Player Matchup

Horus
Horus
Dillicious7893
Horus
Level 145
God Stats
3W - 0L
1,781 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MurderSith14
Cthulhu
Level 98
God Stats
2W - 0L
1,628 SR
Queue Stats
53W - 68L
1,465 Elo+
Solo
Thanatos
Thanatos
SPART4NGHO5T
Thanatos
Level 115
God Stats
5W - 2L
1,611 SR
Queue Stats
153W - 140L
1,481 Elo+
Solo
Janus
Janus
donflx91
Janus
Level 127
God Stats
16W - 21L
1,428 SR
Queue Stats
117W - 106L
1,517 Elo+
Solo
Olorun
Olorun
x_LostVayne_x
Olorun
Level 142
God Stats
2W - 1L
1,472 SR
Queue Stats
54W - 49L
1,540 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,501 Elo+

VS

Team Averages
Level 113
1,666 SR
1,532 Elo+
The Morrigan
The Morrigan
ErMachu
The Morrigan
Level 155
God Stats
2W - 4L
1,821 SR
Queue Stats
210W - 215L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
MRsieni
Sun Wukong
Level 121
God Stats
5W - 4L
1,729 SR
Queue Stats
137W - 128L
1,503 Elo+
Solo
Cernunnos
Cernunnos
MoljiA
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,574 Elo+
Solo
Hades
Hades
lenewplayername
Hades
Level 79
God Stats
29W - 18L
1,661 SR
Queue Stats
186W - 191L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
temp-447593
Baron Samedi
Level 148
God Stats
21W - 12L
1,617 SR
Queue Stats
211W - 195L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,673
735
1,599
4,161
2,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MurderSith14
Cthulhu
6
0 / 0 / 0
3,527
705
943
2,400
1,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SPART4NGHO5T
Thanatos
6
1 / 0 / 0
3,504
701
585
2,736
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
donflx91
Janus
7
0 / 1 / 0
3,525
705
715
1,923
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 1
3,692
738
2,688
1,513
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ErMachu
The Morrigan
7
1 / 0 / 0
3,656
731
1,352
2,306
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MRsieni
Sun Wukong
7
0 / 0 / 0
3,681
736
1,648
2,841
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MoljiA
Cernunnos
5
0 / 2 / 0
2,858
572
994
3,335
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
958
192
0
0
0
Baron Samedi
temp-447593
Baron Samedi
5
0 / 1 / 0
2,872
574
2,541
3,374
1,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
The Morrigan
ErMachu
The Morrigan
1
0
0
1
L
Sun Wukong
MRsieni
Sun Wukong
0
0
0
0
L
Cernunnos
MoljiA
Cernunnos
0
2
0
0
W
Cthulhu
MurderSith14
Cthulhu
0
0
0
0
W
Thanatos
SPART4NGHO5T
Thanatos
1
0
0
1
W
Janus
donflx91
Janus
0
1
0
0
L
0
0
0
0
L
Baron Samedi
temp-447593
Baron Samedi
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,530
Damage
6,535
12,733
Taken
11,856
6,477
Mitigated
4,069
6,143
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,599
852
280
2,155
4,161
2,429
0
1,915
2,246
0
5,590
L
The Morrigan
ErMachu
The Morrigan
1,352
243
0
720
2,306
708
0
647
1,621
19,736
1,037
L
Sun Wukong
MRsieni
Sun Wukong
1,648
448
0
1,171
2,841
1,249
0
892
1,949
0
20,172
L
Cernunnos
MoljiA
Cernunnos
994
329
0
551
3,335
958
0
1,585
1,750
0
12,151
W
Cthulhu
MurderSith14
Cthulhu
943
397
0
763
2,400
1,885
0
0
2,400
18,552
465
W
Thanatos
SPART4NGHO5T
Thanatos
585
0
0
1,825
2,736
1,018
0
143
2,593
0
16,452
W
Janus
donflx91
Janus
715
389
0
500
1,923
625
0
646
1,277
20,116
383
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
temp-447593
Baron Samedi
2,541
281
279
1,813
3,374
1,154
0
1,092
2,282
11,287
0
W
2,688
715
60
560
1,513
520
0
626
887
25,941
2,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,921
Gold Earned
14,025
158
Minions Killed
121
0
Camps Cleared
0
490,016
Distance Traveled
406,214
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,673
735
10
2
0
105,105
1
L
The Morrigan
3,656
731
41
8
0
96,553
3
L
Sun Wukong
3,681
736
44
9
0
113,879
0
L
Cernunnos
2,858
572
24
5
0
107,692
0
W
Cthulhu
3,527
705
40
8
0
100,877
0
W
Thanatos
3,504
701
31
6
0
116,276
0
W
Janus
3,525
705
40
8
0
84,384
0
L
Hades
958
192
0
0
0
0
0
L
Baron Samedi
2,872
574
12
2
0
88,090
3
W
Olorun
3,692
738
37
7
0
83,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role