Player Matchup

Cerberus
Cerberus
CCharon
Cerberus
Level 157
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 2
Bellona
Bellona
Drip Vinci
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 2
Hera
Hera
SauceTosser
Hera
Level 148
God Stats
3W - 1L
1,909 SR
Queue Stats
50W - 45L
1,560 Elo+
Solo
Bastet
Bastet
SoggySushii
Bastet
Level 137
God Stats
42W - 48L
1,562 SR
Queue Stats
656W - 623L
1,568 Elo+
Solo
Anubis
Anubis
goofyamour96
Anubis
Level 139
God Stats
26W - 16L
1,629 SR
Queue Stats
109W - 85L
1,550 Elo+
Solo
Team Averages
Level 147
1,669 SR
1,533 Elo+

VS

Team Averages
Level 140
1,565 SR
1,530 Elo+
Danzaburou
Danzaburou
Alezz117
Danzaburou
Level 122
God Stats
17W - 8L
1,674 SR
Queue Stats
102W - 125L
1,492 Elo+
Party 1
Mulan
Mulan
Depressiοn
Mulan
Level 156
God Stats
15W - 19L
1,326 SR
Queue Stats
248W - 243L
1,528 Elo+
Solo
Cthulhu
Cthulhu
EdgarRT117
Cthulhu
Level 129
God Stats
33W - 45L
1,583 SR
Queue Stats
128W - 146L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
Yandere chan174
Aphrodite
Level 144
God Stats
68W - 42L
1,747 SR
Queue Stats
148W - 133L
1,606 Elo+
Solo
Loki
Loki
kevinseeker
Loki
Level 148
God Stats
11W - 14L
1,496 SR
Queue Stats
215W - 226L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCharon
Cerberus
9
0 / 1 / 1
5,272
527
3,025
6,188
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Drip Vinci
Bellona
9
0 / 2 / 1
5,487
549
4,977
10,662
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 0
5,168
517
5,140
6,439
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
3 / 1 / 1
5,836
584
4,772
9,354
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
1 / 2 / 0
5,046
505
4,104
6,048
3,031
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alezz117
Danzaburou
10
0 / 1 / 3
5,368
537
4,247
5,047
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 0
7,054
705
7,559
8,591
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
EdgarRT117
Cthulhu
9
0 / 0 / 3
5,317
532
4,078
7,565
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Yandere chan174
Aphrodite
10
3 / 4 / 2
6,672
667
6,013
10,002
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 1 / 2
6,358
636
3,460
8,409
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
11
11
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alezz117
Danzaburou
0
1
3
1.5
L
Cerberus
CCharon
Cerberus
0
1
1
0.5
W
3
0
0
3
L
Bellona
Drip Vinci
Bellona
0
2
1
0.25
W
Cthulhu
EdgarRT117
Cthulhu
0
0
3
1.5
L
2
5
0
0.4
L
Bastet
3
1
1
3.5
W
Aphrodite
Yandere chan174
Aphrodite
3
4
2
1
L
Anubis
1
2
0
0.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
25,357
38,691
Taken
39,614
22,787
Mitigated
15,589
12,945
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alezz117
Danzaburou
4,247
1,357
0
2,132
5,047
1,230
0
2,532
2,515
0
40,423
L
Cerberus
CCharon
Cerberus
3,025
235
0
2,338
6,188
4,136
0
1,466
4,722
25,778
0
W
7,559
1,446
0
4,122
8,591
4,670
0
0
8,591
0
58,745
L
Bellona
Drip Vinci
Bellona
4,977
2,474
0
2,617
10,662
9,968
0
0
10,662
0
36,656
W
Cthulhu
EdgarRT117
Cthulhu
4,078
181
0
2,172
7,565
3,536
0
4,356
3,209
24,416
387
L
5,140
1,890
0
435
6,439
2,373
0
4,697
1,742
29,166
0
L
Bastet
4,772
1,046
0
4,766
9,354
3,279
0
1,429
7,925
0
40,958
W
Aphrodite
Yandere chan174
Aphrodite
6,013
1,065
288
5,354
10,002
3,505
370
4,740
5,262
41,126
2,816
L
Anubis
4,104
130
0
2,789
6,048
3,031
0
2,109
3,939
37,641
1,443
W
3,460
775
0
4,318
8,409
2,648
0
534
7,875
0
45,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
30,769
313
Minions Killed
352
0
Camps Cleared
0
930,139
Distance Traveled
959,966
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,368
537
66
7
0
169,467
0
L
Cerberus
5,272
527
58
6
0
199,052
2
W
Mulan
7,054
705
97
10
0
179,318
0
L
Bellona
5,487
549
72
7
0
183,109
0
W
Cthulhu
5,317
532
37
4
0
206,719
2
L
Hera
5,168
517
49
5
0
157,712
0
L
Bastet
5,836
584
69
7
0
222,139
0
W
Aphrodite
6,672
667
80
8
0
166,462
0
L
Anubis
5,046
505
65
7
0
168,127
0
W
Loki
6,358
636
72
7
0
238,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role