Player Matchup

Terra
Terra
Bązza
Terra
Level 151
God Stats
1W - 0L
1,824 SR
Queue Stats
334W - 171L
1,772 Elo+
Party 1
Tiamat
Tiamat
Invictous
Tiamat
Level 192
God Stats
2W - 0L
1,443 SR
Queue Stats
225W - 99L
1,699 Elo+
Party 1
Awilix
Awilix
TheOmega4
Awilix
Level 158
God Stats
8W - 4L
1,788 SR
Queue Stats
85W - 32L
1,760 Elo+
Party 1
Odin
Odin
awgpay
Odin
Level 156
God Stats
8W - 1L
1,943 SR
Queue Stats
142W - 62L
1,742 Elo+
Party 1
Hachiman
Hachiman
uuntz
Hachiman
Level 195
God Stats
4W - 5L
1,434 SR
Queue Stats
425W - 249L
1,777 Elo+
Party 1
Team Averages
Level 170
1,687 SR
1,750 Elo+

VS

Team Averages
Level 134
1,512 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MynKsXo
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
adelefanboy7
Anhur
Level 60
God Stats
4W - 9L
1,453 SR
Queue Stats
65W - 70L
1,514 Elo+
Solo
Achilles
Achilles
cameronbrinkfan
Achilles
Level 168
God Stats
4W - 5L
1,607 SR
Queue Stats
114W - 92L
1,563 Elo+
Solo
Yemoja
Yemoja
Āngel
Yemoja
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 115L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bązza
Terra
11
2 / 1 / 3
6,267
627
2,829
8,671
5,514
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Invictous
Tiamat
11
1 / 1 / 3
6,184
618
3,883
5,912
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
TheOmega4
Awilix
12
6 / 0 / 3
6,519
652
6,494
6,336
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
awgpay
Odin
12
1 / 1 / 3
6,676
668
6,312
8,946
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
uuntz
Hachiman
12
2 / 1 / 1
6,798
680
7,468
6,720
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 1
5,647
565
3,008
5,403
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MynKsXo
Thanatos
10
2 / 4 / 0
5,574
557
2,841
8,713
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,337
534
3,154
9,042
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
10
1 / 3 / 0
5,798
580
5,400
12,318
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
Āngel
Yemoja
9
0 / 0 / 1
5,508
551
2,354
6,532
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
1
0.5
W
Terra
Bązza
Terra
2
1
3
3.5
W
Tiamat
Invictous
Tiamat
1
1
3
2.5
L
Thanatos
MynKsXo
Thanatos
2
4
0
0.5
W
Awilix
TheOmega4
Awilix
6
0
3
7.5
L
0
2
0
0
W
Odin
awgpay
Odin
1
1
3
2.5
L
Achilles
1
3
0
0.33
W
Hachiman
uuntz
Hachiman
2
1
1
2.5
L
Yemoja
Āngel
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
16,757
36,585
Taken
42,008
20,805
Mitigated
21,298
14,322
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,008
180
0
755
5,403
2,121
0
3,136
2,267
34,485
1,396
W
Terra
Bązza
Terra
2,829
650
2,807
3,747
8,671
5,514
62
1,614
6,971
24,432
0
W
Tiamat
Invictous
Tiamat
3,883
286
0
1,747
5,912
4,255
249
2,010
3,746
50,976
0
L
Thanatos
MynKsXo
Thanatos
2,841
978
0
6,025
8,713
2,919
0
757
7,956
0
25,632
W
Awilix
TheOmega4
Awilix
6,494
2,356
0
500
6,336
2,630
0
205
6,111
0
52,170
L
3,154
1,281
0
2,127
9,042
2,800
0
774
8,268
0
41,615
W
Odin
awgpay
Odin
6,312
1,499
0
3,024
8,946
6,267
0
0
8,488
0
50,168
L
Achilles
5,400
1,802
0
3,218
12,318
8,714
0
0
12,318
0
42,019
W
Hachiman
uuntz
Hachiman
7,468
4,381
0
2,497
6,720
2,139
160
997
5,723
0
56,376
L
Yemoja
Āngel
Yemoja
2,354
586
538
1,848
6,532
4,744
0
2,045
4,487
19,016
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
27,864
389
Minions Killed
308
0
Camps Cleared
0
1,089,446
Distance Traveled
1,079,207
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,647
565
81
8
0
209,461
0
W
Terra
6,267
627
21
2
0
211,256
0
W
Tiamat
6,184
618
96
10
0
195,360
0
L
Thanatos
5,574
557
52
5
0
243,144
0
W
Awilix
6,519
652
81
8
0
273,667
3
L
Anhur
5,337
534
79
8
0
201,809
0
W
Odin
6,676
668
93
9
0
213,765
0
L
Achilles
5,798
580
63
6
0
209,409
3
W
Hachiman
6,798
680
98
10
0
195,398
2
L
Yemoja
5,508
551
33
3
0
215,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role