Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Charlie tw13
Zhong Kui
Level 27
God Stats
2W - 3L
1,256 SR
Queue Stats
7W - 17L
1,180 Elo+
Party 1
Nu Wa
Nu Wa
SloppyTopps6215
Nu Wa
Level 36
God Stats
0W - 4L
1,300 SR
Queue Stats
15W - 37L
1,241 Elo+
Party 1
Team Averages
Level 77
1,352 SR
1,307 Elo+

VS

Team Averages
Level 107
1,601 SR
1,426 Elo+
Chaac
Chaac
Apple2371700
Chaac
Level 98
God Stats
6W - 2L
1,892 SR
Queue Stats
238W - 234L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JulioHIRO
Morgan Le Fay
Level 68
God Stats
5W - 7L
1,389 SR
Queue Stats
11W - 15L
1,360 Elo+
Solo
Ullr
Ullr
Memillas
Ullr
Level 154
God Stats
4W - 1L
1,523 SR
Queue Stats
50W - 50L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 6 / 0
5,915
592
4,075
11,713
10,806
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Charlie tw13
Zhong Kui
10
0 / 3 / 0
6,259
626
2,870
8,712
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 4 / 0
6,181
618
7,651
8,516
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,034
803
8,370
10,592
10,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JulioHIRO
Morgan Le Fay
13
5 / 0 / 8
8,094
809
10,130
5,995
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
12
6 / 0 / 6
8,014
801
5,954
4,949
1,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
0
0
W
2
0
10
7
L
Zhong Kui
Charlie tw13
Zhong Kui
0
3
0
0
W
Morgan Le Fay
JulioHIRO
Morgan Le Fay
5
0
8
9
W
Ullr
6
0
6
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
24,454
28,941
Taken
21,536
21,122
Mitigated
14,386
3,951
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,075
404
0
976
11,713
10,806
0
3,975
7,738
11,943
0
W
8,370
1,239
0
2,288
10,592
10,325
141
5,897
4,695
0
38,962
L
Zhong Kui
Charlie tw13
Zhong Kui
2,870
388
0
1,743
8,712
6,891
0
2,812
5,900
15,759
0
W
Morgan Le Fay
JulioHIRO
Morgan Le Fay
10,130
982
0
1,019
5,995
2,093
347
4,307
1,688
27,149
0
W
Ullr
5,954
2,711
152
1,130
4,949
1,968
914
4,463
486
0
23,385
L
7,651
1,717
0
1,232
8,516
3,425
0
3,349
5,167
27,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
24,142
96
Minions Killed
136
0
Camps Cleared
0
470,356
Distance Traveled
576,614
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,915
592
6
1
0
154,782
0
W
Chaac
8,034
803
53
5
0
207,239
3
L
Zhong Kui
6,259
626
38
4
0
156,431
0
W
Morgan Le Fay
8,094
809
34
3
0
197,086
0
W
Ullr
8,014
801
49
5
0
172,289
4
L
Nu Wa
6,181
618
52
5
0
159,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role