Player Matchup

Danzaburou
Danzaburou
Ehrpercalipse
Danzaburou
Level 120
God Stats
2W - 3L
1,712 SR
Queue Stats
241W - 228L
1,493 Elo+
Party 1
Yemoja
Yemoja
Ermahgerddan
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
Fergistein
Yu Huang
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 65L
1,443 Elo+
Party 2
Chiron
Chiron
OutRunMyGun11
Chiron
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Three6Nelly
Hun Batz
Level 88
God Stats
2W - 2L
1,834 SR
Queue Stats
50W - 56L
1,428 Elo+
Party 2
Team Averages
Level 108
1,652 SR
1,461 Elo+

VS

Team Averages
Level 148
1,420 SR
1,445 Elo+
Sun Wukong
Sun Wukong
HeyYouSteve
Sun Wukong
Level 236
God Stats
5W - 7L
1,509 SR
Queue Stats
297W - 271L
1,565 Elo+
Solo
Ares
Ares
MaZt3r KOA
Ares
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
216W - 199L
1,391 Elo+
Party 3
Hel
Hel
MythikJoweee
Hel
Level 161
God Stats
3W - 1L
1,479 SR
Queue Stats
192W - 210L
1,447 Elo+
Solo
Hera
Hera
Pautro
Hera
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
141W - 140L
1,376 Elo+
Party 3
Kukulkan
Kukulkan
x_x_t_o_x_i_c
Kukulkan
Level 93
God Stats
1W - 1L
1,111 SR
Queue Stats
64W - 68L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ehrpercalipse
Danzaburou
14
0 / 1 / 2
6,789
679
4,579
10,521
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 2 / 1
6,793
679
3,833
8,206
6,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Fergistein
Yu Huang
13
0 / 2 / 1
6,642
664
9,740
7,707
3,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 0
6,643
664
9,102
11,085
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Three6Nelly
Hun Batz
10
0 / 7 / 1
6,068
607
4,757
12,779
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeyYouSteve
Sun Wukong
14
1 / 1 / 11
8,356
836
13,027
14,346
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 6
8,485
849
6,802
8,215
8,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 11
9,065
907
3,949
6,516
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
Pautro
Hera
14
3 / 1 / 10
8,487
849
8,439
7,076
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
x_x_t_o_x_i_c
Kukulkan
15
5 / 1 / 8
8,927
893
15,232
7,325
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
1
Kills
15
15
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ehrpercalipse
Danzaburou
0
1
2
1
L
Yemoja
0
2
1
0.25
L
Yu Huang
Fergistein
Yu Huang
0
2
1
0.25
W
Sun Wukong
HeyYouSteve
Sun Wukong
1
1
11
6.5
W
4
0
6
7
W
2
0
11
7.5
L
1
3
0
0.33
W
Hera
Pautro
Hera
3
1
10
8
L
Hun Batz
Three6Nelly
Hun Batz
0
7
1
0.07
W
Kukulkan
x_x_t_o_x_i_c
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
47,449
50,298
Taken
43,478
26,083
Mitigated
37,864
19,691
Healing
29,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ehrpercalipse
Danzaburou
4,579
1,173
303
2,897
10,521
5,015
0
7,175
2,990
0
16,121
L
Yemoja
3,833
747
8,473
1,763
8,206
6,620
0
6,365
1,720
8,797
0
L
Yu Huang
Fergistein
Yu Huang
9,740
527
572
1,668
7,707
3,566
0
3,782
3,568
23,617
0
W
Sun Wukong
HeyYouSteve
Sun Wukong
13,027
821
2,280
4,471
14,346
16,803
530
3,074
11,272
0
17,402
W
6,802
400
1,655
1,332
8,215
8,721
1,456
2,294
5,921
13,533
0
W
3,949
277
12,389
4,058
6,516
4,776
585
2,699
3,817
13,616
0
L
9,102
2,586
1,144
1,488
11,085
4,660
0
7,942
2,707
0
18,247
W
Hera
Pautro
Hera
8,439
1,166
478
723
7,076
3,455
144
3,759
3,317
14,866
0
L
Hun Batz
Three6Nelly
Hun Batz
4,757
692
327
1,056
12,779
6,222
0
9,011
3,506
0
9,139
W
Kukulkan
x_x_t_o_x_i_c
Kukulkan
15,232
1,378
405
1,223
7,325
4,109
450
1,747
5,578
33,958
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
43,320
78
Minions Killed
114
0
Camps Cleared
0
914,516
Distance Traveled
1,057,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,789
679
22
2
0
184,433
0
L
Yemoja
6,793
679
7
1
0
176,818
0
L
Yu Huang
6,642
664
30
3
0
191,056
0
W
Sun Wukong
8,356
836
12
1
0
234,637
0
W
Ares
8,485
849
16
2
0
202,970
0
W
Hel
9,065
907
19
2
0
222,901
0
L
Chiron
6,643
664
12
1
0
181,395
0
W
Hera
8,487
849
17
2
0
190,195
0
L
Hun Batz
6,068
607
7
1
0
180,814
0
W
Kukulkan
8,927
893
50
5
0
206,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role