Player Matchup

Chaac
Chaac
Silver IV
Aaz natif66
Chaac
Silver IV
Level 121
God Stats
10W - 10L
1,503 SR
Queue Stats
10W - 12L
1,248 MMR
Party 1
Mulan
Mulan
Silver I
ThePunisher4668
Mulan
Silver I
Level 45
God Stats
1W - 1L
1,330 SR
Queue Stats
18W - 11L
1,535 MMR
Party 1
Ix Chel
Ix Chel
Gold V
xX Rodiimen66 X
Ix Chel
Gold V
Level 157
God Stats
3W - 1L
1,513 SR
Queue Stats
31W - 22L
1,537 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,449 SR
1,440 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,445 SR
1,289 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Gio-Warrior97
Morgan Le Fay
Bronze III
Level 107
God Stats
1W - 2L
1,573 SR
Queue Stats
2W - 8L
1,321 MMR
Party 2
Surtr
Surtr
Bronze III
Sauce_Ma-Frite98
Surtr
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver III
turkdeter
Heimdallr
Silver III
Level 118
God Stats
3W - 11L
1,261 SR
Queue Stats
98W - 151L
1,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,586
660
10,485
12,580
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 3
8,647
665
9,336
19,088
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 0
9,007
693
12,463
8,282
3,486
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSobekFafnirPersephoneNe Zha

VS

Bans
AresXbalanqueThothBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gio-Warrior97
Morgan Le Fay
12
0 / 2 / 2
7,715
593
10,736
9,345
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 0
8,463
651
12,528
18,201
20,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
turkdeter
Heimdallr
12
0 / 1 / 2
7,616
586
6,641
10,923
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
2
2
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Morgan Le Fay
Gio-Warrior97
Morgan Le Fay
0
2
2
0.5
L
2
0
0
2
W
0
0
3
1.5
L
Heimdallr
turkdeter
Heimdallr
0
1
2
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
29,905
39,950
Taken
38,469
31,228
Mitigated
29,757
16,124
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,485
299
0
2,388
12,580
9,256
275
2,519
9,424
505
46,720
L
Morgan Le Fay
Gio-Warrior97
Morgan Le Fay
10,736
709
0
1,997
9,345
4,780
0
2,596
6,257
28,990
1,457
L
12,528
4,486
0
4,791
18,201
20,089
12
6,182
11,013
1,892
36,538
W
9,336
1,228
0
7,023
19,088
18,486
834
4,753
13,100
0
32,632
L
Heimdallr
turkdeter
Heimdallr
6,641
2,791
0
0
10,923
4,888
0
3,324
7,402
0
22,047
W
12,463
386
4,026
2,687
8,282
3,486
968
3,100
4,506
36,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
23,794
180
Minions Killed
136
0
Camps Cleared
0
835,912
Distance Traveled
712,970
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,586
660
65
5
0
259,182
2
L
Morgan Le Fay
7,715
593
50
4
0
234,788
1
L
Surtr
8,463
651
47
4
0
248,266
2
W
Mulan
8,647
665
51
4
0
346,654
0
L
Heimdallr
7,616
586
39
3
0
229,916
2
W
Ix Chel
9,007
693
64
5
0
230,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role