Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Atuur
Guan Yu
Level 129
God Stats
14W - 12L
1,543 SR
Queue Stats
247W - 243L
1,448 Elo+
Solo
Vulcan
Vulcan
Unity_hibou
Vulcan
Level 48
God Stats
3W - 0L
1,860 SR
Queue Stats
122W - 139L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
eSg_Riif
Cthulhu
Level 90
God Stats
4W - 4L
1,915 SR
Queue Stats
230W - 249L
1,380 Elo+
Party 1
Loki
Loki
spyrojules
Loki
Level 128
God Stats
5W - 2L
1,735 SR
Queue Stats
215W - 245L
1,467 Elo+
Party 1
Team Averages
Level 103
1,711 SR
1,455 Elo+

VS

Team Averages
Level 115
1,516 SR
1,506 Elo+
Janus
Janus
Azroma
Janus
Level 136
God Stats
8W - 10L
1,663 SR
Queue Stats
174W - 164L
1,526 Elo+
Party 2
Bacchus
Bacchus
Blutsport-187
Bacchus
Level 107
God Stats
8W - 12L
1,557 SR
Queue Stats
37W - 42L
1,445 Elo+
Solo
Bellona
Bellona
KnickSchuss
Bellona
Level 129
God Stats
1W - 2L
1,358 SR
Queue Stats
204W - 191L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
Laguna2610
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 124L
1,576 Elo+
Solo
Susano
Susano
panagitos
Susano
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 1 / 2
5,713
571
6,100
4,643
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Atuur
Guan Yu
11
2 / 0 / 1
6,007
601
7,022
8,697
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
1 / 1 / 2
6,429
643
3,862
5,555
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
eSg_Riif
Cthulhu
10
1 / 2 / 2
5,144
514
4,652
8,449
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 3
5,848
585
4,379
7,090
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azroma
Janus
9
1 / 3 / 1
5,328
533
4,182
6,902
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
8
2 / 1 / 0
5,282
528
2,626
7,263
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KnickSchuss
Bellona
10
0 / 2 / 0
5,488
549
6,253
11,027
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Laguna2610
Amaterasu
9
1 / 3 / 1
5,118
512
1,876
7,840
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
panagitos
Susano
8
1 / 1 / 1
4,950
495
4,407
9,385
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
2
4
W
Guan Yu
Atuur
Guan Yu
2
0
1
2.5
L
Janus
Azroma
Janus
1
3
1
0.5
L
Bacchus
2
1
0
2
L
Bellona
KnickSchuss
Bellona
0
2
0
0
L
Amaterasu
Laguna2610
Amaterasu
1
3
1
0.5
W
Vulcan
1
1
2
2
W
Cthulhu
eSg_Riif
Cthulhu
1
2
2
1
L
Susano
panagitos
Susano
1
1
1
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
19,344
34,434
Taken
42,417
21,165
Mitigated
24,617
13,050
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,100
3,441
0
2,095
4,643
1,747
684
1,002
3,641
0
36,176
W
Guan Yu
Atuur
Guan Yu
7,022
910
108
4,090
8,697
7,564
0
317
7,535
7,301
23,400
L
Janus
Azroma
Janus
4,182
207
0
2,164
6,902
2,246
0
1,869
5,033
32,858
0
L
Bacchus
2,626
495
0
2,650
7,263
6,426
0
2,204
5,059
10,456
125
L
Bellona
KnickSchuss
Bellona
6,253
1,907
0
2,968
11,027
9,510
0
1,205
9,121
0
39,645
L
Amaterasu
Laguna2610
Amaterasu
1,876
607
0
1,910
7,840
3,296
0
2,367
5,473
0
22,972
W
Vulcan
3,862
254
0
2,000
5,555
2,086
0
2,773
2,782
37,948
2,478
W
Cthulhu
eSg_Riif
Cthulhu
4,652
725
0
1,836
8,449
7,487
0
1,415
7,034
28,500
0
L
Susano
panagitos
Susano
4,407
1,017
0
4,710
9,385
3,139
0
2,410
6,933
0
31,127
W
4,379
970
0
2,921
7,090
2,281
0
1,176
5,835
0
31,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
26,166
291
Minions Killed
209
0
Camps Cleared
0
1,096,664
Distance Traveled
1,067,656
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,713
571
65
7
0
188,818
0
W
Guan Yu
6,007
601
53
5
0
219,598
0
L
Janus
5,328
533
51
5
0
212,705
3
L
Bacchus
5,282
528
16
2
0
196,367
0
L
Bellona
5,488
549
65
7
0
215,352
0
L
Amaterasu
5,118
512
29
3
0
198,888
0
W
Vulcan
6,429
643
81
8
0
210,855
0
W
Cthulhu
5,144
514
40
4
0
216,335
0
L
Susano
4,950
495
48
5
0
244,344
0
W
Loki
5,848
585
52
5
0
261,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role