Player Matchup

Maman Brigitte
Maman Brigitte
Gold IV
Blazeyy
Maman Brigitte
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,308 MMR
Party 1
Ullr
Ullr
Bronze IV
MarshMello99-
Ullr
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,318 MMR
Solo
King Arthur
King Arthur
Gold IV
OiiBossman
King Arthur
Gold IV
Level 88
God Stats
12W - 14L
1,472 SR
Queue Stats
165W - 164L
1,437 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Rafasik97_
Morgan Le Fay
Gold V
Level 146
God Stats
1W - 1L
1,793 SR
Queue Stats
48W - 54L
1,372 MMR
Solo
Nox
Nox
Gold V
ShomA1985
Nox
Gold V
Level 171
God Stats
95W - 71L
1,620 SR
Queue Stats
728W - 723L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,577 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,531 SR
1,389 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Devilntor2000
Awilix
Gold III
Level 165
God Stats
6W - 1L
1,825 SR
Queue Stats
230W - 228L
1,341 MMR
Solo
Jormungandr
Jormungandr
Gold II
EliteScorpio411
Jormungandr
Gold II
Level 142
God Stats
29W - 27L
1,570 SR
Queue Stats
241W - 243L
1,403 MMR
Solo
Merlin
Merlin
Gold IV
ReYoSou
Merlin
Gold IV
Level 158
God Stats
1W - 0L
1,229 SR
Queue Stats
55W - 58L
1,436 MMR
Solo
Horus
Horus
Bronze III
Wiwwil
Horus
Bronze III
Level 158
God Stats
3W - 3L
1,532 SR
Queue Stats
266W - 273L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Blazeyy
Maman Brigitte
14
1 / 1 / 3
8,029
472
9,055
13,939
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 0 / 1
8,642
508
8,216
13,295
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OiiBossman
King Arthur
14
1 / 4 / 0
8,202
482
10,366
21,142
14,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Rafasik97_
Morgan Le Fay
14
1 / 3 / 1
8,095
476
5,280
10,557
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 1
7,716
454
5,434
14,519
11,051
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OsirisBacchusMulanThanatos

VS

Bans
BastetAo KuangSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
0 / 1 / 0
9,656
568
10,982
12,131
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 5
9,339
549
8,530
13,599
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
EliteScorpio411
Jormungandr
17
3 / 0 / 5
10,911
642
16,926
18,604
17,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ReYoSou
Merlin
17
3 / 1 / 4
9,921
584
11,519
9,093
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Wiwwil
Horus
13
0 / 0 / 8
8,202
482
3,458
13,078
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
11
11
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
0
0
L
Maman Brigitte
Blazeyy
Maman Brigitte
1
1
3
2.5
W
5
2
5
3.75
W
Jormungandr
EliteScorpio411
Jormungandr
3
0
5
5.5
L
0
0
1
0.5
L
King Arthur
OiiBossman
King Arthur
1
4
0
0.25
L
Morgan Le Fay
Rafasik97_
Morgan Le Fay
1
3
1
0.5
W
Merlin
ReYoSou
Merlin
3
1
4
5
L
1
3
1
0.5
W
Horus
Wiwwil
Horus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
51,415
73,452
Taken
66,505
41,931
Mitigated
44,259
24,422
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,982
6,458
0
5,968
12,131
5,958
136
1,607
10,520
0
104,637
L
Maman Brigitte
Blazeyy
Maman Brigitte
9,055
747
0
6,607
13,939
5,574
0
2,699
10,957
65,583
0
W
8,530
3,199
0
5,324
13,599
6,603
172
5,418
8,013
0
81,123
W
Jormungandr
EliteScorpio411
Jormungandr
16,926
5,131
0
6,604
18,604
17,936
593
3,074
15,504
98,973
5,268
L
8,216
4,306
0
6,093
13,295
5,899
561
0
13,295
0
91,310
L
King Arthur
OiiBossman
King Arthur
10,366
764
0
5,121
21,142
14,725
0
13,130
7,976
1,774
66,470
L
Morgan Le Fay
Rafasik97_
Morgan Le Fay
5,280
314
0
2,095
10,557
4,682
0
3,967
6,253
69,560
0
W
Merlin
ReYoSou
Merlin
11,519
763
0
864
9,093
3,914
134
5,539
3,422
93,859
1,143
L
5,434
1,023
0
4,506
14,519
11,051
0
6,188
7,924
18,066
684
W
Horus
Wiwwil
Horus
3,458
1,424
4,185
5,271
13,078
9,848
36
4,772
8,104
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
48,029
519
Minions Killed
622
0
Camps Cleared
0
1,717,001
Distance Traveled
1,688,777
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,656
568
160
9
0
303,011
3
L
Maman Brigitte
8,029
472
109
6
0
423,195
0
W
Awilix
9,339
549
111
7
0
400,111
4
W
Jormungandr
10,911
642
161
9
0
298,200
3
L
Ullr
8,642
508
151
9
0
300,374
0
L
King Arthur
8,202
482
102
6
0
314,571
1
L
Morgan Le Fay
8,095
476
135
8
0
347,146
2
W
Merlin
9,921
584
167
10
0
331,682
0
L
Nox
7,716
454
22
1
0
331,715
3
W
Horus
8,202
482
23
1
0
355,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role