Player Matchup

Medusa
Medusa
Brugrim
Medusa
Level 70
God Stats
12W - 9L
1,705 SR
Queue Stats
258W - 262L
1,452 Elo+
Solo
Bastet
Bastet
Michel5705
Bastet
Level 65
God Stats
3W - 1L
1,694 SR
Queue Stats
139W - 135L
1,462 Elo+
Party 2
Achilles
Achilles
NotProZetą
Achilles
Level 118
God Stats
5W - 7L
1,320 SR
Queue Stats
138W - 145L
1,458 Elo+
Party 2
Ra
Ra
SPIKERtl
Ra
Level 146
God Stats
9W - 7L
1,658 SR
Queue Stats
245W - 252L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
killah_bruh907
Nu Wa
Level 81
God Stats
8W - 7L
1,511 SR
Queue Stats
58W - 51L
1,479 Elo+
Solo
Team Averages
Level 96
1,578 SR
1,457 Elo+

VS

Team Averages
Level 98
1,502 SR
1,457 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BalkanZiege88
Yu Huang
Level 44
God Stats
5W - 6L
1,559 SR
Queue Stats
203W - 201L
1,441 Elo+
Solo
Artemis
Artemis
BeardedAngel315
Artemis
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
366W - 347L
1,466 Elo+
Solo
Nemesis
Nemesis
yovani2578
Nemesis
Level 83
God Stats
24W - 43L
1,450 SR
Queue Stats
307W - 305L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brugrim
Medusa
11
1 / 0 / 0
5,664
566
3,251
4,871
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Michel5705
Bastet
11
2 / 0 / 4
6,029
603
5,748
11,496
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
NotProZetą
Achilles
10
2 / 0 / 0
5,962
596
2,598
6,144
4,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 0 / 1
7,121
712
5,992
6,038
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 2 / 4
6,250
625
6,556
5,844
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 3 / 0
5,252
525
5,233
9,957
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Artio
 
Artio
6
0 / 6 / 0
4,395
440
2,416
10,576
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
BalkanZiege88
Yu Huang
10
1 / 3 / 0
5,353
535
3,074
6,313
1,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 0
4,944
494
4,348
5,469
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
yovani2578
Nemesis
6
0 / 0 / 1
4,277
428
2,875
5,458
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Artio
 
Artio
0
6
0
0
L
Yu Huang
BalkanZiege88
Yu Huang
1
3
0
0.33
L
0
1
0
0
W
Medusa
Brugrim
Medusa
1
0
0
1
W
Bastet
Michel5705
Bastet
2
0
4
4
W
Achilles
NotProZetą
Achilles
2
0
0
2
W
6
0
1
6.5
W
2
2
4
2
L
Nemesis
yovani2578
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
17,946
34,393
Taken
37,773
15,442
Mitigated
17,183
9,801
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,233
1,387
0
4,582
9,957
3,313
0
1,959
7,714
0
36,726
L
Artio
 
Artio
2,416
109
125
923
10,576
6,211
0
3,882
5,927
15,577
0
L
Yu Huang
BalkanZiege88
Yu Huang
3,074
836
0
2,297
6,313
1,990
0
3,155
2,848
36,531
0
L
4,348
685
0
636
5,469
2,178
0
257
5,138
0
37,043
W
Medusa
Brugrim
Medusa
3,251
689
0
423
4,871
1,829
0
0
4,833
0
41,003
W
Bastet
Michel5705
Bastet
5,748
1,696
0
3,285
11,496
4,539
0
522
10,825
0
44,928
W
Achilles
NotProZetą
Achilles
2,598
481
0
2,003
6,144
4,621
0
781
5,183
0
21,016
W
5,992
846
492
2,804
6,038
2,476
30
2,395
3,100
42,980
1,141
W
6,556
1,870
0
794
5,844
1,977
0
1,250
4,441
38,353
844
L
Nemesis
yovani2578
Nemesis
2,875
457
0
1,931
5,458
3,491
0
1,499
3,725
0
9,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
24,221
319
Minions Killed
228
0
Camps Cleared
0
1,053,294
Distance Traveled
947,793
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,252
525
66
7
0
253,368
0
L
Artio
4,395
440
25
3
0
165,826
0
L
Yu Huang
5,353
535
64
6
0
177,346
2
L
Artemis
4,944
494
60
6
0
179,452
4
W
Medusa
5,664
566
68
7
0
217,031
0
W
Bastet
6,029
603
72
7
0
248,643
0
W
Achilles
5,962
596
31
3
0
233,024
0
W
Ra
7,121
712
79
8
0
190,824
1
W
Nu Wa
6,250
625
69
7
0
163,772
4
L
Nemesis
4,277
428
13
1
0
171,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role