Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alccarion
Ymir
Level 95
God Stats
26W - 22L
1,601 SR
Queue Stats
298W - 278L
1,556 Elo+
Solo
Artio
Artio
Gаmbler
Artio
Level 141
God Stats
3W - 3L
1,537 SR
Queue Stats
37W - 42L
1,463 Elo+
Solo
Poseidon
Poseidon
RicknRollbadumz
Poseidon
Level 77
God Stats
0W - 1L
1,346 SR
Queue Stats
99W - 93L
1,510 Elo+
Party 1
Neith
Neith
SchMolCH
Neith
Level 109
God Stats
0W - 1L
1,277 SR
Queue Stats
33W - 23L
1,562 Elo+
Party 1
Team Averages
Level 113
1,452 SR
1,518 Elo+

VS

Team Averages
Level 118
1,418 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mannadium
King Arthur
Level 148
God Stats
3W - 2L
1,425 SR
Queue Stats
63W - 55L
1,585 Elo+
Solo
Danzaburou
Danzaburou
VirgoLiz
Danzaburou
Level 149
God Stats
1W - 1L
1,164 SR
Queue Stats
45W - 45L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
mk2mk3228
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 205L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 0
5,542
554
3,386
7,556
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
10
0 / 3 / 0
5,938
594
4,310
9,119
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Gаmbler
Artio
8
0 / 4 / 1
5,055
506
3,198
13,762
9,358
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 3 / 1
5,642
564
4,970
5,563
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SchMolCH
Neith
8
1 / 2 / 0
5,054
505
8,426
7,491
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 3
6,366
637
5,040
6,306
2,988
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
 
Arachne
11
5 / 0 / 4
6,099
610
5,420
7,488
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
Mannadium
King Arthur
10
0 / 0 / 6
5,752
575
6,038
9,731
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
VirgoLiz
Danzaburou
10
3 / 0 / 4
5,745
575
5,063
5,734
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
mk2mk3228
Baron Samedi
9
1 / 1 / 6
5,303
530
5,161
11,099
7,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
0
1
W
Anubis
 
Anubis
4
1
3
5.5
W
Arachne
 
Arachne
5
0
4
7
L
Ymir
0
3
0
0
L
Artio
Gаmbler
Artio
0
4
1
0.13
W
King Arthur
Mannadium
King Arthur
0
0
6
3
L
Poseidon
0
3
1
0.17
L
Neith
SchMolCH
Neith
1
2
0
0.5
W
Danzaburou
VirgoLiz
Danzaburou
3
0
4
5
W
Baron Samedi
mk2mk3228
Baron Samedi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
26,722
43,491
Taken
40,358
20,878
Mitigated
22,177
13,808
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,386
673
0
3,413
7,556
2,573
0
2,134
5,422
0
34,322
W
Anubis
 
Anubis
5,040
203
0
3,514
6,306
2,988
0
2,711
3,255
49,970
161
W
Arachne
 
Arachne
5,420
3,296
0
4,209
7,488
2,713
0
1,706
5,634
0
35,100
L
Ymir
4,310
1,803
0
2,778
9,119
4,628
0
0
9,119
41,323
1,087
L
Artio
Gаmbler
Artio
3,198
245
1,266
4,145
13,762
9,358
0
3,848
9,914
15,630
1,389
W
King Arthur
Mannadium
King Arthur
6,038
734
0
1,734
9,731
6,387
0
4,244
5,487
0
41,062
L
Poseidon
4,970
810
0
919
5,563
1,522
0
2,305
3,258
41,328
0
L
Neith
SchMolCH
Neith
8,426
2,526
0
1,287
7,491
2,797
0
1,753
5,738
0
40,327
W
Danzaburou
VirgoLiz
Danzaburou
5,063
2,633
0
2,218
5,734
2,151
0
1,272
4,378
0
36,688
W
Baron Samedi
mk2mk3228
Baron Samedi
5,161
959
746
4,378
11,099
7,938
0
2,077
8,944
17,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
29,265
290
Minions Killed
270
0
Camps Cleared
0
970,184
Distance Traveled
1,015,140
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,542
554
55
6
0
228,146
0
W
Anubis
6,366
637
74
7
0
189,736
0
W
Arachne
6,099
610
55
6
0
259,880
3
L
Ymir
5,938
594
89
9
0
159,605
0
L
Artio
5,055
506
26
3
0
193,098
2
W
King Arthur
5,752
575
62
6
0
182,838
2
L
Poseidon
5,642
564
88
9
0
203,639
2
L
Neith
5,054
505
32
3
0
185,696
0
W
Danzaburou
5,745
575
66
7
0
185,700
2
W
Baron Samedi
5,303
530
13
1
0
196,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role