Player Matchup

Ares
Ares
AlexSparkle
Ares
Level 16
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Neith
Neith
AstroOrion
Neith
Level 144
God Stats
25W - 30L
1,410 SR
Queue Stats
651W - 632L
1,512 Elo+
Solo
Susano
Susano
BidDinosaur6499
Susano
Level 117
God Stats
6W - 4L
2,015 SR
Queue Stats
184W - 173L
1,517 Elo+
Solo
Medusa
Medusa
Karoluch
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lucifferi
Tsukuyomi
Level 155
God Stats
8W - 12L
1,386 SR
Queue Stats
105W - 110L
1,517 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,458 Elo+

VS

Team Averages
Level 116
1,627 SR
1,604 Elo+
Maui
Maui
FeMate
Maui
Level 141
God Stats
5W - 1L
1,653 SR
Queue Stats
14W - 5L
1,630 Elo+
Solo
Vulcan
Vulcan
Marfik
Vulcan
Level 122
God Stats
9W - 3L
1,658 SR
Queue Stats
35W - 18L
1,590 Elo+
Party 1
Pele
Pele
SngKrv
Pele
Level 144
God Stats
2W - 1L
1,390 SR
Queue Stats
40W - 23L
1,590 Elo+
Party 1
Hachiman
Hachiman
WhyNǿt
Hachiman
Level 67
God Stats
13W - 6L
1,623 SR
Queue Stats
26W - 11L
1,625 Elo+
Party 1
Charybdis
Charybdis
tiitagsxR
Charybdis
Level 108
God Stats
12W - 3L
1,809 SR
Queue Stats
288W - 260L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,665
417
2,928
13,835
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
3 / 1 / 0
8,572
536
7,286
11,081
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 1
7,752
485
5,757
15,821
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Karoluch
Medusa
10
0 / 6 / 2
6,712
420
5,501
9,568
3,221
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Lucifferi
Tsukuyomi
12
0 / 5 / 0
6,709
419
5,610
14,321
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
FeMate
Maui
14
3 / 0 / 11
10,023
626
3,630
9,377
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Marfik
Vulcan
15
0 / 1 / 1
9,140
571
5,383
4,864
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
SngKrv
Pele
16
4 / 0 / 12
9,576
599
14,654
16,435
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
WhyNǿt
Hachiman
16
7 / 3 / 8
10,324
645
10,850
10,724
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
tiitagsxR
Charybdis
16
8 / 0 / 3
11,320
708
12,836
11,551
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
22
22
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Neith
3
1
0
3
L
1
4
1
0.38
W
Maui
FeMate
Maui
3
0
11
8.5
L
Medusa
Karoluch
Medusa
0
6
2
0.17
L
Tsukuyomi
Lucifferi
Tsukuyomi
0
5
0
0
W
Vulcan
Marfik
Vulcan
0
1
1
0.5
W
Pele
SngKrv
Pele
4
0
12
10
W
Hachiman
WhyNǿt
Hachiman
7
3
8
3.67
W
Charybdis
tiitagsxR
Charybdis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
47,353
64,626
Taken
52,951
30,802
Mitigated
29,463
14,076
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
467
0
1,017
13,835
12,152
0
1,273
12,562
14,030
1,548
L
Neith
7,286
967
0
3,599
11,081
4,288
0
4,586
6,495
0
75,682
L
5,757
835
0
3,890
15,821
5,832
0
406
15,415
0
56,365
W
Maui
FeMate
Maui
3,630
855
2,288
2,362
9,377
8,541
479
1,538
7,839
30,683
0
L
Medusa
Karoluch
Medusa
5,501
1,655
0
685
9,568
3,221
0
1,207
8,361
0
43,922
L
Tsukuyomi
Lucifferi
Tsukuyomi
5,610
821
0
4,885
14,321
5,309
0
1,541
12,780
0
49,594
W
Vulcan
Marfik
Vulcan
5,383
0
0
500
4,864
2,639
242
63
4,801
66,371
0
W
Pele
SngKrv
Pele
14,654
3,648
0
7,317
16,435
8,588
69
1,360
15,075
0
91,834
W
Hachiman
WhyNǿt
Hachiman
10,850
6,225
0
3,621
10,724
4,922
2,849
571
10,153
0
74,338
W
Charybdis
tiitagsxR
Charybdis
12,836
4,544
0
7,933
11,551
4,773
2,881
392
11,159
0
93,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
50,383
416
Minions Killed
530
0
Camps Cleared
0
1,520,446
Distance Traveled
1,706,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,665
417
31
2
0
298,464
0
L
Neith
8,572
536
142
9
0
295,802
0
L
Susano
7,752
485
86
5
0
304,035
3
W
Maui
10,023
626
44
3
0
348,683
7
L
Medusa
6,712
420
82
5
0
299,238
0
L
Tsukuyomi
6,709
419
75
5
0
322,907
2
W
Vulcan
9,140
571
123
8
0
365,125
0
W
Pele
9,576
599
104
7
0
407,804
0
W
Hachiman
10,324
645
122
8
0
295,914
0
W
Charybdis
11,320
708
137
9
0
289,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role