Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BootyBandit987
Tsukuyomi
Level 158
God Stats
5W - 4L
1,438 SR
Queue Stats
227W - 215L
1,521 Elo+
Party 1
Thanatos
Thanatos
E-Quality-333
Thanatos
Level 103
God Stats
14W - 13L
1,560 SR
Queue Stats
373W - 366L
1,475 Elo+
Solo
Sol
Sol
i x a e z o
Sol
Level 107
God Stats
4W - 9L
1,382 SR
Queue Stats
376W - 354L
1,524 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,504 Elo+

VS

Team Averages
Level 89
1,509 SR
1,450 Elo+
Fenrir
Fenrir
Extrem1s
Fenrir
Level 155
God Stats
4W - 3L
1,521 SR
Queue Stats
22W - 24L
1,481 Elo+
Solo
King Arthur
King Arthur
McFallenOver
King Arthur
Level 82
God Stats
12W - 9L
1,500 SR
Queue Stats
164W - 164L
1,484 Elo+
Party 2
Janus
Janus
Star_1066
Janus
Level 76
God Stats
5W - 4L
1,462 SR
Queue Stats
197W - 209L
1,407 Elo+
Party 2
Hachiman
Hachiman
cap_underpants44
Hachiman
Level 66
God Stats
2W - 3L
1,549 SR
Queue Stats
91W - 100L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
guts_king56
Cthulhu
Level 68
God Stats
19W - 13L
1,515 SR
Queue Stats
76W - 83L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 0 / 0
3,930
655
1,664
2,937
860
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charon
 
Charon
7
1 / 0 / 0
3,744
624
1,759
4,370
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BootyBandit987
Tsukuyomi
6
0 / 1 / 1
3,790
632
2,658
6,292
2,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
E-Quality-333
Thanatos
5
0 / 2 / 0
3,233
539
873
4,715
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,989
665
1,940
3,674
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Extrem1s
Fenrir
7
3 / 0 / 0
4,120
687
2,702
4,134
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
McFallenOver
King Arthur
7
1 / 1 / 1
4,334
722
4,207
5,293
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Star_1066
Janus
8
1 / 0 / 0
4,503
751
1,571
2,165
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,102
684
1,941
2,305
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
guts_king56
Cthulhu
7
0 / 1 / 1
3,798
633
1,600
5,381
2,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
0
1
L
Charon
 
Charon
1
0
0
1
L
Tsukuyomi
BootyBandit987
Tsukuyomi
0
1
1
0.5
L
Thanatos
E-Quality-333
Thanatos
0
2
0
0
W
Fenrir
Extrem1s
Fenrir
3
0
0
3
W
King Arthur
McFallenOver
King Arthur
1
1
1
1.5
W
Janus
Star_1066
Janus
1
0
0
1
W
0
0
0
0
W
Cthulhu
guts_king56
Cthulhu
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
12,021
21,988
Taken
19,278
8,868
Mitigated
9,444
7,312
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,664
1,089
0
1,352
2,937
860
0
633
2,304
0
18,241
L
Charon
 
Charon
1,759
609
0
875
4,370
2,716
0
0
4,370
12,584
0
L
Tsukuyomi
BootyBandit987
Tsukuyomi
2,658
608
0
1,500
6,292
2,457
0
513
5,779
0
15,259
L
Thanatos
E-Quality-333
Thanatos
873
466
0
2,303
4,715
1,755
0
165
4,510
0
13,280
W
Fenrir
Extrem1s
Fenrir
2,702
1,110
0
936
4,134
1,641
0
393
3,741
0
22,248
W
King Arthur
McFallenOver
King Arthur
4,207
696
0
925
5,293
3,484
0
1,759
3,534
0
21,728
W
Janus
Star_1066
Janus
1,571
149
0
890
2,165
738
0
1,401
764
26,297
914
W
1,941
859
0
1,250
2,305
658
0
0
2,305
0
25,190
W
Cthulhu
guts_king56
Cthulhu
1,600
154
421
1,570
5,381
2,923
0
146
5,235
14,152
0
L
1,940
825
0
1,282
3,674
1,080
0
1,592
1,926
23,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,686
Gold Earned
20,857
145
Minions Killed
192
0
Camps Cleared
0
554,674
Distance Traveled
633,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,930
655
28
5
0
114,865
1
L
Charon
3,744
624
20
3
0
93,914
0
L
Tsukuyomi
3,790
632
22
4
0
119,385
0
L
Thanatos
3,233
539
26
4
0
113,432
0
W
Fenrir
4,120
687
37
6
0
148,912
0
W
King Arthur
4,334
722
38
6
0
127,317
0
W
Janus
4,503
751
53
9
0
115,565
0
W
Hachiman
4,102
684
42
7
0
112,497
0
W
Cthulhu
3,798
633
22
4
0
129,648
0
L
Sol
3,989
665
49
8
0
113,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role