Player Matchup

Merlin
Merlin
ColoTeloRita
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,645 Elo+
Solo
Atlas
Atlas
Hunter_Aphrodite
Atlas
Level 155
God Stats
14W - 9L
1,707 SR
Queue Stats
36W - 42L
1,567 Elo+
Party 1
Nut
Nut
T4-FyRe7z
Nut
Level 191
God Stats
1W - 1L
1,869 SR
Queue Stats
40W - 45L
1,519 Elo+
Party 1
Team Averages
Level 161
1,692 SR
1,577 Elo+

VS

Team Averages
Level 111
1,614 SR
1,501 Elo+
Ne Zha
Ne Zha
LMC-DonJoe
Ne Zha
Level 46
God Stats
13W - 20L
1,524 SR
Queue Stats
51W - 76L
1,435 Elo+
Solo
Rama
Rama
WaldemarWaleczny
Rama
Level 134
God Stats
8W - 5L
1,560 SR
Queue Stats
36W - 41L
1,486 Elo+
Solo
Persephone
Persephone
kokuyogan
Persephone
Level 153
God Stats
17W - 11L
1,760 SR
Queue Stats
32W - 27L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 3
6,456
646
3,005
7,183
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,694
669
4,792
9,664
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
7,274
727
5,779
9,595
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LMC-DonJoe
Ne Zha
13
0 / 0 / 8
7,325
733
9,574
6,434
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 3
7,929
793
5,644
6,926
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
kokuyogan
Persephone
14
3 / 1 / 4
8,322
832
7,282
7,221
2,606
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
3
0.5
L
1
2
2
1
W
Ne Zha
LMC-DonJoe
Ne Zha
0
0
8
4
L
2
3
1
0.83
W
5
2
3
3.25
W
Persephone
kokuyogan
Persephone
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
22,500
26,442
Taken
20,581
14,588
Mitigated
9,122
2,929
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,005
114
0
0
7,183
2,707
0
1,802
5,190
22,230
0
L
4,792
1,386
0
1,121
9,664
8,330
0
3,294
5,987
10,355
122
W
Ne Zha
LMC-DonJoe
Ne Zha
9,574
876
0
2,164
6,434
3,759
0
2,516
3,726
0
37,318
L
5,779
3,519
0
1,808
9,595
3,551
0
2,250
7,106
0
27,806
W
5,644
4,705
0
1,754
6,926
2,757
973
2,933
3,693
0
13,286
W
Persephone
kokuyogan
Persephone
7,282
431
0
2,240
7,221
2,606
410
1,679
5,387
40,167
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
23,576
118
Minions Killed
153
0
Camps Cleared
0
505,143
Distance Traveled
567,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,456
646
48
5
0
155,903
0
L
Atlas
6,694
669
16
2
0
194,324
0
W
Ne Zha
7,325
733
44
4
0
208,053
0
L
Nut
7,274
727
54
5
0
154,916
0
W
Rama
7,929
793
27
3
0
152,852
0
W
Persephone
8,322
832
82
8
0
206,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role