Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BalkanZiege88
Mulan
Level 44
God Stats
3W - 6L
1,323 SR
Queue Stats
203W - 201L
1,432 Elo+
Solo
Arachne
Arachne
JoelNovoa_69
Arachne
Level 49
God Stats
2W - 3L
1,271 SR
Queue Stats
7W - 13L
1,279 Elo+
Solo
Vulcan
Vulcan
Z0mb1e_Wolf_TV
Vulcan
Level 173
God Stats
3W - 6L
1,327 SR
Queue Stats
473W - 490L
1,473 Elo+
Party 1
Martichoras
Martichoras
minejavi77
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Solo
Team Averages
Level 98
1,384 SR
1,459 Elo+

VS

Team Averages
Level 105
1,602 SR
1,448 Elo+
Lancelot
Lancelot
Bru7ality
Lancelot
Level 93
God Stats
3W - 3L
1,714 SR
Queue Stats
144W - 137L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Erijah
Jing Wei
Level 143
God Stats
8W - 7L
1,488 SR
Queue Stats
292W - 341L
1,543 Elo+
Solo
Terra
Terra
Jan Goony
Terra
Level 123
God Stats
58W - 34L
1,633 SR
Queue Stats
310W - 338L
1,401 Elo+
Solo
Mercury
Mercury
MichoMacho
Mercury
Level 61
God Stats
5W - 6L
1,565 SR
Queue Stats
605W - 606L
1,415 Elo+
Solo
Vulcan
Vulcan
wuaki1996
Vulcan
Level 103
God Stats
5W - 1L
1,609 SR
Queue Stats
238W - 212L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 3 / 0
7,046
414
6,193
15,146
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 1
8,393
494
3,758
16,130
11,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
JoelNovoa_69
Arachne
11
1 / 3 / 0
6,695
394
4,662
11,839
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 1
8,269
486
5,262
8,706
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Martichoras
minejavi77
Martichoras
14
0 / 0 / 0
8,253
485
8,726
7,356
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bru7ality
Lancelot
15
6 / 3 / 2
9,687
570
15,518
13,150
11,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Erijah
Jing Wei
14
1 / 0 / 1
8,199
482
4,935
9,688
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Jan Goony
Terra
13
0 / 0 / 4
8,367
492
3,541
14,382
11,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
MichoMacho
Mercury
16
4 / 2 / 4
8,992
529
4,503
13,532
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
wuaki1996
Vulcan
16
1 / 0 / 1
9,479
558
8,960
5,243
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
2
4
1
0.63
W
Lancelot
Bru7ality
Lancelot
6
3
2
2.33
W
Jing Wei
Erijah
Jing Wei
1
0
1
1.5
W
Terra
Jan Goony
Terra
0
0
4
2
L
Arachne
JoelNovoa_69
Arachne
1
3
0
0.33
W
Mercury
MichoMacho
Mercury
4
2
4
3
L
0
2
1
0.25
L
Martichoras
minejavi77
Martichoras
0
0
0
0
W
Vulcan
wuaki1996
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
37,457
59,177
Taken
55,995
41,011
Mitigated
34,959
16,298
Healing
25,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,193
2,280
0
4,645
15,146
17,610
0
4,521
10,625
16,319
3,406
L
3,758
895
0
3,572
16,130
11,361
0
0
16,130
0
47,857
W
Lancelot
Bru7ality
Lancelot
15,518
5,454
0
1,486
13,150
11,291
1,254
1,429
11,706
0
62,584
W
Jing Wei
Erijah
Jing Wei
4,935
2,843
0
2,697
9,688
4,124
1,141
2,401
7,229
0
74,269
W
Terra
Jan Goony
Terra
3,541
285
5,644
6,686
14,382
11,040
161
2,758
11,573
24,537
0
L
Arachne
JoelNovoa_69
Arachne
4,662
3,453
0
3,723
11,839
4,510
0
2,334
9,505
0
46,856
W
Mercury
MichoMacho
Mercury
4,503
2,143
0
7,915
13,532
5,884
458
1,901
11,573
0
71,748
L
5,262
96
0
1,192
8,706
4,062
0
4,491
4,215
80,953
0
L
Martichoras
minejavi77
Martichoras
8,726
2,886
0
3,166
7,356
3,468
0
936
6,420
0
84,980
W
Vulcan
wuaki1996
Vulcan
8,960
199
0
978
5,243
2,620
164
2,261
2,957
93,630
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
44,724
452
Minions Killed
550
0
Camps Cleared
0
1,541,069
Distance Traveled
1,681,126
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,046
414
33
2
0
252,405
1
L
Mulan
8,393
494
85
5
0
255,404
0
W
Lancelot
9,687
570
101
6
0
287,809
0
W
Jing Wei
8,199
482
134
8
0
319,891
0
W
Terra
8,367
492
29
2
0
349,513
6
L
Arachne
6,695
394
63
4
0
357,211
0
W
Mercury
8,992
529
115
7
0
356,594
2
L
Vulcan
8,269
486
152
9
0
356,641
3
L
Martichoras
8,253
485
119
7
0
319,408
0
W
Vulcan
9,479
558
171
10
0
367,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role