Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DEVIANT34
Agni
Level 60
God Stats
5W - 8L
1,406 SR
Queue Stats
58W - 54L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Gr33nSmile
Nu Wa
Level 36
God Stats
2W - 1L
1,689 SR
Queue Stats
3W - 8L
1,374 Elo+
Solo
Artemis
Artemis
UweBoll
Artemis
Level 83
God Stats
13W - 9L
1,503 SR
Queue Stats
91W - 85L
1,479 Elo+
Solo
Sobek
Sobek
XÚQUER
Sobek
Level 88
God Stats
0W - 2L
1,683 SR
Queue Stats
166W - 189L
1,445 Elo+
Solo
Team Averages
Level 84
1,556 SR
1,462 Elo+

VS

Team Averages
Level 89
1,623 SR
1,524 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GoleMisGore
Hel
Level 84
God Stats
24W - 7L
1,697 SR
Queue Stats
347W - 133L
1,657 Elo+
Party 1
Da Ji
Da Ji
Hugghz
Da Ji
Level 108
God Stats
3W - 0L
1,759 SR
Queue Stats
43W - 39L
1,453 Elo+
Solo
Anubis
Anubis
Schimo92
Anubis
Level 45
God Stats
89W - 26L
1,481 SR
Queue Stats
299W - 113L
1,657 Elo+
Party 1
Shiva
Shiva
ThreeMs7181
Shiva
Level 52
God Stats
2W - 1L
1,680 SR
Queue Stats
261W - 265L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 0
5,871
1,174
1,781
5,223
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
10
0 / 1 / 0
5,782
1,156
4,567
2,471
727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
10
0 / 0 / 0
5,240
1,048
0
0
0
Artemis
UweBoll
Artemis
10
0 / 4 / 0
5,749
1,150
8,214
7,346
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
XÚQUER
Sobek
10
0 / 4 / 0
6,001
1,200
2,313
11,026
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

315

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 11
6,078
1,216
4,233
5,124
2,862
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 6
6,694
1,339
6,217
2,950
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Hugghz
Da Ji
11
3 / 0 / 8
6,831
1,366
4,674
4,641
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Schimo92
Anubis
11
3 / 0 / 7
6,759
1,352
4,989
3,307
1,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 7
6,714
1,343
3,945
4,442
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
11
11
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Terra
 
Terra
0
0
11
5.5
L
Agni
0
1
0
0
W
2
0
6
5
L
Nu Wa
0
0
0
0
W
Da Ji
Hugghz
Da Ji
3
0
8
7
W
Anubis
Schimo92
Anubis
3
0
7
6.5
W
3
0
7
6.5
L
Artemis
UweBoll
Artemis
0
4
0
0
L
Sobek
XÚQUER
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
24,058
26,066
Taken
20,464
13,848
Mitigated
12,069
2,590
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,781
862
0
1,095
5,223
1,582
0
2,575
2,609
0
14,037
W
Terra
 
Terra
4,233
41
1,801
1,813
5,124
2,862
0
1,478
3,646
4,691
700
L
Agni
4,567
34
0
93
2,471
727
0
1,411
1,013
17,515
0
W
6,217
747
2,163
1,711
2,950
1,381
0
1,472
1,478
22,690
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Hugghz
Da Ji
4,674
963
0
672
4,641
2,226
0
794
3,847
0
12,054
W
Anubis
Schimo92
Anubis
4,989
217
265
1,673
3,307
1,781
0
765
2,542
22,801
661
W
3,945
507
556
1,054
4,442
3,819
0
2,371
2,071
0
5,407
L
Artemis
UweBoll
Artemis
8,214
1,450
0
49
7,346
2,497
0
2,573
4,657
0
20,001
L
Sobek
XÚQUER
Sobek
2,313
213
0
1,353
11,026
9,042
0
8,164
2,691
7,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
33,076
92
Minions Killed
117
5
Camps Cleared
6
388,165
Distance Traveled
583,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,871
1,174
18
4
1
89,053
0
W
Terra
6,078
1,216
4
1
1
122,309
0
L
Agni
5,782
1,156
35
7
1
111,123
0
W
Hel
6,694
1,339
45
9
0
115,422
0
L
Nu Wa
5,240
1,048
0
0
0
0
0
W
Da Ji
6,831
1,366
13
3
4
118,405
0
W
Anubis
6,759
1,352
50
10
1
103,195
0
W
Shiva
6,714
1,343
5
1
0
124,661
0
L
Artemis
5,749
1,150
29
6
2
96,687
0
L
Sobek
6,001
1,200
10
2
1
91,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role