Player Matchup

Raijin
Raijin
Erdante
Raijin
Level 151
God Stats
1W - 7L
1,283 SR
Queue Stats
330W - 351L
1,542 Elo+
Solo
Sobek
Sobek
JuNNco
Sobek
Level 125
God Stats
2W - 1L
1,848 SR
Queue Stats
200W - 191L
1,583 Elo+
Solo
Ishtar
Ishtar
Ql3ert
Ishtar
Level 127
God Stats
4W - 2L
1,825 SR
Queue Stats
173W - 148L
1,550 Elo+
Solo
Sol
Sol
Senseju
Sol
Level 134
God Stats
0W - 1L
1,791 SR
Queue Stats
41W - 34L
1,573 Elo+
Solo
Xbalanque
Xbalanque
T_zaraki_T
Xbalanque
Level 169
God Stats
10W - 15L
1,172 SR
Queue Stats
596W - 613L
1,511 Elo+
Solo
Team Averages
Level 141
1,584 SR
1,552 Elo+

VS

Team Averages
Level 135
1,556 SR
1,525 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bushy998
Sol
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,515 Elo+
Solo
Heimdallr
Heimdallr
llapua
Heimdallr
Level 157
God Stats
3W - 6L
1,471 SR
Queue Stats
481W - 421L
1,580 Elo+
Solo
Kukulkan
Kukulkan
rossenov45
Kukulkan
Level 81
God Stats
3W - 0L
1,807 SR
Queue Stats
51W - 55L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Erdante
Raijin
13
2 / 4 / 1
7,505
751
9,739
12,161
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
JuNNco
Sobek
12
0 / 5 / 3
7,569
757
5,014
15,209
17,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Ql3ert
Ishtar
14
0 / 3 / 7
7,838
784
8,484
11,496
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
2 / 4 / 3
7,759
776
5,267
8,933
3,318
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
T_zaraki_T
Xbalanque
14
2 / 4 / 2
7,679
768
5,943
9,506
4,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 3 / 8
9,020
902
9,910
8,554
3,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
 
Chiron
14
4 / 4 / 10
8,500
850
9,043
10,239
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 1 / 12
9,427
943
13,135
9,201
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
llapua
Heimdallr
17
4 / 2 / 16
9,502
950
15,301
9,516
4,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
rossenov45
Kukulkan
15
2 / 1 / 10
8,815
882
5,506
4,976
2,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
20
20
Deaths
11
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
3
8
3
W
Chiron
 
Chiron
4
4
10
2.25
W
5
1
12
11
L
Raijin
Erdante
Raijin
2
4
1
0.63
L
Sobek
JuNNco
Sobek
0
5
3
0.3
L
Ishtar
Ql3ert
Ishtar
0
3
7
1.17
L
Sol
2
4
3
0.88
L
Xbalanque
T_zaraki_T
Xbalanque
2
4
2
0.75
W
Heimdallr
llapua
Heimdallr
4
2
16
6
W
Kukulkan
rossenov45
Kukulkan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
52,895
57,305
Taken
42,486
38,312
Mitigated
19,604
19,686
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,910
5,696
250
1,876
8,554
3,652
0
4,827
3,727
0
17,712
W
Chiron
 
Chiron
9,043
2,951
980
1,442
10,239
4,687
412
4,603
5,621
0
16,083
W
13,135
5,289
579
4,726
9,201
3,871
2,029
4,093
5,108
25,770
0
L
Raijin
Erdante
Raijin
9,739
247
5,574
4,021
12,161
8,691
78
5,305
6,410
24,236
1,342
L
Sobek
JuNNco
Sobek
5,014
106
836
2,957
15,209
17,242
58
2,796
12,245
8,605
0
L
Ishtar
Ql3ert
Ishtar
8,484
2,908
926
2,252
11,496
4,919
383
3,311
7,941
0
21,006
L
Sol
5,267
938
697
1,144
8,933
3,318
710
2,406
6,433
14,274
627
L
Xbalanque
T_zaraki_T
Xbalanque
5,943
441
932
347
9,506
4,142
135
3,639
5,651
0
12,878
W
Heimdallr
llapua
Heimdallr
15,301
1,556
404
1,640
9,516
4,816
1,226
3,887
5,629
0
22,773
W
Kukulkan
rossenov45
Kukulkan
5,506
297
2,147
836
4,976
2,578
517
1,825
3,151
24,457
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
45,264
119
Minions Killed
134
0
Camps Cleared
0
1,096,615
Distance Traveled
925,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,020
902
20
2
0
180,993
0
W
Chiron
8,500
850
29
3
0
163,778
0
W
Sol
9,427
943
30
3
0
192,783
0
L
Raijin
7,505
751
34
3
0
195,962
0
L
Sobek
7,569
757
7
1
0
235,208
0
L
Ishtar
7,838
784
31
3
0
217,985
0
L
Sol
7,759
776
28
3
0
191,670
0
L
Xbalanque
7,679
768
19
2
0
255,790
0
W
Heimdallr
9,502
950
21
2
0
200,047
0
W
Kukulkan
8,815
882
34
3
0
187,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role