Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
CenturionShadow
Erlang Shen
Gold V
Level 137
God Stats
6W - 2L
1,483 SR
Queue Stats
33W - 38L
1,370 MMR
Party 1
Skadi
Skadi
Gold V
HellLight_Kanato
Skadi
Gold V
Level 106
God Stats
2W - 2L
1,436 SR
Queue Stats
188W - 204L
1,367 MMR
Solo
Medusa
Medusa
Silver II
ash2115
Medusa
Silver II
Level 100
God Stats
7W - 8L
1,450 SR
Queue Stats
16W - 21L
1,354 MMR
Party 1
Kukulkan
Kukulkan
Silver I
currobetis97
Kukulkan
Silver I
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 124L
1,415 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,474 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,477 SR
1,405 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Alkov
Mulan
Bronze III
Level 146
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 4L
1,362 MMR
Solo
Bastet
Bastet
Silver I
KLMenDark
Bastet
Silver I
Level 67
God Stats
2W - 3L
1,430 SR
Queue Stats
54W - 65L
1,359 MMR
Solo
Rama
Rama
Gold V
KeilanHybrid
Rama
Gold V
Level 155
God Stats
11W - 8L
1,659 SR
Queue Stats
49W - 55L
1,396 MMR
Solo
Ra
Ra
Gold III
TheDocthoor
Ra
Gold III
Level 158
God Stats
2W - 2L
1,582 SR
Queue Stats
175W - 168L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 1
3,778
756
1,405
3,391
2,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
CenturionShadow
Erlang Shen
6
0 / 0 / 1
3,272
654
1,718
4,266
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,036
807
2,254
3,002
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
ash2115
Medusa
6
1 / 1 / 0
3,547
709
2,409
2,573
694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
currobetis97
Kukulkan
7
0 / 1 / 0
3,790
758
842
1,707
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KuzenboThanatosAresHun Batz

VS

Bans
AchillesAthenaLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
2 / 1 / 0
3,472
694
1,682
3,655
1,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Alkov
Mulan
3
0 / 1 / 0
2,678
536
675
2,068
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
KLMenDark
Bastet
6
0 / 0 / 1
3,140
628
2,133
4,741
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,444
689
1,168
3,631
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,759
752
1,180
2,033
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Nox
 
Nox
2
1
0
2
L
Mulan
Alkov
Mulan
0
1
0
0
W
Erlang Shen
CenturionShadow
Erlang Shen
0
0
1
0.5
W
1
1
0
1
L
Bastet
KLMenDark
Bastet
0
0
1
0.5
L
0
1
1
0.5
L
1
0
0
1
W
Medusa
ash2115
Medusa
1
1
0
1
W
Kukulkan
currobetis97
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,628
Damage
6,838
14,939
Taken
16,128
6,473
Mitigated
5,915
4,789
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,405
291
0
1,722
3,391
2,678
0
389
3,002
8,189
1,316
L
Nox
 
Nox
1,682
506
94
987
3,655
1,983
0
376
3,279
8,866
0
L
Mulan
Alkov
Mulan
675
62
0
132
2,068
670
0
0
2,068
0
7,201
W
Erlang Shen
CenturionShadow
Erlang Shen
1,718
903
0
1,441
4,266
1,617
0
650
3,616
0
18,376
W
2,254
884
0
410
3,002
904
15
698
2,304
0
24,599
L
Bastet
KLMenDark
Bastet
2,133
629
0
1,137
4,741
1,565
0
308
4,433
0
15,881
L
1,168
954
0
1,477
3,631
1,003
0
828
2,803
0
19,517
L
1,180
125
312
939
2,033
694
0
475
1,558
21,034
0
W
Medusa
ash2115
Medusa
2,409
914
0
896
2,573
694
0
484
2,089
0
19,022
W
Kukulkan
currobetis97
Kukulkan
842
134
0
320
1,707
580
0
641
1,066
22,636
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,423
Gold Earned
16,493
177
Minions Killed
135
0
Camps Cleared
0
508,568
Distance Traveled
465,327
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,778
756
15
3
0
110,642
0
L
Nox
3,472
694
13
3
0
101,428
4
L
Mulan
2,678
536
9
2
0
41,998
0
W
Erlang Shen
3,272
654
34
7
0
117,543
0
W
Skadi
4,036
807
49
10
0
74,097
0
L
Bastet
3,140
628
31
6
0
121,377
0
L
Rama
3,444
689
38
8
0
94,848
0
L
Ra
3,759
752
44
9
0
105,676
0
W
Medusa
3,547
709
33
7
0
107,742
0
W
Kukulkan
3,790
758
46
9
0
98,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role