl
Osiris
2
2
1
1.25
W
Heimdallr
Kmart634567
Heimdallr
2
0
2
3
L
Ah Muzen Cab
LordZombiie0
Ah Muzen Cab
0
4
0
0
L
Bellona
MagnaCarterr
Bellona
2
1
0
2
L
Zeus
0
2
1
0.25
W
1
1
1
1.5
W
4
0
2
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
19,198
37,173
Taken
40,785
19,538
Mitigated
25,158
15,566
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,636
1,081
0
2,614
9,070
6,755
0
2,759
6,311
16,568
0
W
Xing Tian
GodlyUnicorn
Xing Tian
4,191
301
0
2,763
10,423
6,774
288
2,006
8,417
20,400
1,989
W
Osiris
IcyIIl
Osiris
9,029
4,552
0
5,799
12,101
6,881
0
696
11,405
0
50,392
W
Heimdallr
Kmart634567
Heimdallr
5,484
2,719
0
1,987
5,564
2,404
516
924
4,640
0
40,961
L
Ah Muzen Cab
LordZombiie0
Ah Muzen Cab
3,636
1,609
0
879
7,668
2,895
0
2,743
4,924
0
33,542
L
Bellona
MagnaCarterr
Bellona
7,775
4,381
0
5,929
12,708
10,081
0
2,283
10,425
0
52,562
L
Zeus
1,741
156
0
0
3,068
973
0
1,435
1,633
19,477
983
W
940
0
0
2,066
4,949
2,158
261
1,489
3,208
53,724
703
W
7,095
862
0
2,951
4,136
1,321
0
10
4,126
49,010
0
L
2,410
345
0
1,087
8,271
4,454
0
2,762
5,509
0
44,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
27,022
381
Minions Killed
289
0
Camps Cleared
0
1,034,888
Distance Traveled
993,433
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,118
465
29
3
0
198,585
4
W
Xing Tian
6,382
580
28
3
0
193,566
2
W
Osiris
6,587
599
85
8
0
223,271
2
W
Heimdallr
5,954
541
76
7
0
181,099
3
L
Ah Muzen Cab
4,694
427
47
4
0
205,416
0
L
Bellona
6,638
603
99
9
0
197,988
1
L
Zeus
4,718
429
40
4
0
181,827
0
W
Anubis
7,127
648
109
10
0
188,899
2
W
Agni
6,582
598
83
8
0
248,053
0
L
Fenrir
5,854
532
74
7
0
209,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role