Player Matchup

Bellona
Bellona
Dorisek_Akatsuki
Bellona
Level 43
God Stats
1W - 5L
1,378 SR
Queue Stats
137W - 155L
1,394 Elo+
Party 1
Charybdis
Charybdis
XLexosX
Charybdis
Level 148
God Stats
0W - 1L
1,306 SR
Queue Stats
30W - 13L
1,804 Elo+
Solo
Janus
Janus
bandhunttaaa
Janus
Level 34
God Stats
4W - 11L
1,411 SR
Queue Stats
63W - 76L
1,426 Elo+
Solo
Hun Batz
Hun Batz
spizganamodlizka
Hun Batz
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 71L
1,194 Elo+
Party 1
Ymir
Ymir
szalonydoktor20
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 25L
1,194 Elo+
Party 1
Team Averages
Level 54
1,419 SR
1,403 Elo+

VS

Team Averages
Level 126
1,551 SR
1,517 Elo+
Nut
Nut
CookieLatte
Nut
Level 185
God Stats
4W - 3L
1,423 SR
Queue Stats
201W - 210L
1,500 Elo+
Solo
Fafnir
Fafnir
DLop1
Fafnir
Level 125
God Stats
37W - 27L
1,519 SR
Queue Stats
81W - 65L
1,495 Elo+
Solo
Scylla
Scylla
XMontaryPythonX
Scylla
Level 128
God Stats
21W - 10L
1,625 SR
Queue Stats
153W - 126L
1,520 Elo+
Solo
Bellona
Bellona
Xexal Power
Bellona
Level 126
God Stats
7W - 0L
1,916 SR
Queue Stats
131W - 104L
1,557 Elo+
Solo
The Morrigan
The Morrigan
jekyllman
The Morrigan
Level 68
God Stats
1W - 3L
1,271 SR
Queue Stats
189W - 165L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,255
453
6,492
20,799
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
XLexosX
Charybdis
12
0 / 2 / 0
7,082
443
3,606
8,480
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 0
8,137
509
3,872
11,950
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 1
7,363
460
4,761
16,751
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,909
432
1,644
13,411
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
10,415
651
11,245
7,735
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
DLop1
Fafnir
14
1 / 0 / 16
10,037
627
6,412
11,278
13,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
11 / 2 / 9
10,764
673
15,263
7,250
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Xexal Power
Bellona
16
4 / 0 / 8
10,202
638
12,661
17,556
17,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
jekyllman
The Morrigan
16
4 / 0 / 11
9,469
592
7,787
7,455
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
2
Kills
25
26
Deaths
2
1
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Fafnir
DLop1
Fafnir
1
0
16
9
L
0
5
0
0
L
Charybdis
XLexosX
Charybdis
0
2
0
0
W
11
2
9
7.75
W
Bellona
Xexal Power
Bellona
4
0
8
8
L
1
6
0
0.17
W
The Morrigan
jekyllman
The Morrigan
4
0
11
9.5
L
1
8
1
0.19
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
53,368
71,391
Taken
51,274
38,358
Mitigated
40,198
11,690
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,245
6,701
0
2,612
7,735
3,428
1,180
1,206
6,527
0
108,764
W
Fafnir
DLop1
Fafnir
6,412
1,192
0
4,217
11,278
13,608
598
2,457
8,655
27,257
0
L
6,492
1,665
0
3,503
20,799
17,397
0
5,686
13,805
0
50,625
L
Charybdis
XLexosX
Charybdis
3,606
1,378
0
3,395
8,480
2,829
0
3,949
4,485
0
55,814
W
15,263
2,414
0
1,401
7,250
2,608
1,957
1,674
5,420
72,276
800
W
Bellona
Xexal Power
Bellona
12,661
4,161
0
10,259
17,556
17,628
1,309
842
16,714
0
81,973
L
3,872
270
0
755
11,950
3,953
0
6,707
4,894
55,702
0
W
The Morrigan
jekyllman
The Morrigan
7,787
2,020
0
4,923
7,455
2,926
1,296
1,152
6,197
75,021
918
L
4,761
489
0
2,929
16,751
5,263
0
8,656
7,609
0
46,834
L
1,644
380
0
1,108
13,411
8,916
0
3,524
9,800
26,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
50,887
423
Minions Killed
561
0
Camps Cleared
0
1,447,891
Distance Traveled
1,642,017
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,415
651
170
11
0
321,101
2
W
Fafnir
10,037
627
27
2
0
340,490
3
L
Bellona
7,255
453
91
6
0
289,730
1
L
Charybdis
7,082
443
95
6
0
303,336
2
W
Scylla
10,764
673
115
7
0
302,678
3
W
Bellona
10,202
638
124
8
0
332,979
0
L
Janus
8,137
509
123
8
0
290,655
0
W
The Morrigan
9,469
592
125
8
0
344,769
0
L
Hun Batz
7,363
460
59
4
0
295,266
0
L
Ymir
6,909
432
55
3
0
268,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role