Player Matchup

Cabrakan
Cabrakan
Lucky00001
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,524 Elo+
Party 2
Shiva
Shiva
RASinicOLA
Shiva
Level 252
God Stats
16W - 15L
1,577 SR
Queue Stats
605W - 600L
1,434 Elo+
Solo
Nut
Nut
YummyBentoBox
Nut
Level 100
God Stats
1W - 3L
1,435 SR
Queue Stats
139W - 135L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
letmein1975
Sun Wukong
Level 147
God Stats
0W - 1L
1,225 SR
Queue Stats
333W - 330L
1,520 Elo+
Solo
Hades
Hades
xl-Blank-Ix
Hades
Level 73
God Stats
30W - 16L
1,652 SR
Queue Stats
335W - 348L
1,415 Elo+
Party 2
Team Averages
Level 122
1,478 SR
1,484 Elo+

VS

Team Averages
Level 88
1,690 SR
1,550 Elo+
Lancelot
Lancelot
ElPiggy69
Lancelot
Level 87
God Stats
8W - 1L
1,998 SR
Queue Stats
54W - 62L
1,470 Elo+
Solo
Sol
Sol
PeanutLad100
Sol
Level 109
God Stats
1W - 2L
1,333 SR
Queue Stats
98W - 96L
1,447 Elo+
Solo
Charybdis
Charybdis
Perrilla69
Charybdis
Level 69
God Stats
125W - 94L
1,658 SR
Queue Stats
212W - 215L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
RAMPEWR
Sylvanus
Level 145
God Stats
15W - 13L
1,599 SR
Queue Stats
635W - 596L
1,528 Elo+
Solo
Loki
Loki
fatimmy11
Loki
Level 28
God Stats
55W - 21L
1,859 SR
Queue Stats
95W - 67L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lucky00001
Cabrakan
11
2 / 2 / 1
6,493
464
6,693
12,195
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
11
0 / 4 / 2
6,997
500
9,273
17,270
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 2
7,347
525
7,825
13,618
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
letmein1975
Sun Wukong
12
2 / 1 / 2
7,286
520
5,252
12,711
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 0
6,792
485
4,655
9,792
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElPiggy69
Lancelot
13
3 / 1 / 1
7,826
559
11,605
13,578
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 0
8,237
588
13,472
10,040
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Perrilla69
Charybdis
13
1 / 1 / 1
8,044
575
7,776
7,909
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RAMPEWR
Sylvanus
12
0 / 2 / 6
7,947
568
6,452
13,719
12,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
16
1 / 1 / 1
8,164
583
5,495
10,108
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ElPiggy69
Lancelot
3
1
1
3.5
L
Cabrakan
Lucky00001
Cabrakan
2
2
1
1.25
W
4
2
0
2
W
Charybdis
Perrilla69
Charybdis
1
1
1
1.5
W
Sylvanus
RAMPEWR
Sylvanus
0
2
6
1.5
L
Shiva
0
4
2
0.25
L
2
2
2
1.5
W
Loki
1
1
1
1.5
L
Sun Wukong
letmein1975
Sun Wukong
2
1
2
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,698
Damage
44,800
65,586
Taken
55,354
41,289
Mitigated
28,766
21,654
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ElPiggy69
Lancelot
11,605
3,053
0
3,689
13,578
5,636
422
777
11,907
0
56,088
L
Cabrakan
Lucky00001
Cabrakan
6,693
780
0
832
12,195
11,756
0
4,536
7,659
16,358
0
W
13,472
6,631
0
2,657
10,040
3,772
680
1,603
8,227
67,183
5,561
W
Charybdis
Perrilla69
Charybdis
7,776
3,689
0
3,170
7,909
2,919
2,367
4,596
2,939
0
63,254
W
Sylvanus
RAMPEWR
Sylvanus
6,452
2,010
2,462
4,357
13,719
12,324
724
2,285
11,256
27,505
3,244
L
Shiva
9,273
2,388
0
4,786
17,270
11,579
0
1,076
16,194
0
47,366
L
7,825
4,935
0
5,783
13,618
5,615
0
9,841
3,777
0
43,918
W
Loki
5,495
1,508
0
6,609
10,108
4,115
163
1,218
8,691
0
86,078
L
Sun Wukong
letmein1975
Sun Wukong
5,252
2,032
0
4,412
12,711
6,980
0
3,086
9,625
0
60,000
L
4,655
284
799
5,042
9,792
5,359
0
1,058
8,734
54,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
40,218
340
Minions Killed
473
0
Camps Cleared
0
1,399,360
Distance Traveled
1,443,330
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,826
559
74
5
0
309,724
0
L
Cabrakan
6,493
464
19
1
0
298,664
2
W
Sol
8,237
588
122
9
0
273,369
3
W
Charybdis
8,044
575
110
8
0
271,654
0
W
Sylvanus
7,947
568
27
2
0
243,415
8
L
Shiva
6,997
500
68
5
0
270,603
1
L
Nut
7,347
525
65
5
0
252,039
2
W
Loki
8,164
583
140
10
0
345,168
0
L
Sun Wukong
7,286
520
92
7
0
279,079
0
L
Hades
6,792
485
96
7
0
298,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role