Player Matchup

Sol
Sol
C3ru
Sol
Level 43
God Stats
10W - 7L
1,592 SR
Queue Stats
84W - 91L
1,592 Elo+
Solo
Guan Yu
Guan Yu
DayDreamer1063
Guan Yu
Level 113
God Stats
3W - 1L
1,576 SR
Queue Stats
331W - 220L
1,608 Elo+
Solo
Ne Zha
Ne Zha
QuitNerdRaging
Ne Zha
Level 100
God Stats
23W - 17L
1,582 SR
Queue Stats
187W - 170L
1,548 Elo+
Solo
Team Averages
Level 85
1,583 SR
1,583 Elo+

VS

Team Averages
Level 65
1,696 SR
1,563 Elo+
Baron Samedi
Baron Samedi
PerpetuallyXeno
Baron Samedi
Level 88
God Stats
5W - 1L
1,920 SR
Queue Stats
72W - 46L
1,629 Elo+
Party 1
Da Ji
Da Ji
itsMooBaby
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 1
Hercules
Hercules
ºViktor
Hercules
Level 104
God Stats
4W - 3L
1,669 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C3ru
Sol
14
5 / 2 / 7
8,961
896
12,961
7,916
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 4
8,699
870
6,212
11,061
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 8
7,189
719
7,753
9,076
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PerpetuallyXeno
Baron Samedi
13
3 / 3 / 3
7,988
799
9,784
10,262
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
10
0 / 7 / 4
6,658
666
4,588
10,806
4,661
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ºViktor
Hercules
13
4 / 2 / 1
7,605
761
5,347
11,835
9,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
7
7
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
C3ru
Sol
5
2
7
4.25
W
6
2
4
4
L
Baron Samedi
PerpetuallyXeno
Baron Samedi
3
3
3
1.5
W
1
3
8
1.67
L
Da Ji
0
7
4
0.29
L
Hercules
ºViktor
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
19,719
28,053
Taken
32,903
13,278
Mitigated
20,292
8,329
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
C3ru
Sol
12,961
2,386
0
3,914
7,916
3,014
923
2,655
5,261
34,487
0
W
6,212
1,718
938
2,467
11,061
6,242
509
3,169
7,892
0
23,975
L
Baron Samedi
PerpetuallyXeno
Baron Samedi
9,784
1,081
902
3,458
10,262
5,678
0
4,193
5,997
30,854
0
W
7,753
1,009
0
1,010
9,076
4,022
139
4,010
5,066
0
25,116
L
Da Ji
4,588
1,452
0
851
10,806
4,661
0
3,484
7,284
0
20,525
L
Hercules
ºViktor
Hercules
5,347
2,122
0
2,185
11,835
9,953
0
5,339
6,469
0
11,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
22,251
134
Minions Killed
91
0
Camps Cleared
0
584,119
Distance Traveled
533,904
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,961
896
63
6
0
185,008
0
W
Guan Yu
8,699
870
43
4
0
194,754
3
L
Baron Samedi
7,988
799
50
5
0
174,677
0
W
Ne Zha
7,189
719
28
3
0
204,357
0
L
Da Ji
6,658
666
28
3
0
141,579
0
L
Hercules
7,605
761
13
1
0
217,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role