Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fawesome_Jason
Medusa
Level 151
God Stats
14W - 15L
1,683 SR
Queue Stats
653W - 680L
1,494 Elo+
Party 1
Chaac
Chaac
Fluffy_1310
Chaac
Level 143
God Stats
1W - 1L
1,522 SR
Queue Stats
11W - 11L
1,580 Elo+
Party 1
Team Averages
Level 150
1,568 SR
1,525 Elo+

VS

Team Averages
Level 66
1,717 SR
1,512 Elo+
Ymir
Ymir
BloodyGargoyle
Ymir
Level 84
God Stats
0W - 2L
1,591 SR
Queue Stats
119W - 116L
1,484 Elo+
Party 2
Bastet
Bastet
VixenSnow
Bastet
Level 68
God Stats
4W - 4L
1,825 SR
Queue Stats
95W - 107L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
Zempii
Ix Chel
Level 45
God Stats
3W - 2L
1,736 SR
Queue Stats
109W - 120L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 1 / 3
9,781
815
7,994
5,318
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 8
9,188
766
15,669
9,215
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
3 / 2 / 6
9,156
763
9,462
13,953
12,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,443
620
6,069
15,210
16,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
VixenSnow
Bastet
11
2 / 5 / 3
8,313
693
5,155
11,308
4,479
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zempii
Ix Chel
14
2 / 3 / 2
8,781
732
8,595
11,314
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
3
7.5
L
1
3
2
0.67
W
2
3
8
2
W
3
2
6
3
L
Bastet
VixenSnow
Bastet
2
5
3
0.7
L
Ix Chel
Zempii
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
19,819
28,486
Taken
37,832
17,139
Mitigated
26,033
2,318
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,994
504
0
250
5,318
1,681
708
2,916
2,248
33,833
212
L
6,069
799
0
1,986
15,210
16,592
0
2,986
12,182
15,476
0
W
15,669
5,206
0
306
9,215
3,237
1,413
5,420
3,489
0
41,823
W
9,462
1,526
0
1,762
13,953
12,221
430
5,282
8,143
0
28,032
L
Bastet
VixenSnow
Bastet
5,155
1,691
297
912
11,308
4,479
0
1,868
9,433
0
25,646
L
Ix Chel
Zempii
Ix Chel
8,595
1,359
1,191
2,198
11,314
4,962
0
3,002
8,307
36,413
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
24,537
160
Minions Killed
133
0
Camps Cleared
0
695,500
Distance Traveled
645,342
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,781
815
63
5
0
218,807
0
L
Ymir
7,443
620
19
2
0
198,533
4
W
Medusa
9,188
766
45
4
0
244,820
0
W
Chaac
9,156
763
52
4
0
231,873
2
L
Bastet
8,313
693
42
4
0
223,019
3
L
Ix Chel
8,781
732
72
6
0
223,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role