Player Matchup

Charon
Charon
GhosyWitDaMosty
Charon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Odin
Odin
Jag21
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Masterbaites
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Freya
Freya
RightousTobius
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
Sirkotton
Arachne
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,607 SR
1,469 Elo+
Ao Kuang
Ao Kuang
IamDanyG
Ao Kuang
Level 118
God Stats
3W - 0L
1,729 SR
Queue Stats
73W - 57L
1,475 Elo+
Party 1
Ullr
Ullr
IceWolf9500
Ullr
Level 117
God Stats
3W - 3L
1,739 SR
Queue Stats
226W - 229L
1,506 Elo+
Party 2
Fenrir
Fenrir
Ignition_Ember
Fenrir
Level 99
God Stats
9W - 5L
1,500 SR
Queue Stats
170W - 186L
1,468 Elo+
Party 2
Shiva
Shiva
Memeitor23
Shiva
Level 28
God Stats
4W - 0L
1,781 SR
Queue Stats
11W - 8L
1,423 Elo+
Party 1
Chang'e
Chang'e
Poke53
Chang'e
Level 58
God Stats
4W - 11L
1,285 SR
Queue Stats
70W - 56L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,241
437
2,767
8,502
6,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Jag21
Odin
8
0 / 1 / 0
5,214
435
3,379
8,956
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Masterbaites
Izanami
7
0 / 7 / 0
4,695
391
1,733
8,721
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
5,089
424
2,806
9,258
3,069
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Sirkotton
Arachne
9
1 / 7 / 0
5,471
456
2,132
11,954
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IamDanyG
Ao Kuang
13
3 / 1 / 5
7,081
590
4,925
10,509
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 1 / 7
7,023
585
7,428
5,640
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 5
7,705
642
5,617
8,419
7,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
12
3 / 0 / 1
7,375
615
7,590
9,362
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Poke53
Chang'e
13
7 / 0 / 1
7,826
652
7,534
7,965
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
23
24
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ao Kuang
IamDanyG
Ao Kuang
3
1
5
5.5
W
5
1
7
8.5
W
5
0
5
7.5
L
Odin
Jag21
Odin
0
1
0
0
L
Izanami
Masterbaites
Izanami
0
7
0
0
W
Shiva
3
0
1
3.5
W
Chang'e
Poke53
Chang'e
7
0
1
7.5
L
0
6
0
0
L
Arachne
Sirkotton
Arachne
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
33,094
47,391
Taken
41,895
23,186
Mitigated
24,483
4,853
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
829
0
446
8,502
6,217
0
0
8,502
15,480
0
W
Ao Kuang
IamDanyG
Ao Kuang
4,925
1,284
0
6,383
10,509
4,086
358
663
9,805
50,114
3,253
W
7,428
2,342
0
1,272
5,640
2,470
999
1,336
4,304
0
43,044
W
5,617
1,927
0
2,156
8,419
7,087
14
1,431
6,988
0
26,403
L
Odin
Jag21
Odin
3,379
1,766
0
444
8,956
6,941
0
1,217
7,125
0
18,535
L
Izanami
Masterbaites
Izanami
1,733
1,485
0
311
8,721
2,743
0
0
8,721
0
17,895
W
Shiva
7,590
2,054
0
1,592
9,362
7,992
140
0
8,841
0
43,222
W
Chang'e
Poke53
Chang'e
7,534
1,248
208
2,090
7,965
2,848
698
2,143
5,822
48,996
4,258
L
2,806
971
0
1,142
9,258
3,069
0
7,024
2,234
24,627
0
L
Arachne
Sirkotton
Arachne
2,132
1,451
0
2,510
11,954
4,216
0
4,051
7,705
0
37,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
37,010
163
Minions Killed
357
0
Camps Cleared
0
1,178,118
Distance Traveled
1,188,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,241
437
24
2
0
229,287
0
W
Ao Kuang
7,081
590
101
8
0
272,967
0
W
Ullr
7,023
585
74
6
0
205,776
0
W
Fenrir
7,705
642
27
2
0
252,176
0
L
Odin
5,214
435
29
2
0
247,317
0
L
Izanami
4,695
391
20
2
0
221,112
0
W
Shiva
7,375
615
71
6
0
221,398
0
W
Chang'e
7,826
652
84
7
0
236,653
0
L
Freya
5,089
424
28
2
0
209,535
0
L
Arachne
5,471
456
62
5
0
270,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role