Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigDoM05
Ganesha
Level 111
God Stats
28W - 21L
1,173 SR
Queue Stats
642W - 705L
1,451 Elo+
Party 1
Shiva
Shiva
EVL BULLSEYE
Shiva
Level 116
God Stats
36W - 32L
1,528 SR
Queue Stats
417W - 436L
1,526 Elo+
Solo
Chaac
Chaac
SleetyDaffodil3
Chaac
Level 86
God Stats
39W - 43L
1,554 SR
Queue Stats
413W - 445L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
TexasBOY93SL
Nu Wa
Level 144
God Stats
14W - 7L
1,696 SR
Queue Stats
169W - 171L
1,512 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,499 Elo+

VS

Team Averages
Level 99
1,420 SR
1,474 Elo+
Persephone
Persephone
Bo2nd
Persephone
Level 134
God Stats
15W - 19L
1,512 SR
Queue Stats
242W - 258L
1,398 Elo+
Solo
Maui
Maui
ChigBuns
Maui
Level 123
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 2L
1,669 Elo+
Solo
Surtr
Surtr
DaddyRa1n
Surtr
Level 61
God Stats
25W - 20L
1,570 SR
Queue Stats
46W - 34L
1,741 Elo+
Solo
Nut
Nut
HellHayze
Nut
Level 32
God Stats
0W - 3L
1,193 SR
Queue Stats
11W - 31L
1,161 Elo+
Solo
Thanatos
Thanatos
takaakinice
Thanatos
Level 146
God Stats
6W - 11L
1,310 SR
Queue Stats
39W - 49L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 1 / 5
7,432
1,062
3,414
3,078
1,546
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BigDoM05
Ganesha
13
0 / 0 / 9
8,263
1,180
7,420
5,467
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 2
8,240
1,177
4,636
6,284
7,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 1 / 6
7,280
1,040
5,797
5,449
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 7
7,964
1,138
12,582
3,460
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

341

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bo2nd
Persephone
10
0 / 0 / 0
4,708
673
0
378
71
Maui
12
1 / 1 / 1
7,127
1,018
5,286
7,842
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
DaddyRa1n
Surtr
13
1 / 2 / 2
7,425
1,061
5,975
13,207
8,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 2
7,139
1,020
6,304
5,483
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
takaakinice
Thanatos
12
1 / 5 / 1
7,441
1,063
3,083
9,996
3,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
9
Kills
3
3
Deaths
9
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
5
3.5
W
Ganesha
BigDoM05
Ganesha
0
0
9
4.5
L
Persephone
Bo2nd
Persephone
0
0
0
0
L
Maui
1
1
1
1.5
L
Surtr
DaddyRa1n
Surtr
1
2
2
1
W
5
0
2
6
L
0
1
2
1
W
1
1
6
4
W
2
1
7
5.5
L
Thanatos
takaakinice
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
20,648
23,738
Taken
36,906
20,905
Mitigated
19,650
2,385
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,414
1,448
0
0
3,078
1,546
0
557
2,476
0
13,503
W
Ganesha
BigDoM05
Ganesha
7,420
705
0
951
5,467
6,322
0
1,217
3,950
13,875
1,551
L
Persephone
Bo2nd
Persephone
0
0
0
0
378
71
0
332
0
0
0
L
Maui
5,286
1,422
0
501
7,842
5,920
0
2,477
4,756
15,700
0
L
Surtr
DaddyRa1n
Surtr
5,975
1,612
0
250
13,207
8,696
0
6,918
5,813
390
18,021
W
4,636
514
0
407
6,284
7,105
0
1,360
4,680
0
17,425
L
6,304
3,538
0
391
5,483
1,500
0
3,102
2,022
0
27,623
W
5,797
230
0
1,027
5,449
4,431
0
1,204
4,157
0
11,774
W
12,582
3,329
0
0
3,460
1,501
0
388
3,036
30,555
658
L
Thanatos
takaakinice
Thanatos
3,083
436
0
2,568
9,996
3,463
0
5,052
4,695
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
33,840
147
Minions Killed
147
8
Camps Cleared
4
641,173
Distance Traveled
509,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,432
1,062
28
4
2
120,183
0
W
Ganesha
8,263
1,180
5
1
0
135,290
0
L
Persephone
4,708
673
0
0
0
0
0
L
Maui
7,127
1,018
37
5
0
123,872
0
L
Surtr
7,425
1,061
32
5
1
132,293
0
W
Shiva
8,240
1,177
25
4
3
126,425
0
L
Nut
7,139
1,020
45
6
0
134,219
0
W
Chaac
7,280
1,040
24
3
2
129,720
0
W
Nu Wa
7,964
1,138
65
9
1
129,555
0
L
Thanatos
7,441
1,063
33
5
3
118,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role