Player Matchup

Yu Huang
Yu Huang
Futusaelys
Yu Huang
Level 65
God Stats
0W - 2L
1,386 SR
Queue Stats
46W - 61L
1,412 Elo+
Solo
Ishtar
Ishtar
MySpOwN
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,545 Elo+
Solo
Artio
Artio
Pepperjack1986
Artio
Level 181
God Stats
8W - 18L
1,351 SR
Queue Stats
1,397W - 1,489L
1,459 Elo+
Solo
Agni
Agni
RoHwen
Agni
Level 113
God Stats
5W - 11L
1,298 SR
Queue Stats
602W - 612L
1,463 Elo+
Solo
Xbalanque
Xbalanque
livingartifart
Xbalanque
Level 73
God Stats
17W - 7L
1,865 SR
Queue Stats
327W - 362L
1,455 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,467 Elo+

VS

Team Averages
Level 119
1,446 SR
1,429 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Don RASTApat
Sobek
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 141L
1,207 Elo+
Solo
Baron Samedi
Baron Samedi
Ludovic_Jorgitou
Baron Samedi
Level 43
God Stats
2W - 0L
1,352 SR
Queue Stats
36W - 29L
1,520 Elo+
Solo
Anubis
Anubis
Волшебницa
Anubis
Level 208
God Stats
19W - 14L
1,378 SR
Queue Stats
1,025W - 1,047L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Futusaelys
Yu Huang
14
1 / 5 / 5
8,303
692
5,298
9,860
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MySpOwN
Ishtar
16
2 / 5 / 4
8,744
729
7,418
11,978
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 5
8,784
732
4,484
14,773
17,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
RoHwen
Agni
16
4 / 3 / 3
9,151
763
9,774
9,292
5,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
livingartifart
Xbalanque
16
3 / 5 / 6
9,045
754
19,800
13,359
9,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
10 / 1 / 9
11,107
926
17,358
8,731
4,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sol
 
Sol
18
5 / 1 / 12
10,547
879
15,164
12,745
5,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 9
8,500
708
2,129
12,281
15,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Ludovic_Jorgitou
Baron Samedi
16
3 / 3 / 13
9,222
769
10,343
9,440
6,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 3 / 11
9,981
832
10,128
9,671
5,350
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
11
Kills
22
22
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
9
14.5
W
Sol
 
Sol
5
1
12
11
W
0
3
9
1.5
L
Yu Huang
Futusaelys
Yu Huang
1
5
5
0.7
W
Baron Samedi
Ludovic_Jorgitou
Baron Samedi
3
3
13
3.17
L
Ishtar
MySpOwN
Ishtar
2
5
4
0.8
L
1
4
5
0.88
L
Agni
RoHwen
Agni
4
3
3
1.83
L
Xbalanque
livingartifart
Xbalanque
3
5
6
1.2
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
55,122
59,262
Taken
52,868
43,435
Mitigated
38,432
14,510
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,358
5,856
2,558
2,586
8,731
4,623
2,242
3,295
5,436
0
33,282
W
Sol
 
Sol
15,164
1,461
1,661
5,829
12,745
5,697
1,821
4,200
8,545
34,747
122
W
2,129
260
915
1,333
12,281
15,883
56
3,418
8,863
7,211
0
L
Yu Huang
Futusaelys
Yu Huang
5,298
469
240
1,432
9,860
4,474
186
5,286
4,574
15,340
372
W
Baron Samedi
Ludovic_Jorgitou
Baron Samedi
10,343
360
3,904
1,771
9,440
6,879
433
3,424
6,016
15,736
0
L
Ishtar
MySpOwN
Ishtar
7,418
3,366
354
1,335
11,978
5,901
0
7,277
4,701
0
21,720
L
4,484
168
1,348
2,281
14,773
17,903
0
10,060
4,713
6,630
1,362
L
Agni
RoHwen
Agni
9,774
1,499
509
1,268
9,292
5,880
0
6,227
3,065
19,441
991
L
Xbalanque
livingartifart
Xbalanque
19,800
6,091
2,429
3,314
13,359
9,277
0
8,492
4,867
0
38,935
W
10,128
369
1,847
2,438
9,671
5,350
324
3,577
6,094
26,539
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
49,357
132
Minions Killed
147
0
Camps Cleared
0
1,084,696
Distance Traveled
1,145,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,107
926
34
3
0
220,327
0
W
Sol
10,547
879
39
3
0
275,235
0
W
Sobek
8,500
708
7
1
0
242,005
0
L
Yu Huang
8,303
692
22
2
0
227,695
0
W
Baron Samedi
9,222
769
16
1
0
218,418
0
L
Ishtar
8,744
729
36
3
0
209,900
0
L
Artio
8,784
732
12
1
0
198,419
0
L
Agni
9,151
763
21
2
0
225,987
0
L
Xbalanque
9,045
754
41
3
0
222,695
0
W
Anubis
9,981
832
51
4
0
189,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role