Player Matchup

Janus
Janus
Masters
Dixxie10
Janus
Masters
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
2,838 MMR
Solo
Bakasura
Bakasura
Masters
Nika
Bakasura
Masters
Level 313
God Stats
4W - 8L
1,519 SR
Queue Stats
738W - 683L
2,826 MMR
Solo
Neith
Neith
Masters
TottiFushiguro
Neith
Masters
Level 108
God Stats
7W - 9L
1,728 SR
Queue Stats
253W - 233L
2,513 MMR
Party 1
Sylvanus
Sylvanus
Masters
ViiVES
Sylvanus
Masters
Level 128
God Stats
13W - 20L
1,570 SR
Queue Stats
606W - 551L
2,574 MMR
Party 1
Thor
Thor
Masters
XxWayzIxX
Thor
Masters
Level 112
God Stats
3W - 4L
1,707 SR
Queue Stats
184W - 151L
2,525 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,605 SR
2,655 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,549 SR
1,871 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Grandmaster
 
Eset
Grandmaster
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Grandmaster
 
Susano
Grandmaster
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Masters
Fεli
Cerberus
Masters
Level 126
God Stats
9W - 6L
1,632 SR
Queue Stats
608W - 584L
2,564 MMR
Solo
Bellona
Bellona
Masters
Reggaejunkie
Bellona
Masters
Level 180
God Stats
63W - 49L
1,613 SR
Queue Stats
476W - 450L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dixxie10
Janus
11
0 / 2 / 1
5,666
567
2,249
4,841
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Nika
Bakasura
10
0 / 1 / 0
5,852
585
4,280
12,559
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 2
5,844
584
5,070
5,851
1,817
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ViiVES
Sylvanus
8
0 / 3 / 2
4,959
496
3,240
9,803
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
3 / 1 / 0
5,887
589
5,707
9,468
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KuzenboThothSobekMedusa

VS

Bans
SerqetAthenaOsirisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 0 / 2
6,939
694
5,563
5,482
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
12
0 / 1 / 2
6,319
632
3,550
4,952
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
12
5 / 1 / 2
6,242
624
5,189
7,170
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Fεli
Cerberus
9
0 / 2 / 4
5,551
555
4,173
10,015
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Reggaejunkie
Bellona
12
1 / 0 / 0
6,838
684
8,453
9,209
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
W
Eset
 
Eset
0
1
2
1
W
Susano
 
Susano
5
1
2
6
L
Janus
Dixxie10
Janus
0
2
1
0.25
W
Cerberus
Fεli
Cerberus
0
2
4
1
L
Bakasura
Nika
Bakasura
0
1
0
0
W
Bellona
Reggaejunkie
Bellona
1
0
0
1
L
0
1
2
1
L
Sylvanus
ViiVES
Sylvanus
0
3
2
0.33
L
Thor
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
26,928
42,522
Taken
36,828
19,802
Mitigated
19,013
15,921
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,563
3,352
0
2,137
5,482
2,217
12
720
4,762
0
61,616
W
Eset
 
Eset
3,550
513
166
724
4,952
1,500
0
593
4,309
58,376
0
W
Susano
 
Susano
5,189
1,128
0
3,296
7,170
2,497
0
1,417
5,673
0
40,798
L
Janus
Dixxie10
Janus
2,249
179
0
662
4,841
1,433
0
1,826
2,951
42,828
0
W
Cerberus
Fεli
Cerberus
4,173
123
0
2,974
10,015
4,596
0
2,549
7,386
14,269
2,725
L
Bakasura
Nika
Bakasura
4,280
2,530
0
7,174
12,559
7,118
0
0
11,398
0
25,468
W
Bellona
Reggaejunkie
Bellona
8,453
2,262
0
4,228
9,209
8,203
0
0
7,903
0
63,819
L
5,070
2,343
0
1,757
5,851
1,817
0
813
5,038
0
55,574
L
Sylvanus
ViiVES
Sylvanus
3,240
1,010
743
2,102
9,803
6,220
0
2,700
6,977
13,178
0
L
Thor
5,707
1,503
0
3,483
9,468
3,214
0
1,371
7,938
0
38,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
31,889
383
Minions Killed
436
0
Camps Cleared
0
1,151,832
Distance Traveled
1,108,042
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,939
694
122
12
0
205,684
2
W
Eset
6,319
632
122
12
0
220,178
2
W
Susano
6,242
624
64
6
0
245,778
0
L
Janus
5,666
567
99
10
0
229,759
1
W
Cerberus
5,551
555
27
3
0
219,191
0
L
Bakasura
5,852
585
99
10
0
246,114
0
W
Bellona
6,838
684
101
10
0
217,211
2
L
Neith
5,844
584
106
11
0
219,526
1
L
Sylvanus
4,959
496
16
2
0
219,038
1
L
Thor
5,887
589
63
6
0
237,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role