Player Matchup

Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KPOT_B_TPYCUKAX
Tsukuyomi
Level 82
God Stats
6W - 4L
1,525 SR
Queue Stats
126W - 124L
1,451 Elo+
Party 2
Chernobog
Chernobog
OmegaD96
Chernobog
Level 127
God Stats
5W - 4L
1,555 SR
Queue Stats
160W - 148L
1,468 Elo+
Solo
Chang'e
Chang'e
sashcochertovec
Chang'e
Level 89
God Stats
4W - 6L
1,372 SR
Queue Stats
235W - 207L
1,462 Elo+
Party 2
Ares
Ares
w33dka1ser
Ares
Level 158
God Stats
8W - 4L
1,788 SR
Queue Stats
191W - 198L
1,522 Elo+
Solo
Team Averages
Level 130
1,548 SR
1,481 Elo+

VS

Team Averages
Level 106
1,511 SR
1,567 Elo+
Vamana
Vamana
Csm_Raider
Vamana
Level 81
God Stats
5W - 2L
1,628 SR
Queue Stats
56W - 70L
1,439 Elo+
Solo
Bacchus
Bacchus
Marfik
Bacchus
Level 122
God Stats
4W - 5L
1,444 SR
Queue Stats
35W - 18L
1,618 Elo+
Party 1
Lancelot
Lancelot
Skadi7533
Lancelot
Level 118
God Stats
0W - 2L
1,301 SR
Queue Stats
212W - 208L
1,493 Elo+
Solo
Nu Wa
Nu Wa
SngKrv
Nu Wa
Level 144
God Stats
0W - 1L
1,540 SR
Queue Stats
40W - 23L
1,618 Elo+
Party 1
Hachiman
Hachiman
WhyNǿt
Hachiman
Level 67
God Stats
13W - 6L
1,641 SR
Queue Stats
26W - 11L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
12 / 0 / 2
11,895
793
16,019
10,950
6,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KPOT_B_TPYCUKAX
Tsukuyomi
15
4 / 1 / 10
9,094
606
11,786
11,593
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
OmegaD96
Chernobog
15
5 / 0 / 3
8,823
588
8,779
8,368
3,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
9,035
602
10,623
14,540
5,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
7,852
523
5,764
11,551
10,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Csm_Raider
Vamana
12
0 / 10 / 0
6,868
458
5,095
19,023
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Marfik
Bacchus
9
0 / 5 / 4
6,456
430
7,110
14,390
14,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Skadi7533
Lancelot
9
0 / 6 / 3
5,863
391
2,344
16,698
15,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
SngKrv
Nu Wa
13
4 / 4 / 0
7,920
528
15,794
11,954
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
WhyNǿt
Hachiman
13
2 / 4 / 1
7,882
525
6,686
9,871
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
29
Kills
6
6
Deaths
29
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
2
13
L
Vamana
Csm_Raider
Vamana
0
10
0
0
W
Tsukuyomi
KPOT_B_TPYCUKAX
Tsukuyomi
4
1
10
9
L
Bacchus
Marfik
Bacchus
0
5
4
0.4
W
Chernobog
OmegaD96
Chernobog
5
0
3
6.5
L
Lancelot
Skadi7533
Lancelot
0
6
3
0.25
L
Nu Wa
SngKrv
Nu Wa
4
4
0
1
L
Hachiman
WhyNǿt
Hachiman
2
4
1
0.63
W
4
3
7
2.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,971
Damage
37,029
57,002
Taken
71,936
29,766
Mitigated
45,300
27,767
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,019
720
0
7,222
10,950
6,490
554
1,835
9,027
103,316
3,409
L
Vamana
Csm_Raider
Vamana
5,095
2,945
0
4,700
19,023
8,169
0
13,189
5,834
0
50,274
W
Tsukuyomi
KPOT_B_TPYCUKAX
Tsukuyomi
11,786
3,412
0
5,800
11,593
4,431
894
4,205
7,139
0
86,675
L
Bacchus
Marfik
Bacchus
7,110
832
0
1,870
14,390
14,083
0
4,745
9,645
21,903
0
W
Chernobog
OmegaD96
Chernobog
8,779
4,845
266
4,846
8,368
3,338
2,759
1,817
6,473
0
66,192
L
Lancelot
Skadi7533
Lancelot
2,344
608
92
3,795
16,698
15,451
0
4,330
12,368
0
26,743
L
Nu Wa
SngKrv
Nu Wa
15,794
3,511
40
1,615
11,954
4,220
0
7,649
4,305
58,336
0
L
Hachiman
WhyNǿt
Hachiman
6,686
3,631
0
2,249
9,871
3,377
0
933
8,938
0
64,011
W
10,623
345
1,743
6,934
14,540
5,065
1,388
10,370
3,435
66,944
3,091
W
5,764
326
0
956
11,551
10,442
459
4,084
7,298
31,350
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
34,989
551
Minions Killed
349
0
Camps Cleared
0
1,497,355
Distance Traveled
1,463,418
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,895
793
180
12
0
275,006
7
L
Vamana
6,868
458
81
5
0
282,936
0
W
Tsukuyomi
9,094
606
123
8
0
333,020
0
L
Bacchus
6,456
430
22
1
0
310,021
4
W
Chernobog
8,823
588
100
7
0
297,154
0
L
Lancelot
5,863
391
35
2
0
301,005
4
L
Nu Wa
7,920
528
98
7
0
305,154
1
L
Hachiman
7,882
525
113
8
0
264,302
0
W
Chang'e
9,035
602
98
7
0
298,739
4
W
Ares
7,852
523
50
3
0
293,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role