Player Matchup

Lancelot
Lancelot
africanonegro
Lancelot
Level 26
God Stats
25W - 21L
1,607 SR
Queue Stats
34W - 37L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
carlosag5502
Baron Samedi
Level 29
God Stats
5W - 2L
1,268 SR
Queue Stats
44W - 59L
1,397 Elo+
Party 3
Cabrakan
Cabrakan
dragonfigth
Cabrakan
Level 99
God Stats
17W - 2L
1,921 SR
Queue Stats
165W - 139L
1,481 Elo+
Solo
Olorun
Olorun
santiago2840
Olorun
Level 47
God Stats
12W - 6L
1,610 SR
Queue Stats
156W - 136L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
一棵卷心菜
Sun Wukong
Level 128
God Stats
7W - 5L
1,746 SR
Queue Stats
42W - 31L
1,610 Elo+
Solo
Team Averages
Level 66
1,630 SR
1,484 Elo+

VS

Team Averages
Level 108
1,423 SR
1,516 Elo+
Agni
Agni
BoneHorn
Agni
Level 158
God Stats
3W - 2L
1,471 SR
Queue Stats
133W - 113L
1,461 Elo+
Solo
Mulan
Mulan
HähnchenTom
Mulan
Level 69
God Stats
0W - 1L
1,690 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 1
Sol
Sol
MxlkyWxy5297
Sol
Level 120
God Stats
0W - 6L
1,133 SR
Queue Stats
116W - 122L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rοβεevee
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,513 Elo+
Party 2
Horus
Horus
xSchnitzelBobx
Horus
Level 69
God Stats
2W - 1L
1,322 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
africanonegro
Lancelot
14
5 / 1 / 4
8,107
579
12,009
11,988
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
carlosag5502
Baron Samedi
13
1 / 3 / 4
7,340
524
2,831
6,982
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
dragonfigth
Cabrakan
12
1 / 2 / 9
7,407
529
6,772
12,245
13,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
13
1 / 2 / 3
7,232
517
9,257
12,266
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
一棵卷心菜
Sun Wukong
16
8 / 1 / 1
9,636
688
15,916
17,556
17,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 3 / 2
7,586
542
11,769
11,077
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 1
6,251
447
9,623
15,890
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 0
7,826
559
9,851
8,891
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Rοβεevee
Cu Chulainn
11
1 / 4 / 1
6,204
443
5,810
13,687
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 4
6,573
470
5,577
15,014
14,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
9
9
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
4
3
2
1.67
L
0
5
1
0.1
L
4
1
0
4
L
Cu Chulainn
Rοβεevee
Cu Chulainn
1
4
1
0.38
W
Lancelot
africanonegro
Lancelot
5
1
4
7
W
Baron Samedi
carlosag5502
Baron Samedi
1
3
4
1
W
Cabrakan
dragonfigth
Cabrakan
1
2
9
2.75
W
Olorun
1
2
3
1.25
L
0
3
4
0.67
W
Sun Wukong
一棵卷心菜
Sun Wukong
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
42,630
61,037
Taken
64,559
46,094
Mitigated
39,710
19,614
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,769
1,095
0
2,280
11,077
4,234
0
2,779
8,298
55,779
2,325
L
9,623
1,594
0
4,451
15,890
10,724
0
497
15,393
0
49,754
L
9,851
5,529
0
3,928
8,891
3,900
210
3,709
5,182
64,802
6,689
L
Cu Chulainn
Rοβεevee
Cu Chulainn
5,810
1,305
0
5,147
13,687
6,210
0
4,138
9,549
0
50,187
W
Lancelot
africanonegro
Lancelot
12,009
2,862
0
3,798
11,988
6,308
0
4,063
7,925
0
64,135
W
Baron Samedi
carlosag5502
Baron Samedi
2,831
252
90
717
6,982
3,179
0
4,055
2,927
41,927
0
W
Cabrakan
dragonfigth
Cabrakan
6,772
1,319
0
2,006
12,245
13,837
162
4,875
7,370
19,323
0
W
Olorun
9,257
4,501
180
4,707
12,266
5,574
0
6,046
6,220
66,364
7,245
L
5,577
2,378
1,009
5,206
15,014
14,642
0
7,504
7,510
0
17,446
W
Sun Wukong
一棵卷心菜
Sun Wukong
15,916
2,643
0
8,116
17,556
17,196
0
1,848
15,708
933
85,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
34,440
434
Minions Killed
388
0
Camps Cleared
0
1,463,780
Distance Traveled
1,393,960
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,586
542
93
7
0
274,605
0
L
Mulan
6,251
447
74
5
0
250,027
0
L
Sol
7,826
559
124
9
0
270,623
3
L
Cu Chulainn
6,204
443
74
5
0
305,002
0
W
Lancelot
8,107
579
90
6
0
357,090
0
W
Baron Samedi
7,340
524
75
5
0
244,680
0
W
Cabrakan
7,407
529
17
1
0
290,448
2
W
Olorun
7,232
517
123
9
0
288,229
5
L
Horus
6,573
470
23
2
0
293,703
0
W
Sun Wukong
9,636
688
129
9
0
283,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role