Player Matchup

Danzaburou
Danzaburou
GOUMI76
Danzaburou
Level 69
God Stats
24W - 13L
1,616 SR
Queue Stats
179W - 151L
1,508 Elo+
Party 1
Geb
Geb
LuKylleuR
Geb
Level 28
God Stats
42W - 23L
1,652 SR
Queue Stats
64W - 45L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
OFFICIALCRS
Ix Chel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,493 Elo+
Solo
Amaterasu
Amaterasu
WestIronSmith
Amaterasu
Level 90
God Stats
42W - 29L
1,565 SR
Queue Stats
793W - 782L
1,508 Elo+
Solo
Nemesis
Nemesis
oabofuuaeoae
Nemesis
Level 47
God Stats
3W - 1L
1,247 SR
Queue Stats
94W - 78L
1,498 Elo+
Solo
Team Averages
Level 59
1,516 SR
1,506 Elo+

VS

Team Averages
Level 98
1,506 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AIeXandeR96
Thoth
Level 62
God Stats
7W - 5L
1,521 SR
Queue Stats
28W - 25L
1,408 Elo+
Solo
Loki
Loki
SPQR-Thanatos
Loki
Level 129
God Stats
1W - 2L
1,708 SR
Queue Stats
113W - 112L
1,469 Elo+
Solo
Mulan
Mulan
StormFallz69
Mulan
Level 125
God Stats
0W - 1L
1,301 SR
Queue Stats
45W - 37L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 127
God Stats
24W - 24L
1,500 SR
Queue Stats
37W - 33L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOUMI76
Danzaburou
13
5 / 0 / 2
6,915
494
4,923
6,132
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 5
6,616
473
2,898
8,929
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
OFFICIALCRS
Ix Chel
14
4 / 0 / 3
8,175
584
8,113
8,065
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WestIronSmith
Amaterasu
13
5 / 2 / 3
8,055
575
6,807
13,969
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
oabofuuaeoae
Nemesis
13
2 / 0 / 5
6,889
492
6,587
9,422
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 5 / 0
7,443
532
7,868
10,667
4,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 0
6,492
464
2,034
7,138
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,048
432
4,733
11,679
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
6,268
448
3,802
10,461
8,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
enzonissimo69
Kukulkan
11
0 / 2 / 1
6,242
446
5,099
4,480
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
0
0.6
L
0
3
0
0
W
Danzaburou
GOUMI76
Danzaburou
5
0
2
6
W
1
1
5
3.5
W
Ix Chel
OFFICIALCRS
Ix Chel
4
0
3
5.5
L
0
3
1
0.17
L
0
4
0
0
W
Amaterasu
WestIronSmith
Amaterasu
5
2
3
3.25
L
Kukulkan
enzonissimo69
Kukulkan
0
2
1
0.25
W
Nemesis
oabofuuaeoae
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
23,536
46,517
Taken
44,425
27,380
Mitigated
21,465
18,003
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,868
501
0
3,591
10,667
4,807
0
0
10,133
52,953
0
L
2,034
0
0
1,600
7,138
2,118
0
5,162
1,628
39,775
0
W
Danzaburou
GOUMI76
Danzaburou
4,923
1,884
0
2,362
6,132
2,466
0
1,592
4,280
0
52,298
W
2,898
266
0
2,887
8,929
6,482
0
2,331
6,246
16,456
838
W
Ix Chel
OFFICIALCRS
Ix Chel
8,113
633
590
2,568
8,065
3,283
76
1,529
6,251
60,623
4,221
L
4,733
1,185
0
4,404
11,679
3,949
0
1,706
9,739
0
46,009
L
3,802
314
0
2,328
10,461
8,812
0
2,482
7,915
0
25,500
W
Amaterasu
WestIronSmith
Amaterasu
6,807
2,294
0
4,000
13,969
11,581
0
6,718
7,175
0
47,179
L
Kukulkan
enzonissimo69
Kukulkan
5,099
298
0
30
4,480
1,779
278
594
3,842
43,778
0
W
Nemesis
oabofuuaeoae
Nemesis
6,587
3,573
0
5,596
9,422
3,568
0
1,746
7,564
0
58,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
32,493
397
Minions Killed
374
0
Camps Cleared
0
1,398,209
Distance Traveled
1,273,222
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,443
532
100
7
0
231,557
0
L
Thoth
6,492
464
78
6
0
252,619
2
W
Danzaburou
6,915
494
83
6
0
247,467
0
W
Geb
6,616
473
18
1
0
282,511
0
W
Ix Chel
8,175
584
127
9
0
274,133
0
L
Loki
6,048
432
75
5
0
299,214
0
L
Mulan
6,268
448
41
3
0
248,265
2
W
Amaterasu
8,055
575
80
6
0
262,063
5
L
Kukulkan
6,242
446
80
6
0
241,567
0
W
Nemesis
6,889
492
89
6
0
332,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role