Player Matchup

Morgan Le Fay
Morgan Le Fay
Qwerty62618
Morgan Le Fay
Level 67
God Stats
8W - 3L
1,762 SR
Queue Stats
152W - 146L
1,532 Elo+
Solo
Osiris
Osiris
Xe_Xo--
Osiris
Level 100
God Stats
2W - 0L
1,497 SR
Queue Stats
14W - 13L
1,595 Elo+
Solo
Cthulhu
Cthulhu
enari_kazuko
Cthulhu
Level 123
God Stats
8W - 4L
1,747 SR
Queue Stats
51W - 57L
1,504 Elo+
Party 1
Neith
Neith
sinamon810
Neith
Level 145
God Stats
4W - 2L
1,651 SR
Queue Stats
52W - 59L
1,501 Elo+
Party 1
Surtr
Surtr
theBR0WNiE
Surtr
Level 147
God Stats
33W - 26L
1,548 SR
Queue Stats
372W - 396L
1,516 Elo+
Solo
Team Averages
Level 116
1,641 SR
1,530 Elo+

VS

Team Averages
Level 110
1,510 SR
1,536 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdinaBeast222
Neith
Level 88
God Stats
31W - 45L
1,529 SR
Queue Stats
700W - 677L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
CremeFamily
Sun Wukong
Level 126
God Stats
5W - 1L
1,701 SR
Queue Stats
11W - 3L
1,721 Elo+
Solo
Awilix
Awilix
ElmagoCliff
Awilix
Level 78
God Stats
4W - 9L
1,158 SR
Queue Stats
262W - 238L
1,520 Elo+
Solo
Olorun
Olorun
isnipesurhead
Olorun
Level 132
God Stats
4W - 3L
1,663 SR
Queue Stats
74W - 100L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Qwerty62618
Morgan Le Fay
11
1 / 3 / 1
5,817
529
5,184
6,680
2,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Xe_Xo--
Osiris
12
0 / 0 / 0
6,469
588
3,776
10,840
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
enari_kazuko
Cthulhu
11
2 / 0 / 6
6,148
559
7,268
7,812
3,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
12
5 / 0 / 2
6,442
586
8,180
9,137
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
4 / 0 / 3
6,245
568
4,609
9,297
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 0
4,658
423
3,008
8,350
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,714
429
4,692
7,925
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
CremeFamily
Sun Wukong
10
0 / 0 / 0
5,795
527
6,441
7,060
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
2 / 2 / 0
5,765
524
3,844
9,075
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,302
482
2,552
8,181
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
0
0
L
0
3
0
0
L
Sun Wukong
CremeFamily
Sun Wukong
0
0
0
0
L
Awilix
2
2
0
1
W
Morgan Le Fay
Qwerty62618
Morgan Le Fay
1
3
1
0.5
W
Osiris
Xe_Xo--
Osiris
0
0
0
0
W
Cthulhu
enari_kazuko
Cthulhu
2
0
6
5
L
0
3
1
0.17
W
Neith
5
0
2
6
W
Surtr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
20,537
43,766
Taken
40,591
23,175
Mitigated
19,582
18,331
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,008
129
0
1,406
8,350
5,973
0
2,717
5,633
8,451
0
L
4,692
1,219
0
1,701
7,925
2,524
0
3,072
4,853
0
33,490
L
Sun Wukong
CremeFamily
Sun Wukong
6,441
1,390
0
2,860
7,060
4,826
0
0
7,060
0
41,018
L
Awilix
3,844
1,838
0
3,760
9,075
3,378
0
1,480
7,595
0
42,415
W
Morgan Le Fay
Qwerty62618
Morgan Le Fay
5,184
894
0
1,386
6,680
2,577
0
1,362
5,318
44,162
2,357
W
Osiris
Xe_Xo--
Osiris
3,776
1,444
0
5,241
10,840
8,659
0
0
9,879
0
49,274
W
Cthulhu
enari_kazuko
Cthulhu
7,268
622
237
3,064
7,812
3,954
0
675
7,137
31,909
3,894
L
2,552
1,562
0
2,732
8,181
2,881
0
5,033
3,148
34,952
4,230
W
Neith
8,180
3,290
0
5,359
9,137
3,269
132
2,528
6,609
0
42,056
W
Surtr
4,609
1,630
0
3,044
9,297
4,716
48
718
8,579
1,260
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
26,234
332
Minions Killed
274
0
Camps Cleared
0
1,090,264
Distance Traveled
1,090,333
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,658
423
5
0
0
199,908
0
L
Neith
4,714
429
46
4
0
208,589
0
L
Sun Wukong
5,795
527
77
7
0
229,783
5
L
Awilix
5,765
524
76
7
0
243,414
0
W
Morgan Le Fay
5,817
529
64
6
0
192,913
0
W
Osiris
6,469
588
74
7
0
192,664
2
W
Cthulhu
6,148
559
56
5
0
249,373
0
L
Olorun
5,302
482
70
6
0
208,639
0
W
Neith
6,442
586
63
6
0
199,989
0
W
Surtr
6,245
568
75
7
0
255,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role