Player Matchup

Amaterasu
Amaterasu
Gold III
BrightenDay
Amaterasu
Gold III
Level 127
God Stats
10W - 5L
1,662 SR
Queue Stats
596W - 597L
1,448 MMR
Solo
Tiamat
Tiamat
Gold III
JuanDanielSB11
Tiamat
Gold III
Level 204
God Stats
2W - 4L
1,186 SR
Queue Stats
190W - 200L
1,556 MMR
Solo
Ix Chel
Ix Chel
Gold I
RiiveerOo
Ix Chel
Gold I
Level 156
God Stats
37W - 40L
1,356 SR
Queue Stats
581W - 579L
1,528 MMR
Solo
Ishtar
Ishtar
Gold IV
chenhang1983
Ishtar
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 258L
1,459 MMR
Solo
Awilix
Awilix
Gold III
lifelikepanda
Awilix
Gold III
Level 155
God Stats
0W - 3L
1,405 SR
Queue Stats
46W - 49L
1,531 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,422 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,523 SR
1,509 MMR
Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
Ghost Rider5538
Chronos
Gold III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 176L
1,501 MMR
Solo
Cliodhna
Cliodhna
Silver III
StrollingRanger
Cliodhna
Silver III
Level 168
God Stats
16W - 9L
1,614 SR
Queue Stats
54W - 36L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrightenDay
Amaterasu
12
1 / 1 / 0
6,627
510
5,116
15,307
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 3 / 1
5,881
452
2,392
6,922
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
RiiveerOo
Ix Chel
11
0 / 4 / 0
5,781
445
6,601
9,969
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
0 / 4 / 0
6,438
495
2,931
9,654
3,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,742
442
2,973
10,095
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaNutJormungandrAo Kuang

VS

Bans
ArachneLancelotSetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 1 / 1
8,597
661
9,930
9,517
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
13
1 / 1 / 2
8,035
618
6,746
10,374
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
 
Serqet
11
3 / 0 / 3
7,262
559
4,433
6,531
4,321
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 6
8,789
676
7,837
8,606
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
15
6 / 0 / 4
8,655
666
5,921
8,912
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
1
3.5
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Serqet
 
Serqet
3
0
3
4.5
L
Amaterasu
BrightenDay
Amaterasu
1
1
0
1
W
2
0
6
5
L
0
3
1
0.17
L
Ix Chel
RiiveerOo
Ix Chel
0
4
0
0
W
Cliodhna
6
0
4
8
L
Ishtar
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
34,867
51,947
Taken
43,940
24,252
Mitigated
23,123
17,300
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,930
4,524
0
6,021
9,517
6,002
1,284
0
8,937
1,707
58,624
W
Baron Samedi
 
Baron Samedi
6,746
446
319
4,276
10,374
5,547
629
4,052
6,275
61,453
2,886
W
Serqet
 
Serqet
4,433
550
0
1,879
6,531
4,321
0
1,654
4,877
0
14,932
L
Amaterasu
BrightenDay
Amaterasu
5,116
2,499
0
8,366
15,307
9,678
0
794
13,738
0
50,312
W
7,837
4,168
0
3,674
8,606
3,720
1,596
2,583
6,023
65,907
5,518
L
2,392
268
0
1,046
6,922
4,298
0
3,328
3,534
30,346
0
L
Ix Chel
RiiveerOo
Ix Chel
6,601
798
408
2,876
9,969
3,432
0
3,593
6,376
44,761
0
W
Cliodhna
5,921
822
0
5,919
8,912
3,533
618
1,075
7,837
0
80,630
L
Ishtar
2,931
1,711
0
1,632
9,654
3,346
0
5,852
3,753
0
44,553
L
2,973
1,158
0
2,972
10,095
3,498
0
1,030
8,622
0
29,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
41,338
355
Minions Killed
475
0
Camps Cleared
0
1,267,690
Distance Traveled
1,463,729
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,597
661
98
8
0
300,710
2
W
Baron Samedi
8,035
618
105
8
0
251,598
0
W
Serqet
7,262
559
30
2
0
300,558
7
L
Amaterasu
6,627
510
94
7
0
276,618
0
W
Chronos
8,789
676
126
10
0
273,997
3
L
Tiamat
5,881
452
59
5
0
211,906
3
L
Ix Chel
5,781
445
57
4
0
251,979
5
W
Cliodhna
8,655
666
116
9
0
336,866
6
L
Ishtar
6,438
495
82
6
0
233,279
0
L
Awilix
5,742
442
63
5
0
293,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role