Player Matchup

Arachne
Arachne
BrownBBREAD
Arachne
Level 40
God Stats
8W - 9L
1,435 SR
Queue Stats
18W - 26L
1,372 Elo+
Solo
Bellona
Bellona
Food4Life
Bellona
Level 128
God Stats
11W - 10L
1,474 SR
Queue Stats
212W - 198L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
InvisableAccount
Baron Samedi
Level 45
God Stats
4W - 2L
1,716 SR
Queue Stats
135W - 123L
1,481 Elo+
Party 1
Izanami
Izanami
TeaSqwiggles
Izanami
Level 148
God Stats
15W - 17L
1,465 SR
Queue Stats
135W - 129L
1,402 Elo+
Solo
Sylvanus
Sylvanus
exctrjeg
Sylvanus
Level 122
God Stats
1W - 4L
1,130 SR
Queue Stats
95W - 97L
1,421 Elo+
Solo
Team Averages
Level 97
1,444 SR
1,426 Elo+

VS

Team Averages
Level 122
1,475 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Enderwho6854
Nemesis
Level 108
God Stats
8W - 6L
1,841 SR
Queue Stats
631W - 618L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
bellmar
Baron Samedi
Level 102
God Stats
10W - 11L
1,027 SR
Queue Stats
98W - 84L
1,444 Elo+
Solo
Horus
Horus
z420zKings
Horus
Level 137
God Stats
2W - 2L
1,508 SR
Queue Stats
115W - 122L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrownBBREAD
Arachne
11
1 / 1 / 8
6,631
510
10,577
13,738
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
Food4Life
Bellona
13
5 / 0 / 3
8,011
616
8,096
13,204
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
InvisableAccount
Baron Samedi
13
7 / 1 / 7
8,242
634
12,194
10,129
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TeaSqwiggles
Izanami
12
3 / 2 / 3
6,904
531
5,152
6,843
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
exctrjeg
Sylvanus
9
0 / 2 / 6
6,189
476
3,791
12,802
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 1
7,305
562
6,869
9,553
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
12
2 / 2 / 1
6,610
508
7,889
10,889
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
Enderwho6854
Nemesis
10
1 / 5 / 2
5,693
438
6,810
13,275
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
bellmar
Baron Samedi
9
0 / 3 / 3
6,182
476
4,099
10,844
9,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
12
1 / 2 / 0
6,760
520
9,286
15,076
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
L
Charybdis
 
Charybdis
2
2
1
1.25
W
Arachne
BrownBBREAD
Arachne
1
1
8
5
L
Nemesis
Enderwho6854
Nemesis
1
5
2
0.4
W
Bellona
Food4Life
Bellona
5
0
3
6.5
W
Baron Samedi
InvisableAccount
Baron Samedi
7
1
7
10.5
W
Izanami
TeaSqwiggles
Izanami
3
2
3
2.25
L
Baron Samedi
bellmar
Baron Samedi
0
3
3
0.5
W
Sylvanus
exctrjeg
Sylvanus
0
2
6
1.5
L
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
34,953
56,716
Taken
59,637
35,166
Mitigated
32,448
23,167
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,869
367
0
2,471
9,553
4,024
0
3,618
5,465
60,317
0
L
Charybdis
 
Charybdis
7,889
2,933
0
4,241
10,889
3,832
606
2,104
8,671
0
60,197
W
Arachne
BrownBBREAD
Arachne
10,577
7,978
0
6,090
13,738
5,098
310
2,419
10,918
0
43,263
L
Nemesis
Enderwho6854
Nemesis
6,810
2,677
0
4,767
13,275
5,211
0
3,604
9,213
0
34,727
W
Bellona
Food4Life
Bellona
8,096
1,651
0
4,634
13,204
12,270
170
326
12,325
438
56,620
W
Baron Samedi
InvisableAccount
Baron Samedi
12,194
553
1,518
4,867
10,129
5,094
321
3,288
6,443
51,874
1,401
W
Izanami
TeaSqwiggles
Izanami
5,152
3,610
0
355
6,843
2,412
1,340
2,359
4,354
0
47,171
L
Baron Samedi
bellmar
Baron Samedi
4,099
696
796
3,591
10,844
9,006
0
2,665
8,012
19,777
961
W
Sylvanus
exctrjeg
Sylvanus
3,791
1,557
2,178
3,525
12,802
10,292
84
1,940
10,678
16,733
1,657
L
Horus
9,286
4,682
330
5,959
15,076
10,375
0
2,646
11,669
0
42,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
32,550
334
Minions Killed
370
0
Camps Cleared
0
1,241,036
Distance Traveled
1,211,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,305
562
110
8
0
253,573
0
L
Charybdis
6,610
508
85
7
0
222,899
0
W
Arachne
6,631
510
63
5
0
306,023
0
L
Nemesis
5,693
438
50
4
0
266,676
0
W
Bellona
8,011
616
90
7
0
255,074
0
W
Baron Samedi
8,242
634
87
7
0
251,431
1
W
Izanami
6,904
531
71
5
0
217,204
2
L
Baron Samedi
6,182
476
36
3
0
229,263
0
W
Sylvanus
6,189
476
23
2
0
211,304
0
L
Horus
6,760
520
89
7
0
239,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role