Player Matchup

Bacchus
Bacchus
Badboy335
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,505 Elo+
Party 2
Chang'e
Chang'e
Schruff1609
Chang'e
Level 79
God Stats
4W - 3L
1,646 SR
Queue Stats
24W - 33L
1,493 Elo+
Party 2
Ishtar
Ishtar
TommyiRed
Ishtar
Level 88
God Stats
10W - 5L
1,395 SR
Queue Stats
89W - 78L
1,466 Elo+
Solo
Team Averages
Level 84
1,514 SR
1,488 Elo+

VS

Team Averages
Level 72
1,667 SR
1,490 Elo+
Ra
Ra
Bileh54
Ra
Level 140
God Stats
6W - 7L
1,557 SR
Queue Stats
102W - 101L
1,485 Elo+
Solo
Anhur
Anhur
EnIIx987
Anhur
Level 31
God Stats
6W - 7L
1,536 SR
Queue Stats
112W - 111L
1,493 Elo+
Party 1
Hercules
Hercules
Natsukiss
Hercules
Level 46
God Stats
2W - 4L
1,908 SR
Queue Stats
135W - 126L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Badboy335
Bacchus
13
2 / 0 / 5
7,812
651
8,132
10,276
11,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Schruff1609
Chang'e
13
1 / 4 / 5
8,067
672
9,543
13,182
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
TommyiRed
Ishtar
14
4 / 2 / 2
8,607
717
9,448
8,446
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,707
726
5,512
9,021
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
EnIIx987
Anhur
14
3 / 3 / 1
8,815
735
11,439
11,425
5,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Natsukiss
Hercules
10
1 / 4 / 3
7,391
616
8,735
15,586
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
6
6
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Badboy335
Bacchus
2
0
5
4.5
L
2
0
2
3
L
Anhur
EnIIx987
Anhur
3
3
1
1.17
L
Hercules
Natsukiss
Hercules
1
4
3
0.63
W
Chang'e
Schruff1609
Chang'e
1
4
5
0.88
W
Ishtar
TommyiRed
Ishtar
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
25,686
31,904
Taken
36,032
19,747
Mitigated
23,270
8,158
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Badboy335
Bacchus
8,132
2,085
0
1,145
10,276
11,982
0
2,183
7,744
14,745
0
L
5,512
503
1,718
5,408
9,021
4,203
42
3,164
5,857
42,588
0
L
Anhur
EnIIx987
Anhur
11,439
6,667
0
3,263
11,425
5,272
61
7,766
3,631
0
37,994
L
Hercules
Natsukiss
Hercules
8,735
4,112
0
4,298
15,586
13,795
20
6,746
8,840
0
12,189
W
Chang'e
Schruff1609
Chang'e
9,543
492
1,844
3,834
13,182
4,043
0
1,422
11,410
35,441
0
W
Ishtar
TommyiRed
Ishtar
9,448
5,864
0
1,335
8,446
3,722
0
1,877
6,361
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
24,913
132
Minions Killed
139
0
Camps Cleared
0
686,731
Distance Traveled
600,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,812
651
15
1
0
248,442
0
L
Ra
8,707
726
63
5
0
213,819
0
L
Anhur
8,815
735
64
5
0
190,951
0
L
Hercules
7,391
616
12
1
0
195,832
0
W
Chang'e
8,067
672
59
5
0
220,998
0
W
Ishtar
8,607
717
58
5
0
217,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role