Player Matchup

Neith
Neith
Gold IV
GaravelUsta
Neith
Gold IV
Level 144
God Stats
3W - 4L
1,620 SR
Queue Stats
247W - 274L
1,343 MMR
Solo
Ares
Ares
Silver IV
MurderSith14
Ares
Silver IV
Level 98
God Stats
2W - 1L
1,689 SR
Queue Stats
8W - 16L
1,295 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
RAMBO-FF
Sun Wukong
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,337 MMR
Solo
Thanatos
Thanatos
Silver II
Zing-2k
Thanatos
Silver II
Level 40
God Stats
1W - 2L
1,214 SR
Queue Stats
49W - 86L
1,345 MMR
Solo
Olorun
Olorun
Gold V
andreas_hoybye
Olorun
Gold V
Level 118
God Stats
18W - 11L
1,663 SR
Queue Stats
122W - 128L
1,304 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,537 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,599 SR
1,369 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
DatBackGuy
Kukulkan
Gold V
Level 125
God Stats
8W - 5L
1,583 SR
Queue Stats
288W - 309L
1,329 MMR
Party 1
Chaac
Chaac
Gold IV
J2T0X1C
Chaac
Gold IV
Level 120
God Stats
12W - 4L
1,854 SR
Queue Stats
322W - 338L
1,386 MMR
Party 1
Sylvanus
Sylvanus
Gold V
VítamínD
Sylvanus
Gold V
Level 145
God Stats
57W - 79L
1,487 SR
Queue Stats
274W - 281L
1,295 MMR
Solo
Mulan
Mulan
Gold IV
termineitor1407
Mulan
Gold IV
Level 87
God Stats
163W - 132L
1,570 SR
Queue Stats
799W - 794L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,481
468
8,119
11,521
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 1 / 3
8,018
501
7,987
14,002
16,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
RAMBO-FF
Sun Wukong
13
3 / 3 / 0
7,920
495
7,950
16,241
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Zing-2k
Thanatos
8
0 / 1 / 1
6,061
379
3,318
8,356
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 6 / 3
8,971
561
8,163
17,059
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
JanusAwilixGebThor

VS

Bans
ArachneRavanaCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 3 / 4
9,562
598
9,392
14,445
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
DatBackGuy
Kukulkan
16
4 / 1 / 1
9,140
571
9,591
9,035
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
J2T0X1C
Chaac
18
5 / 1 / 5
9,851
616
10,393
16,355
12,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
VítamínD
Sylvanus
14
1 / 1 / 7
8,009
501
6,568
14,842
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 3
9,900
619
11,540
12,074
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
14
14
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
4
1.33
W
Kukulkan
DatBackGuy
Kukulkan
4
1
1
4.5
L
0
3
2
0.33
W
Chaac
J2T0X1C
Chaac
5
1
5
7.5
L
2
1
3
3.5
L
Sun Wukong
RAMBO-FF
Sun Wukong
3
3
0
1
W
Sylvanus
VítamínD
Sylvanus
1
1
7
4.5
L
Thanatos
Zing-2k
Thanatos
0
1
1
0.5
L
2
6
3
0.58
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
47,484
67,179
Taken
66,751
44,831
Mitigated
41,522
23,308
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,392
3,845
396
5,550
14,445
6,575
2,577
6,416
7,984
0
77,293
W
Kukulkan
DatBackGuy
Kukulkan
9,591
1,835
0
3,062
9,035
4,016
58
2,898
6,092
74,539
2,067
L
8,119
1,864
0
3,248
11,521
4,651
624
4,453
7,068
0
67,713
W
Chaac
J2T0X1C
Chaac
10,393
1,854
0
7,401
16,355
12,299
79
2,400
13,764
0
95,009
L
7,987
438
0
2,561
14,002
16,166
167
4,558
9,444
23,236
0
L
Sun Wukong
RAMBO-FF
Sun Wukong
7,950
1,737
0
5,069
16,241
12,917
0
1,121
15,120
0
47,235
W
Sylvanus
VítamínD
Sylvanus
6,568
3,012
2,628
6,571
14,842
10,532
508
3,496
11,299
35,269
10,359
L
Thanatos
Zing-2k
Thanatos
3,318
682
0
4,922
8,356
3,029
0
793
7,563
0
24,052
L
8,163
5,293
60
7,448
17,059
8,068
0
4,278
12,781
77,377
4,425
W
11,540
1,854
0
5,432
12,074
8,100
149
900
10,489
0
90,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
46,462
406
Minions Killed
577
0
Camps Cleared
0
1,372,888
Distance Traveled
1,620,688
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,562
598
119
7
0
303,165
0
W
Kukulkan
9,140
571
116
7
0
316,804
10
L
Neith
7,481
468
128
8
0
273,671
0
W
Chaac
9,851
616
129
8
0
371,989
0
L
Ares
8,018
501
28
2
0
342,006
0
L
Sun Wukong
7,920
495
75
5
0
288,525
1
W
Sylvanus
8,009
501
72
5
0
296,274
4
L
Thanatos
6,061
379
42
3
0
201,697
0
L
Olorun
8,971
561
133
8
0
266,989
0
W
Mulan
9,900
619
141
9
0
332,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role