Player Matchup

Kukulkan
Kukulkan
Silver IV
JRSRik
Kukulkan
Silver IV
Level 100
God Stats
6W - 4L
1,614 SR
Queue Stats
60W - 77L
990 MMR
Solo
Mulan
Mulan
Silver III
TeaSqwiggles
Mulan
Silver III
Level 148
God Stats
30W - 26L
1,599 SR
Queue Stats
224W - 249L
990 MMR
Solo
Arachne
Arachne
Bronze II
VermontPower1
Arachne
Bronze II
Level 107
God Stats
16W - 16L
1,544 SR
Queue Stats
140W - 204L
447 MMR
Solo
Geb
Geb
Silver II
oPromethium
Geb
Silver II
Level 122
God Stats
2W - 1L
1,731 SR
Queue Stats
209W - 219L
910 MMR
Solo
Bacchus
Bacchus
Silver III
sebacore96
Bacchus
Silver III
Level 162
God Stats
13W - 8L
1,674 SR
Queue Stats
208W - 250L
894 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,633 SR
846 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,477 SR
853 MMR
Erlang Shen
Erlang Shen
Silver III
Kezzu_9
Erlang Shen
Silver III
Level 101
God Stats
4W - 4L
1,503 SR
Queue Stats
71W - 89L
1,046 MMR
Party 1
Odin
Odin
Bronze I
Mr_Rightt44
Odin
Bronze I
Level 46
God Stats
2W - 5L
1,202 SR
Queue Stats
65W - 95L
526 MMR
Solo
Chronos
Chronos
Silver II
PredatorKin9
Chronos
Silver II
Level 155
God Stats
3W - 2L
1,492 SR
Queue Stats
58W - 79L
980 MMR
Solo
Bellona
Bellona
Silver IV
ezgcarriedyou
Bellona
Silver IV
Level 182
God Stats
47W - 29L
1,561 SR
Queue Stats
218W - 261L
715 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
kripto622
Sun Wukong
Silver IV
Level 123
God Stats
4W - 3L
1,626 SR
Queue Stats
71W - 79L
997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JRSRik
Kukulkan
11
1 / 5 / 2
7,382
434
7,148
9,223
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 6
7,621
448
12,592
16,789
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
14
4 / 4 / 1
8,074
475
5,453
16,236
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
6,782
399
4,970
11,653
5,755
Bacchus
sebacore96
Bacchus
11
5 / 1 / 1
7,569
445
7,191
8,990
10,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SylvanusAo KuangZhong KuiThanatos

VS

Bans
JormungandrAphroditeVulcanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kezzu_9
Erlang Shen
17
2 / 0 / 3
10,696
629
6,634
13,749
10,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 3
7,796
459
4,703
11,465
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
PredatorKin9
Chronos
16
4 / 2 / 4
10,857
639
8,235
16,635
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
0 / 5 / 3
9,205
541
6,864
19,816
14,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kripto622
Sun Wukong
16
8 / 1 / 3
10,431
614
11,120
14,861
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
14
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JRSRik
Kukulkan
1
5
2
0.4
W
Erlang Shen
Kezzu_9
Erlang Shen
2
0
3
3.5
W
0
2
3
0.75
W
Chronos
PredatorKin9
Chronos
4
2
4
3
L
0
3
6
1
L
Arachne
4
4
1
1.13
W
Bellona
0
5
3
0.3
W
Sun Wukong
kripto622
Sun Wukong
8
1
3
9.5
L
0
1
0
0
L
Bacchus
sebacore96
Bacchus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
37,556
62,891
Taken
76,526
36,566
Mitigated
48,343
18,840
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JRSRik
Kukulkan
7,148
751
0
225
9,223
3,559
0
4,583
4,640
44,368
390
W
Erlang Shen
Kezzu_9
Erlang Shen
6,634
3,113
0
8,018
13,749
10,038
3,116
4,128
9,621
0
75,350
W
4,703
1,123
0
2,135
11,465
8,222
533
2,972
8,493
0
33,928
W
Chronos
PredatorKin9
Chronos
8,235
2,438
0
5,379
16,635
7,150
5,933
5,882
10,753
82,519
1,270
L
12,592
3,057
0
6,321
16,789
9,196
0
1,334
15,455
0
57,698
L
Arachne
5,453
4,244
0
4,701
16,236
7,487
0
1,551
14,685
0
44,825
W
Bellona
6,864
3,496
0
7,049
19,816
14,136
426
4,497
15,319
0
71,373
W
Sun Wukong
kripto622
Sun Wukong
11,120
3,070
0
5,288
14,861
8,797
721
2,496
12,365
0
67,026
L
4,970
1,404
0
5,128
11,653
5,755
0
559
11,094
49,932
0
L
Bacchus
sebacore96
Bacchus
7,191
1,302
0
2,465
8,990
10,569
0
0
8,990
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
48,985
314
Minions Killed
494
0
Camps Cleared
0
1,404,770
Distance Traveled
1,707,594
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,382
434
77
5
0
222,325
2
W
Erlang Shen
10,696
629
108
6
0
360,362
0
W
Odin
7,796
459
45
3
0
339,527
7
W
Chronos
10,857
639
150
9
0
329,290
2
L
Mulan
7,621
448
90
5
0
321,564
0
L
Arachne
8,074
475
63
4
0
361,629
0
W
Bellona
9,205
541
105
6
0
303,284
0
W
Sun Wukong
10,431
614
86
5
0
375,131
0
L
Geb
6,782
399
59
3
0
277,496
5
L
Bacchus
7,569
445
25
1
0
221,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role