Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dr Bussyy
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 130L
1,585 Elo+
Party 1
Charybdis
Charybdis
N a d e6656
Charybdis
Level 203
God Stats
21W - 25L
1,407 SR
Queue Stats
416W - 465L
1,489 Elo+
Solo
Thor
Thor
SirHolyPlate
Thor
Level 139
God Stats
5W - 5L
1,435 SR
Queue Stats
164W - 148L
1,561 Elo+
Party 1
Discordia
Discordia
sp0h
Discordia
Level 73
God Stats
29W - 30L
1,507 SR
Queue Stats
152W - 144L
1,491 Elo+
Solo
Team Averages
Level 138
1,470 SR
1,525 Elo+

VS

Team Averages
Level 110
1,507 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Fusion_Core234
Lancelot
Level 147
God Stats
0W - 3L
1,263 SR
Queue Stats
744W - 693L
1,572 Elo+
Solo
Vulcan
Vulcan
TopladSmithy
Vulcan
Level 104
God Stats
22W - 18L
1,591 SR
Queue Stats
85W - 85L
1,536 Elo+
Solo
Jormungandr
Jormungandr
irememberwhynow
Jormungandr
Level 88
God Stats
14W - 15L
1,422 SR
Queue Stats
377W - 391L
1,551 Elo+
Solo
Sol
Sol
signaprenup
Sol
Level 84
God Stats
1W - 1L
1,759 SR
Queue Stats
47W - 53L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 3
5,701
1,140
3,678
6,879
6,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Dr Bussyy
Fafnir
11
0 / 0 / 5
5,941
1,188
1,083
1,548
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
N a d e6656
Charybdis
10
2 / 0 / 5
5,695
1,139
5,708
4,400
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 5
5,373
1,075
4,909
3,833
2,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
sp0h
Discordia
10
3 / 0 / 3
5,699
1,140
7,501
1,541
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 0
5,471
1,094
2,725
3,941
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
9
0 / 2 / 0
4,934
987
2,509
8,066
5,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 3 / 0
4,808
962
1,086
3,578
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
irememberwhynow
Jormungandr
10
0 / 0 / 0
5,065
1,013
1,629
4,796
4,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,808
962
1,245
4,792
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
8
Kills
0
0
Deaths
8
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
3
4.5
L
Skadi
 
Skadi
0
1
0
0
W
Fafnir
Dr Bussyy
Fafnir
0
0
5
2.5
L
Lancelot
0
2
0
0
W
Charybdis
N a d e6656
Charybdis
2
0
5
4.5
W
0
0
5
2.5
L
Vulcan
0
3
0
0
L
Jormungandr
irememberwhynow
Jormungandr
0
0
0
0
L
0
2
0
0
W
Discordia
sp0h
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
9,194
18,201
Taken
25,173
12,807
Mitigated
13,796
5,445
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,678
118
0
1,284
6,879
6,956
0
1,155
5,724
0
8,998
L
Skadi
 
Skadi
2,725
671
0
0
3,941
1,590
0
1,582
2,231
0
19,583
W
Fafnir
Dr Bussyy
Fafnir
1,083
147
0
1,094
1,548
1,597
249
512
1,036
8,672
0
L
Lancelot
2,509
332
0
1,427
8,066
5,011
0
2,027
5,865
0
7,870
W
Charybdis
N a d e6656
Charybdis
5,708
3,142
0
1,926
4,400
1,538
2,033
910
3,490
0
17,886
W
4,909
1,098
0
642
3,833
2,176
0
541
3,292
0
16,286
L
Vulcan
1,086
0
0
0
3,578
1,279
0
1,247
2,207
4,090
53
L
Jormungandr
irememberwhynow
Jormungandr
1,629
166
0
406
4,796
4,433
0
1,860
2,610
11,293
0
L
1,245
88
0
518
4,792
1,483
0
1,036
3,676
6,618
0
W
Discordia
sp0h
Discordia
7,501
327
0
499
1,541
540
168
838
703
11,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
25,086
109
Minions Killed
104
0
Camps Cleared
0
639,428
Distance Traveled
531,035
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,701
1,140
12
2
0
136,309
0
L
Skadi
5,471
1,094
47
9
0
115,971
0
W
Fafnir
5,941
1,188
20
4
0
134,172
0
L
Lancelot
4,934
987
10
2
0
118,247
0
W
Charybdis
5,695
1,139
32
6
0
111,342
0
W
Thor
5,373
1,075
35
7
0
132,811
0
L
Vulcan
4,808
962
13
3
0
66,016
0
L
Jormungandr
5,065
1,013
27
5
0
117,000
0
L
Sol
4,808
962
7
1
0
113,801
0
W
Discordia
5,699
1,140
10
2
0
124,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role