Player Matchup

Neith
Neith
DaRkAdd3r
Neith
Level 66
God Stats
1W - 2L
1,320 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
Greenbubbles23
Kuzenbo
Level 107
God Stats
3W - 0L
1,571 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 2
Zeus
Zeus
phoenixzero47
Zeus
Level 117
God Stats
1W - 1L
1,552 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 2
Team Averages
Level 97
1,481 SR
1,559 Elo+

VS

Team Averages
Level 94
1,423 SR
1,453 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MCCALLWOLF
Kumbhakarna
Level 52
God Stats
16W - 22L
1,428 SR
Queue Stats
117W - 143L
1,430 Elo+
Party 1
Neith
Neith
ttvcardo93
Neith
Level 124
God Stats
16W - 24L
1,340 SR
Queue Stats
596W - 637L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaRkAdd3r
Neith
14
2 / 1 / 7
8,297
754
7,859
7,365
3,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 10
8,182
744
8,284
10,616
12,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 1 / 1
8,911
810
14,827
8,231
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 4 / 0
7,643
695
9,795
10,594
4,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
MCCALLWOLF
Kumbhakarna
10
0 / 4 / 2
6,879
625
3,599
15,859
10,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Neith
12
0 / 3 / 2
6,957
632
7,777
9,304
4,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
1
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
0
0.25
W
Neith
DaRkAdd3r
Neith
2
1
7
5.5
W
1
0
10
6
L
Kumbhakarna
MCCALLWOLF
Kumbhakarna
0
4
2
0.25
W
8
1
1
8.5
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
21,171
26,212
Taken
35,757
18,558
Mitigated
19,164
4,629
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,795
1,007
429
3,370
10,594
4,690
0
7,091
3,503
38,771
0
W
Neith
DaRkAdd3r
Neith
7,859
3,800
0
1,188
7,365
3,194
1,269
3,809
3,556
0
25,976
W
8,284
2,761
252
2,869
10,616
12,248
174
4,231
6,385
24,853
1,538
L
Kumbhakarna
MCCALLWOLF
Kumbhakarna
3,599
329
0
0
15,859
10,397
0
8,754
7,105
12,384
1,988
W
14,827
1,378
0
320
8,231
3,116
248
4,774
3,457
30,700
343
L
Neith
7,777
1,329
0
2,968
9,304
4,077
0
6,666
2,638
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
21,479
126
Minions Killed
132
0
Camps Cleared
0
593,125
Distance Traveled
589,410
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,643
695
65
6
0
188,672
0
W
Neith
8,297
754
48
4
0
190,176
0
W
Kuzenbo
8,182
744
29
3
0
220,235
0
L
Kumbhakarna
6,879
625
34
3
0
208,229
0
W
Zeus
8,911
810
49
4
0
182,714
1
L
Neith
6,957
632
33
3
0
192,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role